ExileApi (Old POEHUD) Overlay for Path of Exile menu

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  1. #691
    Huaojozu's Avatar Member
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    Is there a discord related to POE hacking/modding?

    ExileApi (Old POEHUD) Overlay for Path of Exile
  2. #692
    Sychotix's Avatar Moderator Authenticator enabled
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    There was a public PoEHUD discord, but it went private invite months ago.

  3. #693
    stfufag's Avatar Active Member
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    Originally Posted by RatMonkey View Post
    Updated. Should be able to place it anywhere on the screen now. Let me know if it works. Can't test since at work.
    Release Delve Walls . SquirrelRat/DelveWalls . GitHub
    heya, just got back here after 2 months being out, read the last 10 pages (since I left)... nice plugin, i put it into source and ran the compileplugins.bat...it's not compiling your plugin?

  4. #694
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by stfufag View Post
    heya, just got back here after 2 months being out, read the last 10 pages (since I left)... nice plugin, i put it into source and ran the compileplugins.bat...it's not compiling your plugin?
    Did you download the release? If so, all that's there is the folder (which I think needs renamed to DelveWalls) and the .dll file. Extract the folder to the compiled folder and the structure should look like: PoEHelper/Plugins/Compiled/DelveWalls/DelveWalls.dll

    If you downloaded and extracted the source, you need to extract the folder to the PoEHelper/Plugins/Source folder and rename it to DelveWalls. The structure should look like: PoEHelper/Plugins/Source/DelveWalls/Delvewalls.csproj (etc.). I tried this and it compiled just fine.

  5. #695
    jakerfuture's Avatar Member
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    Hi everyone, thanks for helping so far. I am trying out this, however there seems to be an offset error, i am not able to see any hud elements and if i open my inventory, i can see some red dots, i assume they are monsters. Can I get some kind soul to help to see how can i get preload alerts for uber hillock? As can be seen from the images below, the red dots, I assume are monsters but they are in the wrong spots in unreachable locations at twilight strand. As for Hillock, I am not able to see whether it is him or uber version at the start, assuming preload alerts is working correctly? As for history and how I know about this, I used POEHUD 2 years ago and after it got retired I was referred to use Qvin.

    If anyone has a link to POEHUD discord pls invite me

    I am running POE standalone client 3.8.2d on a windows 10 x64. It is being run on a separate standard user using change target method and cmd. The version of qvin hud im using is v.0.3.1-alpha. Just to be very sure, I repeated the test on another computer and the same thing occured. I am assuming its the new update that broke the HUD? If the issue is as simple as that, how does one help to contribute to updating offsets?





    I have some additional images here showing what happens when i activate health bar or disable misc information:
    https://i.imgur.com/kLVZM2o.jpg (disabled all plugins that has errors and reloaded)
    https://i.imgur.com/NNLEZOw.jpg (health bar is all the way to the right)
    https://i.imgur.com/WfjIrsa.jpg (looks as though POEHud is non existent)
    Last edited by jakerfuture; 12-12-2019 at 05:40 PM.

  6. #696
    stfufag's Avatar Active Member
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    Originally Posted by TehCheat View Post
    Did you download the release? If so, all that's there is the folder (which I think needs renamed to DelveWalls) and the .dll file. Extract the folder to the compiled folder and the structure should look like: PoEHelper/Plugins/Compiled/DelveWalls/DelveWalls.dll

    If you downloaded and extracted the source, you need to extract the folder to the PoEHelper/Plugins/Source folder and rename it to DelveWalls. The structure should look like: PoEHelper/Plugins/Source/DelveWalls/Delvewalls.csproj (etc.). I tried this and it compiled just fine.
    that's what I did, still would not compile hmmm

    Capture.JPG

  7. #697
    MeTeC's Avatar Member
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    Hello guys, I tried to search in the thread but did not find my answer.

    Is it safe to use this old HUD without the "run as different user" method ??

  8. #698
    jakerfuture's Avatar Member
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    I think you should assume its not. Think about it this way... Even if anyone tells you it's safe who is the person taking the risk?

    Btw is poehud working for you?

  9. #699
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by stfufag View Post
    that's what I did, still would not compile hmmm

    Capture.JPG
    You're showing a compiled dll, though.

  10. #700
    stfufag's Avatar Active Member
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    Originally Posted by TehCheat View Post
    You're showing a compiled dll, though.
    hmmm, the window did not show up for "successful compiled" when compiling...also I do not see the entry in game in the menu.

  11. #701
    SiLeet's Avatar Member
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    hey guys. I just can't get exile API to work. Maybe someone could help me out.
    My current steps:
    1. Creating Folder Structure: D:\PoE\HUD\
    2. Clone ExileApi and PoeHelper (GitHub - Qvin0000/ExileApi: My version of PoeHud & GitHub - TehCheat/PoEHelper: Compiled version of Qvin0000's ExileAPI to make things easy) (D:\PoE\HUD\ExileApi & D:\PoE\HUD\PoeHelper)
    3. starting "loader.exe" from D:\PoE\HUD\PoEHelper
    4. i get this error: Unbenannt.PNG

    Would appreciate any help. Thanks for your time reading my post.

  12. #702
    Acidburn6's Avatar Member
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    Originally Posted by SiLeet View Post
    hey guys. I just can't get exile API to work. Maybe someone could help me out.
    My current steps:
    1. Creating Folder Structure: D:\PoE\HUD\
    2. Clone ExileApi and PoeHelper (GitHub - Qvin0000/ExileApi: My version of PoeHud & GitHub - TehCheat/PoEHelper: Compiled version of Qvin0000's ExileAPI to make things easy) (D:\PoE\HUD\ExileApi & D:\PoE\HUD\PoeHelper)
    3. starting "loader.exe" from D:\PoE\HUD\PoEHelper
    4. i get this error: Unbenannt.PNG

    Would appreciate any help. Thanks for your time reading my post.
    You need to have Path of Exile running AND you have to be logged into character (not login menu or character list). Then when you start API it should be ok. After that you can change character but if you (intentionaly or accidentaly) close Path of Exile, you have to close ExileAPI and run it again (logged into character ofc). If for some reason you are getting errors in the corner, restart API to make sure it runs again correctly after that (you should see something like "HUD Loaded in X miliseconds
    PS. Good indicator if API works correctly if you get Minimap Icons enabled (F12 brings API menu), then go into location with mobs and you see red dots on minimap
    Last edited by Acidburn6; 12-13-2019 at 07:17 AM.

  13. #703
    SiLeet's Avatar Member
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    Originally Posted by Acidburn6 View Post
    You need to have Path of Exile running AND you have to be logged into character (not login menu or character list). Then when you start API it should be ok. After that you can change character but if you (intentionaly or accidentaly) close Path of Exile, you have to close ExileAPI and run it again (logged into character ofc). If for some reason you are getting errors in the corner, restart API to make sure it runs again correctly after that (you should see something like "HUD Loaded in X miliseconds
    PS. Good indicator if API works correctly if you get Minimap Icons enabled (F12 brings API menu), then go into location with mobs and you see red dots on minimap
    Thanks for the reply.
    I try to start the loader while in my hideout and F12 doesnt work(as the program crashes).
    Maybe another idea?

  14. #704
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by SiLeet View Post
    Thanks for the reply.
    I try to start the loader while in my hideout and F12 doesnt work(as the program crashes).
    Maybe another idea?
    Try redownloading, putting in a new folder, and running from there.

    Are you running Steam? It doesn't work with Steam as far as I know.

  15. Thanks SiLeet (1 members gave Thanks to TehCheat for this useful post)
  16. #705
    SiLeet's Avatar Member
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    Yes. I'm running steam.
    I started to download the standalone client and will edit this post if everything works.
    Thanks!

    Works with Standalone and limited User Method.
    Last edited by SiLeet; 12-13-2019 at 09:47 AM.

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