I downloaded both the last version and the latest version of the hud to check buffutil. The updater already had an entry for buffutil (
GitHub - Queuete/BuffUtil: Plugin for ExileAPI) so I didn't touch it. In the core settings, I turned on "Show debug messages" and "Show log window". Reading through the log, nothing was in red. Buffutil cloned, compiled, and loaded.
As a quick test to see if it does something, I went into the buffutil settings to get it to cast Molten Shell while I was in my hideout. You'll need your debug window still open for this if you are playing along at home. First, I scrolled down to the Molten Shell settings, cranked the HP setting for Molten Shell to 100, made sure it was the correct keybind, and clicked the check box next to Molten Shell to enable it. Then I scrolled to the bottom to turn off "Disable in hideout", turn on "Debug", and made sure "Silence errors" was off. When I clicked back into the game, it began to spam "Casting molten shell" every second in the log.
Can you at least get this point? Are you encountering errors beyond this with specific settings (e.g. nearby monsters, lower life threshold, etc)? I'm gonna do more testing with it as I contract spam.
e: 3 hours later and it still works fine with Molten Shell. Tried HP settings of 99, 90, 50, and 35. Tried nearby monster settings of 1, 5, and off. As for CoPilot, that indeed is a offset issue. As soon as the author replies to provide information as to what the offset is actually pointing at in their fork of this program, I can fix it.