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  1. #1006
    robloxmasterdick's Avatar Member
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    That new link works! Is radar broken? Also, is there an AutoQuit plugin? I can't seem to find any... Thank you for your answers.

    ExileAPI Release
  2. #1007
    2klulu's Avatar Member
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    Originally Posted by Anderson11 View Post
    User snowhawk04 on Github has updated the offsets. Here's the compiled version directly from their repo along with several plugins which I'm using: Zippyshare.com - PoeHelper.zip
    flask work fine? not use offensev and defensev + quick silver

  3. #1008
    giangmt's Avatar Member
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    My system threats: Program:Win32/Wacapew.C!ml . When i download 3.19
    I never seen it before, when i download previous version 1 2 year ago
    Anyone have same issue as mine?
    EDIT: i unzip all file, only loader.exe i No unzip it, and paste all remaining file to old H u D folder, 3.19 still work fine
    Last edited by giangmt; 08-25-2022 at 05:47 AM.

  4. #1009
    Mental7's Avatar Member
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    Autopots crashing the client for me, anyone else?

  5. #1010
    robloxmasterdick's Avatar Member
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    Works for me, but sometimes I have to restart the HUD several times before it starts working properly.

  6. #1011
    brunobueno's Avatar Member
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    version of snowhawk04 work fine for me tks for this.

  7. #1012
    Evilwookie's Avatar Member
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    Is there a way to make it so that it shows what archnemesis mobs are on the map with the preload alert

  8. Thanks oZealot (1 members gave Thanks to Evilwookie for this useful post)
  9. #1013
    rannapidu's Avatar Member
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    Id like to know that too

  10. #1014
    xXK1ll3rXx's Avatar Member
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    You guys should be careful, there's a reddit post complaining about preload alert. It's possible that GGG will take a hard stance against these programs again (aka ban wave like a few years back), or at the very least change the backend for preload, like they did with beasts so that we can't see archnemesis mods anymore.

  11. #1015
    sunyjessica's Avatar Member
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    they hotfixed the AN didnet they? can't pull the data anymore.

  12. #1016
    miaitzaxd222's Avatar Member
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    hotfixed, or the preload alerts config reverted back to the normal version, at least that's what happens for me.
    either way, found these for solaris and lunaris (dumped from maps that had them)

    Metadata/Monsters/LunarisSolaris/LunarisMapArchnemesis; Lunaris; ffC23B80
    Metadata/Monsters/Daemon/Archnemesis/LunarisSpawnerDaemon; Lunaris; ffC23B80
    Metadata/Monsters/LunarisSolaris/LunarisCelestialFormMapStandalone; Lunaris; ffC23B80
    Metadata/Monsters/LunarisSolaris/LunarisCelestialForm; Lunaris; ffC23B80
    Metadata/Monsters/Daemon/LunarisFinalFormDaemon; Lunaris; ffC23B80

    Metadata/Monsters/LunarisSolaris/SolarisMapArchnemesis; Solaris; ffC23B80
    Metadata/Monsters/Daemon/Archnemesis/SolarisSpawnerDaemon; Solaris; ffC23B80
    Metadata/Monsters/LunarisSolaris/SolarisCelestialFormMapStandalone; Solaris; ffC23B80
    Metadata/Monsters/LunarisSolaris/SolarisCelestialForm; Solaris; ffC23B80
    Metadata/Monsters/Daemon/SolarisFinalFormDaemon; Solaris; ffC23B80

  13. #1017
    dragonbornx13's Avatar Member
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    Will preload alert will be fixed?

  14. #1018
    jimw01234's Avatar Member
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    I added your preload but when I saw them appear in preload, I can't find the Solaris/ Lunaris rare monster in map. Seems fake preload made by GGG?

  15. #1019
    jimmler's Avatar Member
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    i heard they are now throwing random generated AN monster strings into maps to deceive the software making it "think" that these AN mobs are in the map actually. cant confirm it so it could be bs though..

  16. #1020
    dragonbornx13's Avatar Member
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    Can someone explain please how this should work? I mean preload alert for mobs

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