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preloads dont work for me.. no big deal for me really lol
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★ Elder ★
Originally Posted by
datz
preloads dont work for me.. no big deal for me really lol
It seems like roughly 30% of users have broken preloads while the other 70% have them working. It's so weird. I'll look into it further later, but it's hard to track down when they work fine for me. I'll probably add some debug stuff to PreloadAlerts.dll
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Originally Posted by
TehCheat
I think I found the problem, I built the FullRareSetManager and it placed the file in an unexpected location, so when I added it, I added an old version. The one I'm currently testing seems to be working. Thanks for the source code, though. If this ends up not working, I'll give it a try.
You can try the dll here, let me know if it works.
you dont happen to have the un-compiled version? this version ignores daggers for chaos recipe.
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★ Elder ★
Originally Posted by
xeratzy
you dont happen to have the un-compiled version? this version ignores daggers for chaos recipe.
GitHub - Stridemann/PoeHUD_FullRareSetManager
I just compiled that, no changes made. I believe you have to add rune daggers to the 1h classes, but I haven't looked in the code to verify.
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anyone knows how to always keep it on top? im trying to use this in concurrence with a few trade macros, and it seems their overlay always takes priority and hides poehud 
the Force Foreground option doesn't work
Last edited by binhhs123; 03-20-2020 at 12:20 AM.
binhnguyen1092
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Member
Originally Posted by
TehCheat
Found this comment in another thread maybe its useful for you Tehcheat
Originally Posted by
wannac
add this code to FullRareSetManagerCore.cs (about 884th line) then recompile plugin.
"case "Rune Dagger": return StashItemType.OneHanded;"
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Post Thanks / Like - 1 Thanks
TehCheat (1 members gave Thanks to soulreaper259 for this useful post)
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Last edited by stheone897; 03-20-2020 at 02:38 AM.
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Member
Originally Posted by
TehCheat
I just started a poll on the discord and as of right now, there are 17 yes preload works, and 0 no preload doesn't work (though I know of one user that doesn't have it working).
EDIT: 23 and 6 now.
Preload work for me, but if it get an error, it stop working until hud restart.
Error like this i guess
2020-03-19 21:58:01.284 +03:00 [Error] PreloadAlert, PerfomanceTick -> System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
at System.Collections.Generic.List`1.Enumerator.MoveNextRare()
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
at ExileCore.Shared.Runner.Run(Coroutine routine)
at PreloadAlert.PreloadAlert.AreaChange(AreaInstance area) in D:\temp\pg\PoeHelper\Plugins\Source\PreloadAlert\PreloadAlert.cs:line 272
at PreloadAlert.PreloadAlert.Tick() in D:\temp\pg\PoeHelper\Plugins\Source\PreloadAlert\PreloadAlert.cs:line 426
at ExileCore.Shared.PluginWrapper.PerfomanceTick()
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My preloads also dont work ( for poll purposes)
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it is just me or is the hud broken with the latest update?
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All good, everything works, thanks.
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hi Tehcheat. what is differences between free version and donate ver?
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Is the cmd to bring up the menu the F12 key? i can't seem to bring up the menu/interface window using F12. I am able to use F12 on qvin's earlier release.
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★ Elder ★
Originally Posted by
giangida01
hi Tehcheat. what is differences between free version and donate ver?
Which free version? Basic HUD? That's the old hud. This is Qvin's new hud compiled. They're very different. Basic HUD doesn't have plugin support, this one does.