PoEHUD - Overlay for Path of Exile (Updated for 3.0) menu

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  1. #1021
    FucBoi's Avatar Member
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    Nvm, fixed it.
    Attached Thumbnails Attached Thumbnails PoEHUD - Overlay for Path of Exile (Updated for 3.0)-prgalaw-gif  
    Last edited by FucBoi; 03-03-2018 at 10:35 PM.

    PoEHUD - Overlay for Path of Exile (Updated for 3.0)
  2. #1022
    Killabeat's Avatar Member
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    PoEHUD - Overlay for Path of Exile (Updated for 3.0)-2018-03-04-04_15_18-visualggpk-read-only-png

    Not good at this stuff and I'm just getting weird symbols when I try to export and read it but aren't there preloads in here somewhere? If you check the bestiary by the way the legendary monsters are completely different monster types. If you can preload other random monsters and bosses you can definitely preload these.

  3. #1023
    MasterDMFour's Avatar Active Member
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    Any news on a map icons fix? Keep one-shotting all of these new beasts lol.

  4. #1024
    xion1's Avatar Member
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    Am I the only one having problems with the strongboxes not appearing as icons on the map? I tried to fiddle with the config but to no avail. Rest of the features work just as before the patch.

  5. #1025
    Sithylis's Avatar Elite User Authenticator enabled
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    Originally Posted by Killabeat View Post
    PoEHUD - Overlay for Path of Exile (Updated for 3.0)-2018-03-04-04_15_18-visualggpk-read-only-png

    Not good at this stuff and I'm just getting weird symbols when I try to export and read it but aren't there preloads in here somewhere? If you check the bestiary by the way the legendary monsters are completely different monster types. If you can preload other random monsters and bosses you can definitely preload these.
    No, you cant.
    There are no preloads for beasts as they are normal mobs with different properties.

  6. #1026
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Sithylis View Post
    No, you cant.
    There are no preloads for beasts as they are normal mobs with different properties.
    I have a feeling you have a new component to look for now....
    we can still mark a new beast on the map, similarly we mark normal, rare, unique monster.

  7. #1027
    Nipper's Avatar Member
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    Originally Posted by zaafar View Post
    I have a feeling you have a new component to look for now....
    we can still mark a new beast on the map, similarly we mark normal, rare, unique monster.
    I was going to make a request on this. Like Normal mobs aka red ones that are New show up Pink ones that are already captured type show up maroon red. As for rares make all the rare ones that can be captured show a more darker yellow.

  8. #1028
    MasterDMFour's Avatar Active Member
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    Originally Posted by xion1 View Post
    Am I the only one having problems with the strongboxes not appearing as icons on the map? I tried to fiddle with the config but to no avail. Rest of the features work just as before the patch.
    Nope. I'm not sure if they've been fixed yet.

  9. #1029
    kevel1's Avatar Member
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    They are not fixed atm - strong boxes on minimap

  10. #1030
    mikilopta's Avatar Member
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    no abysses on poehud,

  11. #1031
    dd4thewin's Avatar Member
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    are you sure theres no way to preload the beasts? also anyone have a private indexer that works just as as fast as poe trade?

  12. #1032
    rayomnica's Avatar Member
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    PoEHUD - Overlay for Path of Exile (Updated for 3.0)-untitled-png
    Net 4.7.1 , VC 2017 , i think all i have is the newest , poehud is fresh , no plugin in it .

  13. #1033
    zzweekangzz's Avatar Member
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    HUD doesn't work well with the new custom neversink item filter when i use it show everything on the right side.
    Is there any way to fix ?

  14. #1034
    MurdockC's Avatar Member
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    Is there a way to make it so the "Important" star icon and ilvl don't show up on mouse over?

    PoEHUD - Overlay for Path of Exile (Updated for 3.0)-nz0smlj-png

  15. #1035
    kissi2's Avatar Member
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    I am geting an error after I restart the game. This morning everything was fine.
    Game restart obviously doesn't help.
    fy8TfmQ.jpg

    UPD: ok, fresh installed version of HUD helped me. So the reason is one of the plugin or settings.

    UPD2: Now chest, barrels and stones look like chests on minimap.

    eqweq.jpg
    Last edited by kissi2; 03-04-2018 at 11:33 AM.

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