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Member
anyone with the new offsets for patch?
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★ Elder ★
Originally Posted by
Shintari
anyone with the new offsets for patch?
After the 3.9.1c patch? I didn't notice anything broken.
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★ Elder ★
Also, I made a Steam build (GameOffsets.dll/ExileCore.dll is all you need to snag to test it) if anyone that uses Steam would like to test it.
Repo branch
Zip
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Active Member
Originally Posted by
TehCheat
After the 3.9.1c patch? I didn't notice anything broken.
The issues I've noticed are in maps with influence on them, the influenced mobs will either show up as a red/yellow/etc dot on the mini/large overlay map as you approach them and then have no health bar over them at all when they get in screen. Or they won't show up on the map at all and then wont be identified once on screen either.
Since the last patch, the build your own routine add-on also seems to be triggering any skill on cooldown if you have a "conditional on rare/unique enemies near by" routine. But people are discussing that in the relevant forum thread for it already.
My understanding though is that these issues are not to do with the core release, but the plugins for them not being updated for a few patches/hotfixes?
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Originally Posted by
TehCheat
Also, I made a Steam build (GameOffsets.dll/ExileCore.dll is all you need to snag to test it) if anyone that uses Steam would like to test it.
Repo branch
Zip
Yep. It works.
I'll play a little longer and check if everything is ok.
UPD:
Steam version seems ok but not a standalone version. At least something wrong with getting GameController.
Last edited by KeyboardWarrior; 01-07-2020 at 10:30 PM.
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Member
Originally Posted by
TehCheat
Also, I made a Steam build (GameOffsets.dll/ExileCore.dll is all you need to snag to test it) if anyone that uses Steam would like to test it.
Repo branch
Zip
Could you possibly help us out with a non steam one pretty please.
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Member
can anyone confirm random feature currently working or not? cause i got error message everytime i run it. all i want is the' where is my cursor' function.
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Originally Posted by
Tommyxiao
can anyone confirm random feature currently working or not? cause i got error message everytime i run it. all i want is the' where is my cursor' function.
Originally Posted by
KeyboardWarrior
Also I recommend to disable "BATTLE ROYALE" and "Monster Stats On Hover" in the RandomFeatures. Got many errors from them.
https://i.imgur.com/LmLE1rq.png
If you are still getting errors try to delete RandomFeatures config file.
Last edited by KeyboardWarrior; 01-08-2020 at 12:35 AM.
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Member
Originally Posted by
KeyboardWarrior
I tried disable some settings and delete the random feature jason file. i did not get any error message pop up while i playing the game. but there are still some errors when i starting the poehud. Thank u sir.
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Member
Originally Posted by
Tommyxiao
I tried disable some settings and delete the random feature jason file. i did not get any error message pop up while i playing the game. but there are still some errors when i starting the poehud. Thank u sir.
i copy and paste the random feature files from ur release it's all working now. no error message. thank u.
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Member
Hey TehCheat, any chance you could also add RandomeFeatures with Delve walls etc to that precompiled version?
Much appreciatet, thanks for your effort!
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Member
The Stashie version in this compiled build, is there any way to make it ignore certain inventory slots and stash some of the new currencies (Delve, Legion, Sac frag) etc.? I remember being able to do these things a year or so ago.
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Originally Posted by
Mike2012
Hey TehCheat, any chance you could also add RandomeFeatures with Delve walls etc to that precompiled version?
Much appreciatet, thanks for your effort!
Plugins.rar
Originally Posted by
Qlb
The Stashie version in this compiled build, is there any way to make it ignore certain inventory slots and stash some of the new currencies (Delve, Legion, Sac frag) etc.? I remember being able to do these things a year or so ago.
FitersConfig.txt
Put this file to the plugin folder.
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Post Thanks / Like - 3 Thanks
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★ Elder ★
Originally Posted by
LuckyReAction
Could you possibly help us out with a non steam one pretty please.
That's on the first page of this thread. Literally all I did with the Steam version is told it to look for the Steam exe and added the typical Steam buffer to the ingamestate offsets. If offsets are broken in ExileApi, then ExileApi needs updated. This is just a compilation of ExileApi, I don't do anything special with it (yet), and nothing in ExileApi has changed since the last time this was built (other than some atlas data offsets/etc. were added).
Last edited by TehCheat; 01-08-2020 at 08:46 AM.
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Post Thanks / Like - 1 Thanks
Tommyxiao (1 members gave Thanks to TehCheat for this useful post)
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Member
I am new to poehelper. I like the potential and the features. I have 2 questions.
1. Is there a "GPS" type plugin that displays a navigation path during story mode? Would make starting a new toon much faster with less searching around for objectives.
2. Is there a plugin to make a 2nd client instance simply follow the leader? I'm sure I'm not the first to dream about a passive aura bot following around a main dps toon. It would not need to handle such things as map entry, exit, dialogues etc. only a simple follower function. Individually teleport each toon into the same map as party members, activate follower script, profit.
Otherwise, great software. Thank you to the devs for constantly working on this.