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Member
For me the minimap icons also doesnt working, tried all the setting of this plugin and still didnt work.
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Member
Hey, i fixed the miniicons by installing the net framework
all god thx tehcheat
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soldi815 (1 members gave Thanks to opel65 for this useful post)
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★ Elder ★
Originally Posted by
opel65
Hey, i fixed the miniicons by installing the net framework

all god thx tehcheat
.NET 4.8?
(here's the installer for those that might need it)
EDIT: Ah, yes, it's listed as the only requirement on the ExileApi page. I've updated my Repo with that as a requirement. I'll update the first post, as well, even though I stated specifically to see qvin's page for usage.
Last edited by TehCheat; 12-31-2019 at 01:37 PM.
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soldi815 (1 members gave Thanks to TehCheat for this useful post)
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Originally Posted by
TehCheat
.NET 4.8?
(
here's the installer for those that might need it)
EDIT: Ah, yes, it's listed as the only requirement on the ExileApi page. I've updated my Repo with that as a requirement. I'll update the first post, as well, even though I stated specifically to see qvin's page for usage.
Yup instaling netframework 4.8 worked for me, thanks.
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TehCheat (1 members gave Thanks to soldi815 for this useful post)
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So... was it user error?
"You need to take classes from someone else" - guy who doesn't read the instructions on the front page of the product he's using. Brilliant.
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Banned
How to force it to pickup all visible items?
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Member
Originally Posted by
TehCheat
So... was it user error?
"You need to take classes from someone else" - guy who doesn't read the instructions on the front page of the product he's using. Brilliant.
the guy complains and didnt read the instructions for a FREE tool. what an imbecile. Anyways your work (other devs too) is much appreciated. i would not play this game without it. Thank you!
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Active Member
can someone confirm if the following plugins works on this release? and if it does, TehCheat, can you add it to the release so everyone can use it?
-AutoOpen
-AutoQuit
-AutoSkill
-DelveWalls
-Random Features
btw , for the AutoSkill is it possible to have more than 1 autoskill?
TIA
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Member
I am so confused. Why are people ignoring this core constructor issue? This is not a STEAM only problem, it is also affecting the stand alone POE version. I've seen several comments through the 17 pages but people keeps saying steam.
I have never even downloaded POE on steam. There must be some work around.
For context, run loader, get an error saying "error in Core constructor". There must be some other requirement to run this for 3.9
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Member
Originally Posted by
TehCheat
.NET 4.8?
(
here's the installer for those that might need it)
EDIT: Ah, yes, it's listed as the only requirement on the ExileApi page. I've updated my Repo with that as a requirement. I'll update the first post, as well, even though I stated specifically to see qvin's page for usage.
Hey, even after installing .NET 4.8 the monsters minimap icons still doesnt appear here. Are there any other solution?
EDIT: Sometimes it does appear and sometimes it doesn't. It is not like 100% working
Last edited by hahahalol22; 01-02-2020 at 12:58 AM.
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Member
Originally Posted by
Droppedpjk
I am so confused. Why are people ignoring this core constructor issue? This is not a STEAM only problem, it is also affecting the stand alone POE version. I've seen several comments through the 17 pages but people keeps saying steam.
I have never even downloaded POE on steam. There must be some work around.
For context, run loader, get an error saying "error in Core constructor". There must be some other requirement to run this for 3.9
Anyone looking for a fix for this while they are using the standalone POE x64 version. I would suggest downloading AIO RUNTIMES 2019. I needed more than just net frame work.
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★ Elder ★
Originally Posted by
Droppedpjk
I am so confused. Why are people ignoring this core constructor issue? This is not a STEAM only problem, it is also affecting the stand alone POE version. I've seen several comments through the 17 pages but people keeps saying steam.
I have never even downloaded POE on steam. There must be some work around.
For context, run loader, get an error saying "error in Core constructor". There must be some other requirement to run this for 3.9
Are you running this with any additional plugins or are you running this straight out of the zip (in a new folder, etc.) when you get this error?
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Member
Originally Posted by
TehCheat
Are you running this with any additional plugins or are you running this straight out of the zip (in a new folder, etc.) when you get this error?
i got the same error when downloading fresh from github without plugins, had to recompile loader.exe on my machine in order for your compilation to load
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Member
Originally Posted by
pwndbymeh
can someone confirm if the following plugins works on this release? and if it does, TehCheat, can you add it to the release so everyone can use it?
-AutoOpen
-AutoQuit
-AutoSkill
-DelveWalls
-Random Features
btw , for the AutoSkill is it possible to have more than 1 autoskill?
TIA
autoopen -> wasnt ported
autoskill/autoquit -> use CoPilot
DelveWalls -> it works lovely for some people, for me it throws error regarding missing directions.png file (the file is there, i guess hud/plugin cannot access it for some reason)
RandomFeatures -> it works somewhat, but not in it's entirety iirc
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Active Member
Originally Posted by
hahahalol22
Hey, even after installing .NET 4.8 the monsters minimap icons still doesnt appear here. Are there any other solution?
EDIT: Sometimes it does appear and sometimes it doesn't. It is not like 100% working
Same problem here. Happens with keyboardwarrior's release also