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Member
So did they fix the preload for Archnemesis mobs, Solaris etc?
If no please dm me, or give link where i can find it
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Member
They fixed IT, thers fake preloads
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★ Elder ★
I know reddit told a lot of you to come here for easy money but:
* Archnemesis didn't show preloads reliably at any point in time. They shipped it with protections against people doing what you're trying to do. It's always been that way. Chris wasn't lying about what he said, it's only idiots on reddit farming karma from other idiots on reddit that say otherwise. (And idiot streamers that think an upvoted post on reddit means it's accurate. Spoiler alert: reddit is a bunch of idiots.)
* Heist chests got removed late last league.
* Bestiary mobs got the Archnemesis treatment early this league.
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Post Thanks / Like - 9 Thanks
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Member
Originally Posted by
TehCheat
I know reddit told a lot of you to come here for easy money but:
* Archnemesis didn't show preloads reliably at any point in time. They shipped it with protections against people doing what you're trying to do. It's always been that way. Chris wasn't lying about what he said, it's only idiots on reddit farming karma from other idiots on reddit that say otherwise. (And idiot streamers that think an upvoted post on reddit means it's accurate. Spoiler alert: reddit is a bunch of idiots.)
* Heist chests got removed late last league.
* Bestiary mobs got the Archnemesis treatment early this league.
I appreciate the summary.
I'm coming from Reddit and can confirm that it is filled with idiots - I'm one of them.
From what you wrote, except for maybe some few types - mobs and other map elements are not visible in the sniffed data. So I guess you can't access name and modifiers for every mob generated in the map. How is client hiding that? The sniffed data is just a tiny portion and the rest is encrypted/obfuscated/later acquired from server/something else?
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Originally Posted by
qui_
I appreciate the summary.
I'm coming from Reddit and can confirm that it is filled with idiots - I'm one of them.
From what you wrote, except for maybe some few types - mobs and other map elements are not visible in the sniffed data. So I guess you can't access name and modifiers for every mob generated in the map. How is client hiding that? The sniffed data is just a tiny portion and the rest is encrypted/obfuscated/later acquired from server/something else?
I can talk about `Heist chests` & ` Bestiary mobs` since I (personally) checked them in this league (before the Reddit post and all the drama).
Game hides `Heist Chest details` by sending a generic chest to client, so client never know what chest it is.
Game hides `Beasiary mobs` by sending "Fake beasiary" mobs to client so client can never tell if these monster are in the game or not.
Now I didn't specifically look into AN mobs before the reddit post and the drama, but only an idiot will implement such counter measures for `Beasiary mobs` and not implement it for `AN mobs`.
AN = archnemesis
P.S if you don't believe us, check the last 10 pages of https://www.ownedcore.com/forums/mmo...ml#post4379021 (GameHelper: A light version of PoeHUD/Exile-Api) thread. you will see ppl asking question about "Why heist chests aren't working" "Why Beasiary exploits aren't working". Ignore last 2 pages, that's just reddit drama and hype happening on to this form.
Last edited by GameHelper; 08-27-2022 at 12:47 AM.
If I did not reply to you, it mean the question you are asking is stupid.
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Post Thanks / Like - 9 Thanks
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Active Member
Originally Posted by
GameHelper
I can talk about `Heist chests` & ` Bestiary mobs` since I (personally) checked them in this league (before the Reddit post and all the drama).
Game hides `Heist Chest details` by sending a generic chest to client, so client never know what chest it is.
Game hides `Beasiary mobs` by sending "Fake beasiary" mobs to client so client can never tell if these monster are in the game or not.
Now I didn't specifically look into AN mobs before the reddit post and the drama, but only an idiot will implement such counter measures for `Beasiary mobs` and not implement it for `AN mobs`.
AN = archnemesis
P.S if you don't believe us, check the last 10 pages of
https://www.ownedcore.com/forums/mmo...ml#post4379021 (GameHelper: A light version of PoeHUD/Exile-Api) thread. you will see ppl asking question about "Why heist chests aren't working" "Why Beasiary exploits aren't working". Ignore last 2 pages, that's just reddit drama and hype happening on to this form.
It's really sad to hear that your thread is closed
that might just be the best thing here.
i can't even make the exile api to run the flask T_T
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Member
Yeeey GH you back!
well, actually, its still working, only bestiary and AN mobs dont, rest was coll yesterday, all harvests, so they o ly use fake preloads for chests in heist and bestiary.
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Member
Hi Do you plan to continue supporting your software? You have the best trigger I've seen in these 6 years and it will be very difficult to come to terms with the loss of it. Part of my builds will stop working altogether)
Anyway thanks for all this time
Last edited by mrcreat1ve; 08-27-2022 at 03:27 AM.
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Member
Anyone got GH Source and can upload it for me/ sent it via pm?
Would be very appreciated..
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Member
how can i get radar to work on here? so far only using terrain but does not show portal etc.
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Member
Originally Posted by
NiGHT_DE
Anyone got GH Source and can upload it for me/ sent it via pm?
Would be very appreciated..
Would be interested too.
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Member
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Guys, this is a thread for ExileAPI, not GameHelper. Keep it on topic, or I will start deleting posts. If you want to discuss the closure of GameHelper, open a thread in the General section.
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Active Member
Originally Posted by
Sychotix
Guys, this is a thread for ExileAPI, not GameHelper. Keep it on topic, or I will start deleting posts. If you want to discuss the closure of GameHelper, open a thread in the General section.
i can't find anywhere how to setup the flask routine
you have any readme.txt that can help me?
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Suddenly started to get this error: https://puu.sh/JisXP/434af13d1d.png
Anyone else?