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  1. #2296
    allahupish's Avatar Member
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    Originally Posted by SickBro View Post
    You need to be patient.,friend. Everyone here are thankfull to few of those who are trying to make this tool work again. So,,just stay tuned.
    GGG makes new update once a week, it takes you 1-2 months to update, meaning, you will never release.

    PoEHUD Overlay Updated
  2. Thanks Hozjain (1 members gave Thanks to allahupish for this useful post)
  3. #2297
    allahupish's Avatar Member
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    is there someway I can help, I know how to program in C and Visual Basic.

  4. #2298
    se7enek's Avatar Member
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    Originally Posted by dd4thewin View Post
    all I want is to see perandus and his chests
    I feel it's kinda cheating,
    Everything i was using poehud for was:
    - showing monsters on map/minimap
    - sound + direction when valuable item drops.

    Too many times already went trough the monsters and when i was goin back i saw chaos laying on ground or so.

  5. #2299
    dtmajors's Avatar Member
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    Originally Posted by se7enek View Post
    I feel it's kinda cheating,
    You do realize what website you're on right? It's not like were duping exalts or anything, it still is us playing.

  6. #2300
    TehCheat's Avatar ★ Elder ★
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    Getting close. I saw *some* health bars last night. Still gotta figure out why I didn't see them on all mobs. I think it was a combination of a change in EntityList and another in component lookup. I think I have those fixed, but I think there's something else that's breaking it.

    The UI Elements don't seem to be getting good data from their parents so some things that would be working (i.e. exp rate) aren't because they're drawing off screen. If I set them to a static location, I can see them.

    Once I get those two issues solved, I think I'll be really close. Should have something by the end of the weekend, if not sooner.
    Last edited by TehCheat; 03-11-2016 at 09:17 AM.

  7. Thanks xes, Hozjain, qqzzxxcc, Amishdub3, Deafwave, dtmajors, SickBro, NoodlesAreTheBest (8 members gave Thanks to TehCheat for this useful post)
  8. #2301
    pietpiraat's Avatar Member
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    Originally Posted by se7enek View Post
    I feel it's kinda cheating,
    Everything i was using poehud for was:
    - showing monsters on map/minimap
    - sound + direction when valuable item drops.

    Too many times already went trough the monsters and when i was goin back i saw chaos laying on ground or so.
    you can use lootfilters (like NeverSink's lootfilter) to get sounds for valuable item drops

  9. #2302
    dtmajors's Avatar Member
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    Tehcheat inbox me your paypal

  10. #2303
    Albanec's Avatar Member
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    Don't work in ru/garena poe

  11. #2304
    dtmajors's Avatar Member
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    If any of you working on fixing this hack needs a private Vpn to do so to keep your main accounts insulated let me know plz, i have a new one setup.

  12. #2305
    se7enek's Avatar Member
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    Originally Posted by pietpiraat View Post
    you can use lootfilters (like NeverSink's lootfilter) to get sounds for valuable item drops
    not if it drops out-of-screen ;p
    i usually play like that, so monsters from one pack die when im already hitting 2nd pack xD

  13. #2306
    dtmajors's Avatar Member
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    Originally Posted by se7enek View Post
    not if it drops out-of-screen ;p
    i usually play like that, so monsters from one pack die when im already hitting 2nd pack xD
    https://www.mediafire.com/?o5q3rfd5pc7rrhz

    Link to latest Neversink Loot Filter , place in Documents\My Games\Path of Exile

    go into UI settings in game , select loot filter and select NS - 3.1 Full. Make sure you turn up the loot alert sound in sound options.

  14. #2307
    se7enek's Avatar Member
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    Originally Posted by dtmajors View Post
    https://www.mediafire.com/?o5q3rfd5pc7rrhz

    Link to latest Neversink Loot Filter , place in Documents\My Games\Path of Exile

    go into UI settings in game , select loot filter and select NS - 3.1 Full. Make sure you turn up the loot alert sound in sound options.
    not sure how "far" i can be because today skipped chaos, didnt even hear that "loud sound" xD

  15. #2308
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by se7enek View Post
    not sure how "far" i can be because today skipped chaos, didnt even hear that "loud sound" xD
    The range on filters is the same as the range on HUD, it's the ~2 screens that is fed to the client. Anything that happens outside of that won't be seen or heard on either, anything inside of it will be seen/heard on both.

  16. #2309
    TehCheat's Avatar ★ Elder ★
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    yay, finally figured out the entity list crap. Health bars are working. Proximity warnings (as far as I can tell) are working. Need to figure out plenty more, but this is at least a good start. Full clear challenges just got a whole lot less tedious. I'll have an updated/compiled version up shortly.

  17. Thanks omgflexspb, KamenRiderBanana, PastaAdventures, hardell, fabcard, SonicFan32, freezmf, Deafwave (8 members gave Thanks to TehCheat for this useful post)
  18. #2310
    SonicFan32's Avatar Member
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    Originally Posted by TehCheat View Post
    yay, finally figured out the entity list crap. Health bars are working. Proximity warnings (as far as I can tell) are working. Need to figure out plenty more, but this is at least a good start. Full clear challenges just got a whole lot less tedious. I'll have an updated/compiled version up shortly.
    Yeeeeah! You're the man! Thanks so much for all the time you dedicated towards PoeHUD.

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