offset for new patch
Code:
FinalCheck .text 009C7350 0000003D R . . . . . .
LoadAndCommunicate .text 009C7390 00000084 00000004 00000004 R . . . . T .
CheckDebugger .text 009C7420 00000098 00000000 00000000 R . . . . . .
std::_Ref_count_base::_Get_deleter(type_info const &) .text 009C74B8 00000005 00000000 00000000 R . L . . T .
CheckCheatThread .text 009C74F0 000000DD 0000001C 00000000 R . . . . . .
LoadAC .text 009C7660 00000052 R . . . . . .
LoadFromEncryptedName .text 009C76C0 00000078 00000000 00000004 R . . . . . .
InitAC .text 009C7740 00000263 00000004 00000000 R . . . . . .
myHash .text 009C79B0 00000022 R . . . . . .
Checksum .text 009C79E0 00000034 R . . . . . .
CheckThreadEvent .text 009C7A20 00000079 00000000 00000004 R . . . . . .
CheckExceptionEvent .text 009C7AA0 00000061 00000004 00000000 R . . . . . .
getDecryptedModuleName .text 009C7B10 0000004D 0000000C 00000004 R . . . . T .
getPoeHandle .text 009C7B60 0000005E R . . . . . .
GetSuspiciousProcessHandle .text 009C7BC0 00000093 0000013C 00000000 R . . . . . .
rndbetween1and15 .text 009C7C60 0000004A 0000000C 00000000 R . . . . . .
decrypt .text 009C7CB0 00000061 00000020 00000000 R . . . . . .
getFlagForAction .text 009C7D20 000001A1 00000018 00000008 R . . . . T .
check1 .text 009C7ED0 00000082 00000004 0000000C R . . . . . .
check2 .text 009C7F60 0000004D 00000010 00000000 R . . . . . .
check3 .text 009C7FB0 0000004D 00000010 00000000 R . . . . . .
check4 .text 009C8000 00000052 00000014 00000000 R . . . . . .
check5 .text 009C8060 0000004C 00000010 00000000 R . . . . . .
check6 .text 009C80B0 00000050 0000000C 00000000 R . . . . . .
CheckMaliciousModuleName .text 009C8100 000000CD 00000234 00000004 R . . . . . .
CheckMaliciousExeName .text 009C81D0 000000B3 00000138 00000004 R . . . . . .
PatternScanner .text 009C8290 000000A9 00000034 0000000C R . . . B . .
CheckForPatternInsidePoeMemory .text 009C8340 00000065 00000000 00000004 R . . . . . .
CheckForPatternInsideMaliciousProcess .text 009C83B0 000000DD 00000068 00000004 R . . . . . .
CheckWindowText .text 009C8490 000000C3 0000010C 00000008 R . . . . . .
CheckForUnmappedMemorySpace .text 009C8560 000000AB 00000134 00000000 R . . . . . .
The debug thread makes sure you don't see INT3 or hardware breakpoints while PoE is running.