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Member
Originally Posted by
SirPuFFaLoT
Are health bars working?
Yes health bars are working, also for those posting about flask manager not working, I suggest you do it in the thread for them, this one is about PoEHud working, its plugins are the problem of the creator of the plugins and they will address your concerns/issues.
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is it working for everyone else? when I try to run it, im getting "path of exile is not running" but it is...
nvm.. got it working. needed to switch to dx11 (was using dx9 ex)
Last edited by pwndbymeh; 07-21-2017 at 08:47 PM.
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Originally Posted by
yaaver2468
Yes health bars are working, also for those posting about flask manager not working, I suggest you do it in the thread for them, this one is about PoEHud working, its plugins are the problem of the creator of the plugins and they will address your concerns/issues.
Actually, this is incorrect. The PoeHud plugins all call to the same offsets, so if PoeHud is working correctly, the plugins should work correctly. Poehud currently is missing several offsets for most of the plugins to work, including the flask offsets. So yes, he has every right to express his concerns in this thread.
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is beta overlay still working
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i wonder why micro-transations fked the whole game offsets...this is worst than 3.0 release...
If I did not reply to you, it mean the question you are asking is stupid.
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I can't make this work :/ I just download the latest DX11 source and replace the exe with the new one with the updated offsets.
Can someone help, please ?
Code:
22.07.2017 9:19 Program exited with message:
System.TypeLoadException: Could not load type 'PoeHUD.Poe.Elements.InventoryItemIcon' from assembly 'PoeHUD, Version=6.3.9600.0, Culture=neutral, PublicKeyToken=null'.
at InventoryPreview.InventoryPreviewPlugin.OnMouseEvent(MouseInfo mouseInfo)
at InventoryPreview.InventoryPreviewPlugin.<Initialise>b__5_0(MouseInfo info)
at System.Action`1.Invoke(T obj)
at PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke[T](Action`1 action, T parameter)
at PoeHUD.Framework.InputHooks.MouseHook.MouseHookProc(Int32 nCode, Int32 wParam, IntPtr lParam)
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22.07.2017 9:19 Program exited with message:
System.TypeLoadException: Could not load type 'PoeHUD.Poe.Elements.InventoryItemIcon' from assembly 'PoeHUD, Version=6.3.9600.0, Culture=neutral, PublicKeyToken=null'.
at InventoryPreview.InventoryPreviewPlugin.OnMouseEvent(MouseInfo mouseInfo)
at InventoryPreview.InventoryPreviewPlugin.<Initialise>b__5_0(MouseInfo info)
at System.Action`1.Invoke(T obj)
at PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke[T](Action`1 action, T parameter)
at PoeHUD.Framework.InputHooks.MouseHook.MouseHookProc(Int32 nCode, Int32 wParam, IntPtr lParam)
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22.07.2017 9:19 Program exited with message:
System.TypeLoadException: Could not load type 'PoeHUD.Poe.Elements.InventoryItemIcon' from assembly 'PoeHUD, Version=6.3.9600.0, Culture=neutral, PublicKeyToken=null'.
at InventoryPreview.InventoryPreviewPlugin.OnMouseEvent(MouseInfo mouseInfo)
at InventoryPreview.InventoryPreviewPlugin.<Initialise>b__5_0(MouseInfo info)
at System.Action`1.Invoke(T obj)
at PoeHUD.Framework.Helpers.ActionHelper.SafeInvoke[T](Action`1 action, T parameter)
at PoeHUD.Framework.InputHooks.MouseHook.MouseHookProc(Int32 nCode, Int32 wParam, IntPtr lParam)
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Everything is working fine after last update except when in a party. The overlay disappears while in a group now, is this intended or a bug? Doesn't matter if i'm lead or someone else, if it's a party, it's gone. DX11 x64 version
EDIT: Just read the last few pages and noticed you are aware of this issue.
Last edited by TheJazzMan; 07-22-2017 at 02:41 AM.
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Member
Originally Posted by
TheJazzMan
Everything is working fine after last update except when in a party. The overlay disappears while in a group now, is this intended or a bug? Doesn't matter if i'm lead or someone else, if it's a party, it's gone. DX11 x64 version
EDIT: Just read the last few pages and noticed you are aware of this issue.
Can you archive and send me your release, please ?
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The party kills me considering i m all the time in a party
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Active Member
Originally Posted by
MetkataTipcheto
I can't make this work :/ I just download the latest DX11 source and replace the exe with the new one with the updated offsets.
Can someone help, please ?
Code:
22.07.2017 9:19 Program exited with message:
System.TypeLoadException: Could not load type 'PoeHUD.Poe.Elements.InventoryItemIcon' from assembly 'PoeHUD, Version=6.3.9600.0, Culture=neutral, ......
.....
Delete the InventoryPreview Plugin from the plugins folder..
Originally Posted by
Doomnezau
The party kills me considering i m all the time in a party

csf ncsf
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Post Thanks / Like - 1 Thanks
Doomnezau (1 members gave Thanks to AeonClock for this useful post)
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Thank you for the effort, but what about x86 dx9?
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Its Working, TNX TehCheat!
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Originally Posted by
MetkataTipcheto
Can you archive and send me your release, please ?
Just using the same as everyone else in the link provided in OP
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Originally Posted by
TehCheat
Might be the in game offset, I haven't looked for the proper one yet. I'll try to get that looked at immediately.
Tyvm for your concern! I'm using DirectX 9 PoEHud x86, I tried changing my game settings to Dx11 as well with the Dx11 PoEhud but it's still the same problem for me :s... I hope to be able to use it soon