PoEHUD - Overlay for Path of Exile (Updated for 3.0) menu

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  1. #4336
    Dinceros's Avatar Member
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    Originally Posted by TehCheat View Post
    Not 100% fixed, but at least it's something. IsHostile flag is busted, sorry to the 3 people doing minion builds.
    As a representative of those three people, apology accepted.

    PoEHUD - Overlay for Path of Exile (Updated for 3.0)
  2. #4337
    epoker2's Avatar Member
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    its not showing the legion monsters before open the monolith anymore?

  3. #4338
    xrrrx's Avatar Member
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    not showing items and their icons on map and not showing strongboxes ( may be something else ). but works for me! thanks dude!

  4. #4339
    Lavrenty's Avatar Member
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    Everytime hud breaks i realize how really horribly unfriendly poe is Thanks for keeping it alive.

  5. #4340
    iso1b's Avatar Banned
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    After patch low frame rate at poehud.

  6. #4341
    InfiniteIce's Avatar Active Member
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    Originally Posted by epoker2 View Post
    its not showing the legion monsters before open the monolith anymore?
    I can also confirm this is happening with the current github .zip as of the time / date on this reply.

    Previously, the monsters would be shown on the map even before being broken out of the monolith. (This allowed you to focus on the pink dots which were chests/generals, then the yellow dots for rares, then the trash mobs, as efficiently as possible.)

    Currently, they do not show up before being broken out of the monolith.

    I wonder if this has to do with the random PoE patch "technical updates to our code only." or something to that nature...?

  7. #4342
    Lavrenty's Avatar Member
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    Originally Posted by InfiniteIce View Post
    I can also confirm this is happening with the current github .zip as of the time / date on this reply.

    Previously, the monsters would be shown on the map even before being broken out of the monolith. (This allowed you to focus on the pink dots which were chests/generals, then the yellow dots for rares, then the trash mobs, as efficiently as possible.)

    Currently, they do not show up before being broken out of the monolith.

    I wonder if this has to do with the random PoE patch "technical updates to our code only." or something to that nature...?
    Elite Healthbars still shows all rares/generals and chests, so it's probably just changed offsets in Poe.

  8. #4343
    InfiniteIce's Avatar Active Member
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    Originally Posted by Lavrenty View Post
    Elite Healthbars still shows all rares/generals and chests, so it's probably just changed offsets in Poe.

    I don't use the healthbars options. The blobs on the map was a great option, but thanks for this interim fix for now. Healthbars for now

  9. #4344
    looser7k's Avatar Member
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    POEHUD is not working for me since last update. Anyone else too?

  10. #4345
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by looser7k View Post
    POEHUD is not working for me since last update. Anyone else too?
    Didn’t really use it after the last GGG PathOfExile patch. On the top of my head, it may take some time updating the offsets.

  11. #4346
    MACROS4LIFE's Avatar Active Member
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    not working here too after last update. Game crash.

    PoE is so horrible without HUD that I just quit the game and go play something else while we have no HUD working. lol

    no hud, no poe. xd
    GH it's like cocaine, once you used, you can't forget.

  12. #4347
    skules's Avatar Member
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    Thanks Tehcheat. newest offset fix / rebuild shows monolith mobs as normal. <3

  13. #4348
    Hosteleria's Avatar Member
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    Seems it got updated like 40 minutes ago, but mobs at maps are not working and health bars are just black.

  14. #4349
    sushix's Avatar Member
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    Originally Posted by Hosteleria View Post
    Seems it got updated like 40 minutes ago, but mobs at maps are not working and health bars are just black.
    ^^bump
    health bars and flasks are only thing i needed. thanks alot for updates.!!

  15. #4350
    MACROS4LIFE's Avatar Active Member
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    Originally Posted by InfiniteIce View Post
    I can also confirm this is happening with the current github .zip as of the time / date on this reply.

    Previously, the monsters would be shown on the map even before being broken out of the monolith. (This allowed you to focus on the pink dots which were chests/generals, then the yellow dots for rares, then the trash mobs, as efficiently as possible.)

    Currently, they do not show up before being broken out of the monolith.

    I wonder if this has to do with the random PoE patch "technical updates to our code only." or something to that nature...?
    I can't see it neither.

    I allowed all kind of healthbars or map icons, but doesnt show anything before clicking the monolith.

    I can only see healthbars ( what helps a little bit ) after poping the monolith.
    GH it's like cocaine, once you used, you can't forget.

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