PoEHUD Overlay Updated menu

Shout-Out

User Tag List

Page 79 of 461 FirstFirst ... 29757677787980818283129179 ... LastLast
Results 1,171 to 1,185 of 6913
  1. #1171
    doragon's Avatar Contributor
    Reputation
    80
    Join Date
    Nov 2014
    Posts
    176
    Thanks G/R
    9/15
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by datz View Post
    hey just to let you guys know the hud crashes when u scroll over the unique surgebinders.. dont know if u knew alrdy or not
    What's in error.log?(last version could write all exceptions in file)

    PoEHUD Overlay Updated
  2. #1172
    asd3427's Avatar Member
    Reputation
    1
    Join Date
    Apr 2015
    Posts
    42
    Thanks G/R
    3/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Parog View Post
    It seems you have a lot of issues with your system and I can't help but notice that you are using a different locale. (Language pack)


    Download Microsoft AppLocale Utility from Official Microsoft Download Center

    Try running the HUD with an English character only locale. From the debug you sent that was deleted, something was being created twice. That's usually because of a model or variable being called the same thing but with different cases. IE: StrangeBarrel and strangeBarrel would cause that. It's vague but that's as much as I can help you with that. Try the locale first and see what happens.
    first i want to thank you help me ~~~~now i can use the HUD but some function i can't use here is the list 1.Map icons(very Important for me) 2.Xph Display(i think that it not Important for me)
    3.show DPS(naybe sometimes will be uself) 4.show MK 5.show unv preview
    What I need to do ?let i can use these functions??? i think you know i'm TW servers right ?If really Impossible to let me use those functions.it's all right you're a good person!!!!! Thanking you again for your help~~~~~~~~~~~~~~~~~~~
    sorry for my english!!! it's bad...........
    PoEHUD Overlay Updated-jpg
    Last edited by asd3427; 07-26-2015 at 09:50 AM.

  3. #1173
    qoika's Avatar Member
    Reputation
    4
    Join Date
    Oct 2014
    Posts
    53
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    The current status of PoeHud? Working/not working? Safe/not safe?

  4. #1174
    asd3427's Avatar Member
    Reputation
    1
    Join Date
    Apr 2015
    Posts
    42
    Thanks G/R
    3/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by qoika View Post
    The current status of PoeHud? Working/not working? Safe/not safe?




    working safe(i fell)
    Last edited by asd3427; 07-27-2015 at 10:23 AM.

  5. #1175
    KuroKim's Avatar Member
    Reputation
    1
    Join Date
    Oct 2014
    Posts
    9
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Map Icons works ... strange. After i'd enable the HUD - they appear. But after i come further in to the map, they disappear. Only chests and other stuff like it seen on a map, but no mobs.

  6. #1176
    Kintaro-Oe's Avatar Contributor Golden Boy CoreCoins Purchaser
    Reputation
    129
    Join Date
    Jan 2015
    Posts
    283
    Thanks G/R
    5/109
    Trade Feedback
    1 (100%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    today was a really small patch which did not break autopot or bot. NINJA DETECTION or is everything fine? :-D

  7. #1177
    Jaerin's Avatar Former Staff
    Reputation
    641
    Join Date
    Sep 2008
    Posts
    1,289
    Thanks G/R
    29/126
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by antroxxx View Post
    today was a really small patch which did not break autopot or bot. NINJA DETECTION or is everything fine? :-D
    Everything is fine. PoEHUD is only using memory reading it is HIGHLY unlikely that they will ever target PoEHUD directly. If they did they run the risk of banning people who use simple things like FRAPS or even OBS

  8. #1178
    ReadyToKill's Avatar Banned
    Reputation
    13
    Join Date
    Sep 2012
    Posts
    395
    Thanks G/R
    11/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Would it be possible to implement some kind of system into poehud without compromising it's performance, security, so that it could make the mouse cursor more visible in game like change the colour, size, etc? At times in a full pt during all the flashbangs, makes it impossible to locate cursor.

  9. #1179
    enaf3n's Avatar Elite User i like game security stuff CoreCoins Purchaser
    Reputation
    496
    Join Date
    Nov 2013
    Posts
    356
    Thanks G/R
    26/353
    Trade Feedback
    0 (0%)
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Jaerin View Post
    Everything is fine. PoEHUD is only using memory reading it is HIGHLY unlikely that they will ever target PoEHUD directly. If they did they run the risk of banning people who use simple things like FRAPS or even OBS
    I hate to contradict (actually - who am I kidding, I love to contradict) but that's not true at all. There's a big difference between a PoEHUD executable and FRAPS, and even a dumb algorithm can readily tell the difference. It is not a stretch to think they can ban this.

  10. #1180
    Jaerin's Avatar Former Staff
    Reputation
    641
    Join Date
    Sep 2008
    Posts
    1,289
    Thanks G/R
    29/126
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Maper View Post
    I hate to contradict (actually - who am I kidding, I love to contradict) but that's not true at all. There's a big difference between a PoEHUD executable and FRAPS, and even a dumb algorithm can readily tell the difference. It is not a stretch to think they can ban this.
    That's not what I said at all. Fraps and other programs can hook into the application much the same way that a program like PoEHUD and therefore can create false positives that make detecting read only applications much more difficult without going outside of the bounds of what some would consider acceptable disclosure of programs running on the system. Of course there are ways around it, but the idea of detection is that you will catch those that are cheating without those that are not.

    You can be as paranoid as you want, but in general read-only memory applications are not the ones that get detected, ever. There are exceptions, but they are few and far between. In general, they will trigger on a specific hook or a detour that has been done. Hack writers are more versed in being able to evade these attacks over time. So as I said you can be as paranoid as you want, but the general truth is as long as PoEHUD remains read-only it is very low risk. On the same level as AHK scripts, which are also virutally unbannable. Unless you are flaunting it on stream or something you will be safe with PoEHUD or any AHK script that doesn't outright bot your character or spam the server in a way to cause a performance impact.

    With that said I will say the same thing I always do and have said, never use something that you aren't willing to lose, because eventually everyone does get caught. Those that think they never will are the ones who cry the loudest when they do.
    Last edited by Jaerin; 07-28-2015 at 11:09 PM.

  11. #1181
    enaf3n's Avatar Elite User i like game security stuff CoreCoins Purchaser
    Reputation
    496
    Join Date
    Nov 2013
    Posts
    356
    Thanks G/R
    26/353
    Trade Feedback
    0 (0%)
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Jaerin View Post
    That's not what I said at all. Fraps and other programs can hook into the application much the same way that a program like PoEHUD and therefore can create false positives that make detecting read only applications much more difficult without going outside of the bounds of what some would consider acceptable disclosure of programs running on the system. Of course there are ways around it, but the idea of detection is that you will catch those that are cheating without those that are not.

    You can be as paranoid as you want, but in general read-only memory applications are not the ones that get detected, ever. There are exceptions, but they are few and far between. In general, they will trigger on a specific hook or a detour that has been done. Hack writers are more versed in being able to evade these attacks over time. So as I said you can be as paranoid as you want, but the general truth is as long as PoEHUD remains read-only it is very low risk. On the same level as AHK scripts, which are also virutally unbannable. Unless you are flaunting it on stream or something you will be safe with PoEHUD or any AHK script that doesn't outright bot your character or spam the server in a way to cause a performance impact.

    With that said I will say the same thing I always do and have said, never use something that you aren't willing to lose, because eventually everyone does get caught. Those that think they never will are the ones who cry the loudest when they do.
    No offense, but the people in charge of anti-cheat at GGG are going to have a field day with you.

    It is clear you have not looked at what the anti-cheat does because it can readily detect the HUD without confusing it for some other legitimate program.

  12. #1182
    FreadomFighter's Avatar Member
    Reputation
    1
    Join Date
    Aug 2014
    Posts
    36
    Thanks G/R
    2/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Maper View Post
    It is clear you have not looked at what the anti-cheat does because it can readily detect the HUD without confusing it for some other legitimate program.
    How? If that would be the case then why they haven't already banned poehud users?

  13. #1183
    qoika's Avatar Member
    Reputation
    4
    Join Date
    Oct 2014
    Posts
    53
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Would it be possible to add an icon for Catarina totem to the hud (the one you go to with the minions)?
    Would it be possible to add an arrow marker to the direction where Catarina/Vorici mission objectives are (arrows like those which point magic monsters)?
    Would it be possible to add a timer for totems? All totems (Spell, Ranged, Flame, Shockwave) last now 8 seconds * (1 + %totem duration + %skill effect duration), it would be great to have a timer over them.

  14. #1184
    HvC's Avatar Contributor
    Reputation
    138
    Join Date
    Jan 2015
    Posts
    324
    Thanks G/R
    0/50
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Maper View Post
    No offense, but the people in charge of anti-cheat at GGG are going to have a field day with you.

    It is clear you have not looked at what the anti-cheat does because it can readily detect the HUD without confusing it for some other legitimate program.
    It's not so much that we aren't detectable, heck we fully are, if they ever were to actually care about us, however the aim seems pretty set though, anything that doesn't pertain to modifying how the game behaves is fine, the rest however will get you banned, intrusively overwriting bits of memory (Maphacks, fullbright and what have you). There's also the fact that it's easier to hide an external program, they don't seem to be doing any heuristics at all, it's all signature based and that also gives us the advantage since the field of dynamic packing and runtime encryption of executables is pretty well developed but I sincerely doubt it'd come to that, I think the hud is really out of their aim since it only gives people readily available information (item rolls etc) or information they can deduce without reading memory (frametime). You do have to consider the fact that no one was banned for using poehud since I removed the intrusive hacks from it. That leaves two choices, either they are incompetent or they don't care. Clearly they aren't the former since both you and I have done a fair bit of research on the AC, hence I think we can say without much doubt, they don't care about soft-hacks.

  15. #1185
    Kintaro-Oe's Avatar Contributor Golden Boy CoreCoins Purchaser
    Reputation
    129
    Join Date
    Jan 2015
    Posts
    283
    Thanks G/R
    5/109
    Trade Feedback
    1 (100%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Jaerin View Post
    That's not what I said at all. Fraps and other programs can hook into the application much the same way that a program like PoEHUD and therefore can create false positives that make detecting read only applications much more difficult without going outside of the bounds of what some would consider acceptable disclosure of programs running on the system. Of course there are ways around it, but the idea of detection is that you will catch those that are cheating without those that are not.

    You can be as paranoid as you want, but in general read-only memory applications are not the ones that get detected, ever. There are exceptions, but they are few and far between. In general, they will trigger on a specific hook or a detour that has been done. Hack writers are more versed in being able to evade these attacks over time. So as I said you can be as paranoid as you want, but the general truth is as long as PoEHUD remains read-only it is very low risk. On the same level as AHK scripts, which are also virutally unbannable. Unless you are flaunting it on stream or something you will be safe with PoEHUD or any AHK script that doesn't outright bot your character or spam the server in a way to cause a performance impact.

    With that said I will say the same thing I always do and have said, never use something that you aren't willing to lose, because eventually everyone does get caught. Those that think they never will are the ones who cry the loudest when they do.
    Dont even hook the game then. Where is the need? You could draw the overlay with an other external tool oder even use Windows AERO or not? So would FOR REAL JUST READ MEMORY or am i wrong? I mean, you are hooking the renderer to draw the overlay ingame right?

Similar Threads

  1. [Release] PoeHUD - Overlay for Path of Exile
    By Coyl in forum PoE Bots and Programs
    Replies: 1870
    Last Post: 01-27-2015, 02:28 AM
  2. [Tool] Exp per hour overlay (needs offset update)
    By moustache in forum PoE Bots and Programs
    Replies: 15
    Last Post: 11-08-2013, 09:00 PM
  3. Site updates 6/19/2006
    By Matt in forum OC News
    Replies: 1
    Last Post: 06-19-2006, 08:48 AM
  4. Updated(FuxxoZ|WoWGlider)
    By ih8blizz in forum World of Warcraft Bots and Programs
    Replies: 22
    Last Post: 06-16-2006, 09:24 PM
  5. New Update on the Patch!
    By Dwarpy in forum World of Warcraft General
    Replies: 1
    Last Post: 05-22-2006, 12:50 AM
All times are GMT -5. The time now is 04:11 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search