ExileAPI Release menu

User Tag List

Page 39 of 72 FirstFirst ... 353637383940414243 ... LastLast
Results 571 to 585 of 1079
  1. #571
    OnurTest's Avatar Member
    Reputation
    2
    Join Date
    Jan 2021
    Posts
    44
    Thanks G/R
    22/1
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by SickBro View Post
    That's wierd , it works for me. Compiled with updated GameOffsets.

    Granted i only ever use HealthBars , IconsBuilder , MinimapIcons & Preload base plugins.

    If you're talking about some other plugin with icons , my bad

    For me simplepickit and flask plugins not working :/ sadge

    ExileAPI Release
  2. #572
    tvinki's Avatar Active Member
    Reputation
    21
    Join Date
    Mar 2014
    Posts
    163
    Thanks G/R
    37/18
    Trade Feedback
    3 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    have some one Compiled version, can u post it ?

  3. #573
    fearsome67's Avatar Contributor
    Reputation
    83
    Join Date
    Mar 2018
    Posts
    70
    Thanks G/R
    16/78
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Compiled pre-release 3.17.1 version with plugins.

    Stubbed "IsInGame" in BasicFlaskRoutine due to incorrect state detection.

  4. Thanks tvinki, levelmax, marge7, zarkas6 (4 members gave Thanks to fearsome67 for this useful post)
  5. #574
    ItzBaka's Avatar Member
    Reputation
    1
    Join Date
    Jan 2019
    Posts
    8
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Dang, works for me thanks alot

  6. #575
    Charot's Avatar Member
    Reputation
    1
    Join Date
    Jan 2022
    Posts
    4
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Simple pickit and stashie doesn't work or is it only for me?

  7. #576
    fearsome67's Avatar Contributor
    Reputation
    83
    Join Date
    Mar 2018
    Posts
    70
    Thanks G/R
    16/78
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Charot View Post
    Simple pickit and stashie doesn't work or is it only for me?
    Not all offsets are ready yet. Some plugins may not work.

  8. Thanks marge7 (1 members gave Thanks to fearsome67 for this useful post)
  9. #577

  10. #578
    si1s's Avatar Member CoreCoins Purchaser
    Reputation
    1
    Join Date
    Jun 2019
    Posts
    45
    Thanks G/R
    0/0
    Trade Feedback
    6 (83%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    helo

    Hey
    who has a working version with Follower?

  11. #579
    OnurTest's Avatar Member
    Reputation
    2
    Join Date
    Jan 2021
    Posts
    44
    Thanks G/R
    22/1
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by si1s View Post
    helo

    Hey
    who has a working version with Follower?
    I couldn't run followerv2, copilot and basicflask plugin. I think it needs to be update some offsets

  12. #580
    fearsome67's Avatar Contributor
    Reputation
    83
    Join Date
    Mar 2018
    Posts
    70
    Thanks G/R
    16/78
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by OnurTest View Post
    I couldn't run followerv2, copilot and basicflask plugin. I think it needs to be update some offsets
    Check my post - it has working BasicFlask.

  13. #581
    Queuete's Avatar Elite User
    Reputation
    549
    Join Date
    Dec 2019
    Posts
    284
    Thanks G/R
    119/486
    Trade Feedback
    0 (0%)
    Mentioned
    47 Post(s)
    Tagged
    0 Thread(s)
    Hello hud community,

    this project is in the same state as last season. I currently dont have the time to support it. I am neither playing Poe or looking into offsets myself.
    I am happy to merge pull requests which fix offsets and I am in contact with the pipeline service which is creating the automatic builds, which is currently not working. This will probably be fixed soon, the free plan I am using comes with some harsh inactivity punishments which are currently keeping the new commits from being deployed.

    Last season the contributions were a lot more frequent than I expected. Considering GameHelper exists, which delivers most of the basic features in a overall better version. Considering the overall state of the code I am not too surprised, that the amount of contributors shrinked. There are a lot of deep problems and unnecessary complex features in the core, which are no fun to work with. The code dependencies inside of the project are all over the place, which makes it incredible hard to pull out / change singular core features (e.g. Multihreading, SharpDX replacement -> .NET 6 upgrade, etc). I will most likely not invest much more time in this codebase even if I could. There wont be much happening except basic maintenance.

    Thanks to all the current contributors!

    Regards,
    Queuete

    edit: The pipeline is up and running again. This wont change anything with the current state, but the automatic compilation process ist working again and new versions will be published immediately after a pull request merge.
    Last edited by Queuete; 02-18-2022 at 10:21 AM.

  14. Thanks fearsome67, levelmax, armory236, OnurTest, SickBro, Forumuser1000, maimo2706 (7 members gave Thanks to Queuete for this useful post)
  15. #582
    anurofaunagtf's Avatar Member
    Reputation
    1
    Join Date
    Nov 2021
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    What compiler software did you use to compile?

  16. #583
    armory236's Avatar Active Member
    Reputation
    57
    Join Date
    Apr 2013
    Posts
    301
    Thanks G/R
    344/53
    Trade Feedback
    1 (100%)
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Queuete View Post
    Hello hud community,

    this project is in the same state as last season. I currently dont have the time to support it. I am neither playing Poe or looking into offsets myself.
    I am happy to merge pull requests which fix offsets and I am in contact with the pipeline service which is creating the automatic builds, which is currently not working. This will probably be fixed soon, the free plan I am using comes with some harsh inactivity punishments which are currently keeping the new commits from being deployed.

    Last season the contributions were a lot more frequent than I expected. Considering GameHelper exists, which delivers most of the basic features in a overall better version. Considering the overall state of the code I am not too surprised, that the amount of contributors shrinked. There are a lot of deep problems and unnecessary complex features in the core, which are no fun to work with. The code dependencies inside of the project are all over the place, which makes it incredible hard to pull out / change singular core features (e.g. Multihreading, SharpDX replacement -> .NET 6 upgrade, etc). I will most likely not invest much more time in this codebase even if I could. There wont be much happening except basic maintenance.

    Thanks to all the current contributors!

    Regards,
    Queuete

    edit: The pipeline is up and running again. This wont change anything with the current state, but the automatic compilation process ist working again and new versions will be published immediately after a pull request merge.
    thanks for everything you have done for us
    I guess it's the end of another era, first PoEHUD, now ExileAPI/PoEHelper

  17. #584
    TotallyCake's Avatar Member
    Reputation
    3
    Join Date
    Jan 2021
    Posts
    18
    Thanks G/R
    2/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I always liked this version more but ofcourse being able to use things quicker on league start or patch day is great.
    Sadly enough I can't really use Gamehelper since it pushes my CPU to 100% usage and crashes everything.
    Now it's ExileAPI with wingman for flasking

    Thanks for making the game more bearable
    Last edited by TotallyCake; 02-18-2022 at 10:51 AM.

  18. #585
    Anderson11's Avatar Contributor
    Reputation
    86
    Join Date
    Mar 2017
    Posts
    62
    Thanks G/R
    27/27
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by armory236 View Post
    I guess it's the end of another era, first PoEHUD, now ExileAPI/PoEHelper
    The project is opensource. As long as there's a supportive community contributing to the project it's not the end.

Page 39 of 72 FirstFirst ... 353637383940414243 ... LastLast

Similar Threads

  1. [Release] ExileAPI 3.14 Release
    By Queuete in forum PoE Bots and Programs
    Replies: 532
    Last Post: 07-24-2021, 04:37 AM
  2. [Release] ExileAPI 3.13 Release
    By Queuete in forum PoE Bots and Programs
    Replies: 606
    Last Post: 04-17-2021, 06:22 AM
  3. [Release] ExileAPI 3.12 Release
    By Queuete in forum PoE Bots and Programs
    Replies: 492
    Last Post: 01-16-2021, 07:30 AM
  4. ExileAPI Fork 3.11 Release
    By Queuete in forum PoE Bots and Programs
    Replies: 256
    Last Post: 09-20-2020, 02:49 PM
  5. ExileAPI Fork (with Release)
    By Queuete in forum PoE Bots and Programs
    Replies: 231
    Last Post: 06-22-2020, 05:19 PM
All times are GMT -5. The time now is 10:15 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search