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Member
Hey. can you help me. chests are not registered in preloading alerts. what to do?
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★ Elder ★
Originally Posted by
somik1
Hey. can you help me. chests are not registered in preloading alerts. what to do?
Convince the GGG devs to revert their removal of chests from preloads in the Delve league?
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Member
BufUtil and Auto golem still broken
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Member
Originally Posted by
onpoe
BufUtil and Auto golem still broken

Use CWDT+golem
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Member
is there a plugin that can scour chance an item until its unique? craftie cant do that i checked that out
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Member
Hey @TehCheat about your Delve Plugin,
Is it possible to see Delve Bosses and Cities/Abyss on the unexplored part of the map?
thanks
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Active Member
ty zaafar for fixing offsets
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Member
Originally Posted by
aosbone
Hi
first thank you for the update.
but why can not I see Legion chests on the map? Have I adjusted something or is it just not working anymore?
Yes please fix this if possible, was awesome to pre-locate chests before clicking the monolith.
edit: nevermind works for me
Last edited by bnn; 06-30-2019 at 11:18 AM.
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Member
Any word of getting BufUtill working again? Any other plugin that can do the same thing?
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Member
I can't designate a hot key. Let me know how to fix this.
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Member
************** Текст исключения **************
System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
в PoeHUD.Hud.Preload.PreloadAlertPlugin.Render()
в System.Collections.Generic.List`1.ForEach(Action`1 action)
в PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
в PoeHUD.Hud.UI.Graphics.TryRender()
в PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke(Action action)
в PoeHUD.Controllers.GameController.WhileLoop()
в System.Threading.Tasks.Task.Execute()
--- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
в System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
в System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
в PoeHUD.Hud.ExternalOverlay.<OnLoad>d__14.MoveNext()
--- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
в System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
************** Загруженные сборки **************
mscorlib
Версия сборки: 4.0.0.0
Версия Win32: 4.7.2650.0 built by: NET471REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
PoeHUD
Версия сборки: 1.0.7119.33901
Версия Win32: 1.0.*
CodeBase: file:///Z:/PoEHUD-x64/PoEHUD-x64%20(1)/PoEHUD-x64/Release/UY8E7u24PiE.exe
----------------------------------------
SharpDX.Desktop
Версия сборки: 4.0.1.0
Версия Win32: 4.0.1
CodeBase: file:///Z:/PoEHUD-x64/PoEHUD-x64%20(1)/PoEHUD-x64/Release/SharpDX.Desktop.DLL
----------------------------------------
System.Windows.Forms
Версия сборки: 4.0.0.0
Версия Win32: 4.7.2634.0 built by: NET471REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Версия сборки: 4.0.0.0
Версия Win32: 4.7.2634.0 built by: NET471REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Версия сборки: 4.0.0.0
Версия Win32: 4.7.2634.0 built by: NET471REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Core
Версия сборки: 4.0.0.0
Версия Win32: 4.7.2634.0 built by: NET471REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
SharpDX.Mathematics
Версия сборки: 4.0.1.0
Версия Win32: 4.0.1
CodeBase: file:///Z:/PoEHUD-x64/PoEHUD-x64%20(1)/PoEHUD-x64/Release/SharpDX.Mathematics.DLL
----------------------------------------
System.Numerics
Версия сборки: 4.0.0.0
Версия Win32: 4.6.1067.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
ImGui.NET
Версия сборки: 0.4.0.0
Версия Win32: 0.4.0
CodeBase: file:///Z:/PoEHUD-x64/PoEHUD-x64%20(1)/PoEHUD-x64/Release/ImGui.NET.DLL
----------------------------------------
System.Runtime
Версия сборки: 4.0.0.0
Версия Win32: 4.6.1067.0
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.dll
----------------------------------------
SharpDX
Версия сборки: 4.0.1.0
Версия Win32: 4.0.1
CodeBase: file:///Z:/PoEHUD-x64/PoEHUD-x64%20(1)/PoEHUD-x64/Release/SharpDX.DLL
----------------------------------------
System.Configuration
Версия сборки: 4.0.0.0
Версия Win32: 4.6.1067.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Версия сборки: 4.0.0.0
Версия Win32: 4.7.2634.0 built by: NET471REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Newtonsoft.Json
Версия сборки: 10.0.0.0
Версия Win32: 10.0.3.21018
CodeBase: file:///Z:/PoEHUD-x64/PoEHUD-x64%20(1)/PoEHUD-x64/Release/Newtonsoft.Json.DLL
----------------------------------------
mscorlib.resources
Версия сборки: 4.0.0.0
Версия Win32: 4.6.1055.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_ru_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.Runtime.Serialization
Версия сборки: 4.0.0.0
Версия Win32: 4.7.2634.0 built by: NET471REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------
System.Data
Версия сборки: 4.0.0.0
Версия Win32: 4.7.2634.0 built by: NET471REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
SharpDX.Direct3D9
Версия сборки: 4.0.1.0
Версия Win32: 4.0.1
CodeBase: file:///Z:/PoEHUD-x64/PoEHUD-x64%20(1)/PoEHUD-x64/Release/SharpDX.Direct3D9.DLL
----------------------------------------
System.Numerics.Vectors
Версия сборки: 4.1.3.0
Версия Win32: 4.6.25519.03
CodeBase: file:///Z:/PoEHUD-x64/PoEHUD-x64%20(1)/PoEHUD-x64/Release/System.Numerics.Vectors.DLL
----------------------------------------
Antlr4.Runtime
Версия сборки: 4.6.0.0
Версия Win32: 4.6.4.0
CodeBase: file:///Z:/PoEHUD-x64/PoEHUD-x64%20(1)/PoEHUD-x64/Release/Antlr4.Runtime.DLL
----------------------------------------
PoeFilterParser
Версия сборки: 1.0.40.0
Версия Win32: 1.0.40.0
CodeBase: file:///Z:/PoEHUD-x64/PoEHUD-x64%20(1)/PoEHUD-x64/Release/PoeFilterParser.DLL
----------------------------------------
Gma.System.MouseKeyHook
Версия сборки: 5.6.130.0
Версия Win32: 5.6.130.0
CodeBase: file:///Z:/PoEHUD-x64/PoEHUD-x64%20(1)/PoEHUD-x64/Release/Gma.System.MouseKeyHook.DLL
----------------------------------------
System.Windows.Forms.resources
Версия сборки: 4.0.0.0
Версия Win32: 4.6.1055.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_ru_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
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Contributor
Is it necessary for the preload alert to list all 14 active syndicate members in a Betrayal Zone? I've commented out the names from preload_alerts.txt and made the file read-only, but I can't really think of a reason why it would be necessary to list them all (besides finding out which is unknown).
Last edited by snowhawk; 07-01-2019 at 04:01 PM.
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Post Thanks / Like - 1 Thanks
iso1b (1 members gave Thanks to snowhawk for this useful post)
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Banned
Originally Posted by
snowhawk
Is it necessary for the preload alert to list all 14 active syndicate members in a Betrayal Zone? I've commented out the names from preload_alerts.txt and made the file read-only, but I can't really think of a reason why it would be necessary to list them all (besides finding out which is unknown).
I also consider it unnecessary to indicate members of the syndicate.
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★ Elder ★
Originally Posted by
snowhawk
Is it necessary for the preload alert to list all 14 active syndicate members in a Betrayal Zone? I've commented out the names from preload_alerts.txt and made the file read-only, but I can't really think of a reason why it would be necessary to list them all (besides finding out which is unknown).
It's been my intention to remove this. It's pointless when they're all loaded and there's more than one dynamic encounter anyway.
EDIT: They have been removed. If you replace your local preload_alerts.txt file with the one here (right-click and save), you won't have to see them any more.
Last edited by TehCheat; 07-03-2019 at 08:06 AM.
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Post Thanks / Like - 1 Thanks
iso1b (1 members gave Thanks to TehCheat for this useful post)
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Active Member
What is the plugin I've seen people using that shows the dps over your skills and resists down in the middle?