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  1. #316
    dlr5668's Avatar Contributor
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    Originally Posted by miracle1 View Post
    Game is crashing after 3.11 update. I checked first 3 options only(normal)
    Yep they changed env file format. Restore that one
    github.com/vadash/EZVendor

    Path of Exile modding tool and mods
  2. #317
    miracle1's Avatar Active Member
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    Originally Posted by dlr5668 View Post
    Yep they changed env file format. Restore that one
    Now i tried to check remove dead bodies and reduce particles, still crashing.

  3. #318
    roska's Avatar Active Member
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    For some reason i cant complete file scan. cmd windows tells permission error 13 with a path to poe folder, not to any file. checked the permission and they should all be ok

  4. #319
    roska's Avatar Active Member
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    Originally Posted by roska View Post
    For some reason i cant complete file scan. cmd windows tells permission error 13 with a path to poe folder, not to any file. checked the permission and they should all be ok
    EDIT: uhh it was my fault, the file path wasnt complete :shh:

  5. #320
    wasd456's Avatar Member
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    Someone knows how soon Modding tool will work again? (Without crashes)

  6. #321
    Silent_Warrior's Avatar Active Member
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    found the first bug with my Delve Cyclone: it can't be used with Golems mtx
    Code:
    2020/06/20 16:35:36 46851703 ba [CRIT Client 4536] Failed to load type "Metadata/Monsters/IceElemental/IceElementalSummoned.aoc" Exception: "": cyclone animation not found when setting particle effects.
    2020/06/20 16:35:36 46851703 ba [CRIT Client 4536] Failed to load type "Metadata/Monsters/Monster.otc" Exception: "Metadata/Monsters/IceElemental/IceElementalSummoned.ao": cyclone animation not found when setting particle effects.
    2020/06/20 16:35:36 46851703 ba [CRIT Client 4536] Failed to load type "Metadata/Monsters/IceElemental/IceElementalSummoned.otc" Exception: "Metadata/Monsters/IceElemental/IceElementalSummoned": cyclone animation not found when setting particle effects.
    Above errors are from base class: Metadata/Monsters/IceElemental/IceElementalSummoned.ao
    another bug comes from Movement- Dragon Flame Dash by Chaka666
    Code:
    2020/06/20 16:47:46 ***** LOG FILE OPENING *****
    2020/06/20 16:48:13 47607906 ba [CRIT Client 9152] Failed to load type "Metadata/Effects/Spells/flame_dash/flame_dash.aoc" Exception: "": flame_dash_in animation not found when setting particle effects.
    all theese crash on login to the char.
    will spend some time to look deep with this, but not now...
    Last edited by Silent_Warrior; 06-20-2020 at 07:57 AM.

  7. #322
    Nagax9's Avatar Member
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    For the Pandemonium Merged (Angel and Demon Combined) Portal Effect:
    name "Portal"
    title "Pandemonium Portal"

    restriction "/Metadata/Effects/Spells/portal/portal2.ao$"
    replacewith "./Metadata/Effects/Microtransactions/Town_Portals/PandemoniumMergedPortal/PandemoniumMergedPortal.ao$"

    restriction "/Metadata/Effects/Spells/portal/portal2.aoc$"
    replacewith "./Metadata/Effects/Microtransactions/Town_Portals/PandemoniumMergedPortal/PandemoniumMergedPortal.aoc$"

  8. Thanks Silent_Warrior (1 members gave Thanks to Nagax9 for this useful post)
  9. #323
    gangebob's Avatar Member
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    anyone has stygian VD file?

  10. #324
    Silent_Warrior's Avatar Active Member
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    made Blastrain to Ebony mtxl7gnSW7.jpg
    Code:
    name "BlastRain"
    
    title "BlastRain_ebony"
    
    restriction "./Metadata/Effects/Spells/blast_rain/arrow_drop.ao"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_black/arrow_drop.ao"
    
    restriction "./Metadata/Effects/Spells/blast_rain/arrow_drop.aoc"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_black/arrow_drop.aoc"
    
    restriction "./Metadata/Effects/Spells/blast_rain/arrow_up.ao"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_black/arrow_up.ao"
    
    restriction "./Metadata/Effects/Spells/blast_rain/arrow_up.aoc"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_black/arrow_up.aoc"
    
    restriction "./Metadata/Effects/Spells/blast_rain/blastrainexplosion.ao"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_black/ebonblastrainexplosion.ao"
    
    restriction "./Metadata/Effects/Spells/blast_rain/blastrainexplosion.aoc"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_black/ebonblastrainexplosion.aoc"
    
    restriction "./Metadata/Effects/Spells/blast_rain/blastrainexplosion_aoe.ao"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_black/ebonblastrainshockwave.ao"
    
    restriction "./Metadata/Effects/Spells/blast_rain/blastrainexplosion_aoe.aoc"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_black/ebonblastrainshockwave.aoc"
    
    restriction "./Metadata/Effects/Spells/blast_rain/blast_to_rain.aoc"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_black/arrow.aoc"
    added Blood blastrain (not present in mtx shop)ltYaEhs.jpg
    Code:
    title "blastrain_blood"
    restriction "./Metadata/Effects/Spells/blast_rain/arrow_drop.ao"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_blood/arrow_drop.ao"
    
    restriction "./Metadata/Effects/Spells/blast_rain/arrow_drop.aoc"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_blood/arrow_drop.aoc"
    
    restriction "./Metadata/Effects/Spells/blast_rain/arrow_up.ao"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_blood/arrow_up.ao"
    
    restriction "./Metadata/Effects/Spells/blast_rain/arrow_up.aoc"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_blood/arrow_up.aoc"
    
    restriction "./Metadata/Effects/Spells/blast_rain/blastrainexplosion.ao"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_blood/bloodblastrainexplosion.ao"
    
    restriction "./Metadata/Effects/Spells/blast_rain/blastrainexplosion.aoc"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_blood/bloodblastrainexplosion.aoc"
    
    restriction "./Metadata/Effects/Spells/blast_rain/blastrainexplosion_aoe.ao"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_blood/bloodblastrainshockwave.ao"
    
    restriction "./Metadata/Effects/Spells/blast_rain/blastrainexplosion_aoe.aoc"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_blood/bloodblastrainshockwave.aoc"
    
    restriction "./Metadata/Effects/Spells/blast_rain/blast_to_rain.aoc"
    replacewith "./Metadata/Effects/Microtransactions/Spells/blastrain_blood/arrow.aoc"
    added Heralds Demonic skin (ash, ice, thunder)
    Code:
    title "HOI_demonic"
    
    restriction "/Metadata/Effects/Spells/herald/ice/ice_herald.ao$"
    replacewith "/Metadata/Effects/Microtransactions/Spells/heralds/demonic/hand_ice.ao$"
    
    restriction "/Metadata/Effects/Spells/herald/ice/ice_herald.aoc$"
    replacewith "/Metadata/Effects/Microtransactions/Spells/heralds/demonic/hand_ice.aoc$"
    
    restriction "/Metadata/Effects/Spells/herald/ice/iceherald_explode.ao$"
    replacewith "/Metadata/Effects/Microtransactions/Spells/heralds/demonic/onkill_ice.ao$"
    
    restriction "/Metadata/Effects/Spells/herald/ice/iceherald_explode.aoc$"
    replacewith "/Metadata/Effects/Microtransactions/Spells/heralds/demonic/onkill_ice.aoc$"
    
    title "HOT_demonic"
    
    restriction "/Metadata/Effects/Spells/herald/lightning/light_herald_idle.ao$"
    replacewith "/Metadata/Effects/Microtransactions/Spells/heralds/demonic/lightningaura.ao$"
    
    restriction "/Metadata/Effects/Spells/herald/lightning/light_herald_idle.aoc$"
    replacewith "/Metadata/Effects/Microtransactions/Spells/heralds/demonic/lightningaura.aoc$"
    
    restriction "/Metadata/Effects/Spells/herald/lightning/lightning_herald.ao$"
    replacewith "/Metadata/Effects/Microtransactions/Spells/heralds/demonic/hand_lightning.ao$"
    
    restriction "/Metadata/Effects/Spells/herald/lightning/lightning_herald.aoc$"
    replacewith "/Metadata/Effects/Microtransactions/Spells/heralds/demonic/hand_lightning.aoc$"
    
    restriction "/Metadata/Effects/Spells/herald/lightning/lightning_strike_herald.ao$"
    replacewith "/Metadata/Effects/Microtransactions/Spells/heralds/demonic/lightning_strike.ao$"
    
    restriction "/Metadata/Effects/Spells/herald/lightning/lightning_strike_herald.aoc$"
    replacewith "/Metadata/Effects/Microtransactions/Spells/heralds/demonic/lightning_strike.aoc$"
    
    title "HoAsh_demonic"
    
    restriction "/Metadata/Effects/Spells/herald/fire/flame_herald.ao$"
    replacewith "/Metadata/Effects/Microtransactions/Spells/heralds/demonic/hand_fire.ao$"
    
    restriction "/Metadata/Effects/Spells/herald/fire/flame_herald.aoc$"
    replacewith "/Metadata/Effects/Microtransactions/Spells/heralds/demonic/hand_fire.aoc$"
    
    restriction "/Metadata/Effects/Spells/herald/fire/flameherald_explode.ao$"
    replacewith "/Metadata/Effects/Microtransactions/Spells/heralds/demonic/onkill_fire.ao$"
    
    restriction "/Metadata/Effects/Spells/herald/fire/flameherald_explode.aoc$"
    replacewith "/Metadata/Effects/Microtransactions/Spells/heralds/demonic/onkill_fire.aoc$"
    Last edited by Silent_Warrior; 06-21-2020 at 09:00 AM. Reason: heralds added

  11. Thanks Nagax9 (1 members gave Thanks to Silent_Warrior for this useful post)
  12. #325
    gogo134's Avatar Member
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    Originally Posted by dlr5668 View Post
    Yep they changed env file format. Restore that one
    I dont know if im doing something wrong but when i use options in "mod by extension" i dont get fail when modifying but after its modified game starts then close itself automatically

  13. #326
    masterick's Avatar Member
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    Originally Posted by gangebob View Post
    my conten.ggpk doesnt have "conduit_sigil" lines at all. will be awesome if someone share automaton storm brand config
    Seem like they changed it, perhaps after the vulkan beta because i quited the league before that and it worked fine, tested it today and it no longer work. They also added new brands so i guess they moved them around.


    is the Defrag tool the same as the one found in the poe forum?

    Has anyone made a swap for volatile dead? the mtx version has much better performance, i looked at the files but the mtx version has a bunch of files that the base skill doesnt have so i dont know what to do there.
    Last edited by masterick; 06-21-2020 at 04:34 PM.

  14. #327
    Silent_Warrior's Avatar Active Member
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    is there any way to prevent this awesome tool corrupting ggpk such too often? (7/10 modifying with poemods make ggpk show "invalid tag" or smth else when trying to open it with visualGGPK or with other tool) sooo tired to constantly defragment it even on ssd it takes 6-8 mins
    Meanwhile added portal effect to Malachai effect
    Code:
    title "Malachai portal"
    restriction "/Metadata/Effects/Spells/portal/portal2.ao$"
    replacewith "/Metadata/Effects/Microtransactions/Town_Portals/malachai_portal/rig.ao$"
    
    restriction "/Metadata/Effects/Spells/portal/portal2.aoc$"
    replacewith "/Metadata/Effects/Microtransactions/Town_Portals/malachai_portal/rig.aoc$"
    
    restriction "/Metadata/Effects/Spells/portal/portal2Maproom.ao$"
    replacewith "/Metadata/Effects/Microtransactions/Town_Portals/malachai_portal/rig.ao$"
    
    restriction "/Metadata/Effects/Spells/portal/portal2Maproom.aoc$"
    replacewith "/Metadata/Effects/Microtransactions/Town_Portals/malachai_portal/rig.aoc$"
    and, btw, fixed Delve Cyclone+golems crash... or some kind of. there was no crashes atm.
    you need to add animation = "animate" to AnimationController block in cyclone.ao file.
    so it will be like this
    Code:
    version 2
    extends "Metadata/Parent"
    
    AnimationController
    {
        metadata = "Art/Models/Effects/monster_effects/League_Delve/general/qiongqi/flame_tornado/buildup/windgust.amd"
        default_animation = "animate"
        animation = "animate"
    }
    and why if i'm starting poemods with start.cmd it gives me this:
    Code:
    Traceback (most recent call last):
      File "__init__.py", line 12, in <module>
        import queue
    ImportError: No module named queue
    BUT if i'm starting directly the __init__.py - it opens normally?
    Last edited by Silent_Warrior; 06-22-2020 at 12:44 AM.

  15. #328
    xvcnmd's Avatar Member
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    Originally Posted by Anasterian View Post
    I use this, but other types of projectiles will inherit the celestial mod too, so take that into consideration. In alternative, you can also delete the projectile part, but I don't know how it will look with the new wand projectile animation.

    title "Celestial Kinetic Blast"
    restriction "./Metadata/Effects/Spells/cluster_burst/big.ao$"
    replacewith "./Metadata/Effects/Microtransactions/Spells/cluster_burst/celestial/mainimpact.ao$"
    restriction "./Metadata/Effects/Spells/cluster_burst/big.aoc$"
    replacewith "./Metadata/Effects/Microtransactions/Spells/cluster_burst/celestial/mainimpact.aoc$"
    restriction "./Metadata/Effects/Spells/cluster_burst/mini.ao$"
    replacewith "./Metadata/Effects/Microtransactions/Spells/cluster_burst/celestial/kb_extra_01.ao$"
    restriction "./Metadata/Effects/Spells/cluster_burst/mini.aoc$"
    replacewith "./Metadata/Effects/Microtransactions/Spells/cluster_burst/celestial/kb_extra_01.aoc$"
    restriction "./Metadata/Effects/Spells/wand_cast_new/rig.ao$"
    replacewith "./Metadata/Effects/Microtransactions/Spells/cluster_burst/celestial/wand_projectile.ao$"
    restriction "./Metadata/Effects/Spells/wand_cast_new/rig.aoc$"
    replacewith "./Metadata/Effects/Microtransactions/Spells/cluster_burst/celestial/wand_projectile.aoc$"
    Ah I suspected it was the cluster_burst file haha. Thanks a lot man

  16. #329
    wannac's Avatar Active Member
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    anyone know how to remove only zombie sound?it's very annoying

  17. #330
    darkorph's Avatar Member
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    Originally Posted by qwerqwer2345 View Post
    I have a list of all mods .txt's
    Can you share it please for us the plebs ?

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