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Member
Originally Posted by
vvvatlas
Every overlay hooking into something is going to cause a false positive. If you are worried about virus scans on this kind of thing you shouldn't download them in the first place.
If done correctly, there won't be a single trigger. And until the last update, Loader did not try to create a separate process along a path like "\\ host \ D $". I just showed you the scan result with more than one antivirus. You don't need to prove something to me. Think with your head!
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So anyone else having issues with stashie not dumping items?
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Member
help to set up the second flask, the first works the second not in any life.
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Member
Originally Posted by
xerance
So anyone else having issues with stashie not dumping items?
Yeah, stashie isn't working for me either
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Member
does this have an working delve plugin
? i remember it had like some leagues ago
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Member
Guys does this HUD works in Windows 11?
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Member
Yes it works, i use Windows 11
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Member
Originally Posted by
arkapara
does this have an working delve plugin

? i remember it had like some leagues ago
which delve plugin u mean?
Last edited by ful0; 11-03-2021 at 09:18 AM.
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Active Member
BFR doesnt seem to remove burning even when remove ailment boxes are ticked, a bug or offset issue?
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Member
Hi,
starting to see if it is possible to make some sort of combat log with the ExaleApi, i could only see some mob entities but not what the incoming damage is to the player.
would something like that be possible with this API?
I'm annoyed by the fact you die in game and you have no clue what the type of damage was before you died.
Not sure if there is a discord to discuss this kind of questions?
Regards
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Contributor
Originally Posted by
huehue99
Mobs stop drawing from map after some time, happens too often, only restarting hud helps, any fix for it?
Any fix for it?
Originally Posted by
omgsosorry
Suddenly getting issue where minimap icons suddenly stop working (monsters dead still show on map etc)
Originally Posted by
madd123
Getting flooded by this error:
also this error:
and also:
Still working kinda fine, but laggy (maybe cause of constantly log spam) and eventually stops working, so i have to restart it.
Hope someone has an idea how to fix it, thanks.
I think there is a caching issue with the entity list where switching in and out of the scourge nightmare doesn't invalidate/remove entities that no longer exist. Doubtful if the current fix actually holds up.
Originally Posted by
arkapara
does this have an working delve plugin

? i remember it had like some leagues ago
Yep. Delve, DelveWalls, and Random-Features all process delve objects.
Originally Posted by
nonenone123
Guys does this HUD works in Windows 11?
It should assuming windows 11 doesn't screw up transparent overlays.
Originally Posted by
HyperBLast
If done correctly, there won't be a single trigger. And until the last update, Loader did not try to create a separate process along a path like "\\ host \ D $". I just showed you the scan result with more than one antivirus. You don't need to prove something to me. Think with your head!
The reason loader didn't create separate processes before is because you were using it midleague where updates are few and far between. The code is there if you want to "think" more on it. And if you really believe it can be "done correctly", feel free to contribute to the project.
Originally Posted by
Unykan
Hi,
starting to see if it is possible to make some sort of combat log with the ExaleApi, i could only see some mob entities but not what the incoming damage is to the player.
would something like that be possible with this API?
I'm annoyed by the fact you die in game and you have no clue what the type of damage was before you died.
Not sure if there is a discord to discuss this kind of questions?
Regards
No it's not possible. If it were, GGG would have already implemented it for everyone. It's a system design problem that prevents it. If you really need to know what killed you, use the Windows game mode DVR function and your eyes.
Last edited by snowhawk; 11-03-2021 at 10:25 PM.
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Post Thanks / Like - 1 Thanks
Queuete (1 members gave Thanks to snowhawk for this useful post)
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Member
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Member
Originally Posted by
snowhawk
I think there is a caching issue with the entity list where switching in and out of the scourge nightmare doesn't invalidate/remove entities that no longer exist. Doubtful if the current fix actually holds up.
Yep. Delve, DelveWalls, and Random-Features all process delve objects.
It should assuming windows 11 doesn't screw up transparent overlays.
The reason loader didn't create separate processes before is because you were using it midleague where updates are few and far between. The code is there if you want to "think" more on it. And if you really believe it can be "done correctly", feel free to contribute to the project.
No it's not possible. If it were, GGG would have already implemented it for everyone. It's a system design problem that prevents it. If you really need to know what killed you, use the Windows game mode DVR function and your eyes.
Hi snowhawk, is there a t20 lighting sequence on the ground? Can it be marked with a serial number display? Is there such a plug-in?
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Member
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Member
Originally Posted by
Unykan
Hi,
starting to see if it is possible to make some sort of combat log with the ExaleApi, i could only see some mob entities but not what the incoming damage is to the player.
would something like that be possible with this API?
I'm annoyed by the fact you die in game and you have no clue what the type of damage was before you died.
Not sure if there is a discord to discuss this kind of questions?
Regards
a Discord for what exactly?