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Member
Originally Posted by
SickBro
You need to be patient.,friend. Everyone here are thankfull to few of those who are trying to make this tool work again. So,,just stay tuned.

GGG makes new update once a week, it takes you 1-2 months to update, meaning, you will never release.
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Post Thanks / Like - 1 Thanks
Hozjain (1 members gave Thanks to allahupish for this useful post)
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is there someway I can help, I know how to program in C and Visual Basic.
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Member
Originally Posted by
dd4thewin
all I want is to see perandus and his chests

I feel it's kinda cheating,
Everything i was using poehud for was:
- showing monsters on map/minimap
- sound + direction when valuable item drops.
Too many times already went trough the monsters and when i was goin back i saw chaos laying on ground or so.
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Member
Originally Posted by
se7enek
I feel it's kinda cheating,
You do realize what website you're on right?
It's not like were duping exalts or anything, it still is us playing.
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★ Elder ★
Getting close. I saw *some* health bars last night. Still gotta figure out why I didn't see them on all mobs. I think it was a combination of a change in EntityList and another in component lookup. I think I have those fixed, but I think there's something else that's breaking it.
The UI Elements don't seem to be getting good data from their parents so some things that would be working (i.e. exp rate) aren't because they're drawing off screen. If I set them to a static location, I can see them.
Once I get those two issues solved, I think I'll be really close. Should have something by the end of the weekend, if not sooner.
Last edited by TehCheat; 03-11-2016 at 09:17 AM.
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Post Thanks / Like - 8 Thanks
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Member
Originally Posted by
se7enek
I feel it's kinda cheating,
Everything i was using poehud for was:
- showing monsters on map/minimap
- sound + direction when valuable item drops.
Too many times already went trough the monsters and when i was goin back i saw chaos laying on ground or so.
you can use lootfilters (like NeverSink's lootfilter) to get sounds for valuable item drops
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Member
Tehcheat inbox me your paypal
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Member
Don't work in ru/garena poe
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Member
If any of you working on fixing this hack needs a private Vpn to do so to keep your main accounts insulated let me know plz, i have a new one setup.
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Member
Originally Posted by
pietpiraat
you can use lootfilters (like NeverSink's lootfilter) to get sounds for valuable item drops

not if it drops out-of-screen ;p
i usually play like that, so monsters from one pack die when im already hitting 2nd pack xD
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Member
Originally Posted by
se7enek
not if it drops out-of-screen ;p
i usually play like that, so monsters from one pack die when im already hitting 2nd pack xD
https://www.mediafire.com/?o5q3rfd5pc7rrhz
Link to latest Neversink Loot Filter , place in Documents\My Games\Path of Exile
go into UI settings in game , select loot filter and select NS - 3.1 Full. Make sure you turn up the loot alert sound in sound options.
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Member
Originally Posted by
dtmajors
https://www.mediafire.com/?o5q3rfd5pc7rrhz
Link to latest Neversink Loot Filter , place in Documents\My Games\Path of Exile
go into UI settings in game , select loot filter and select NS - 3.1 Full. Make sure you turn up the loot alert sound in sound options.
not sure how "far" i can be because today skipped chaos, didnt even hear that "loud sound" xD
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★ Elder ★
Originally Posted by
se7enek
not sure how "far" i can be because today skipped chaos, didnt even hear that "loud sound" xD
The range on filters is the same as the range on HUD, it's the ~2 screens that is fed to the client. Anything that happens outside of that won't be seen or heard on either, anything inside of it will be seen/heard on both.
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★ Elder ★
yay, finally figured out the entity list crap. Health bars are working. Proximity warnings (as far as I can tell) are working. Need to figure out plenty more, but this is at least a good start. Full clear challenges just got a whole lot less tedious. I'll have an updated/compiled version up shortly.
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Post Thanks / Like - 8 Thanks
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Member
Originally Posted by
TehCheat
yay, finally figured out the entity list crap. Health bars are working. Proximity warnings (as far as I can tell) are working. Need to figure out plenty more, but this is at least a good start. Full clear challenges just got a whole lot less tedious. I'll have an updated/compiled version up shortly.
Yeeeeah! You're the man! Thanks so much for all the time you dedicated towards PoeHUD.