Could GGG update their Anti-Cheat on their end without us ever knowing? If that's the case, we always have to be checking. Unless like OP said, someone created a bypass with tripwire built in.
Could GGG update their Anti-Cheat on their end without us ever knowing? If that's the case, we always have to be checking. Unless like OP said, someone created a bypass with tripwire built in.
Behaviours from the hacks? Or if certain memory is being read? Or is it within game our interaction with the world?
Hopefully the anti-cheat stick within the client and not loaded from the server.
I'm sure that by patterns, you're referring to the detection methods they use (i.e. process enumeration, signature scan) and not the actual signatures themselves (i.e. the byte pattern used to detect the cheat.) If you did mean the latter, these are sent from the server during run time so they could add them at any time without an update.
Most people aren't smart enough to not run the hack after they patch the code anyways. So it only really takes once for people to get caught.
The only real way that you can save people is to forcibly prevent them from even running it after a patch. Honestly though if people want to use it that badly they are going to get caught anyways.
did it now whether i release it or not is another story, it'll get patched if i make it public so i'll probably make a private version and keep it closed source.
And now heading for work.
poe hud is worth the $$
This is just a bypass that makes any hack undetected
Don't ever release bypass. It's way more profitable for bots if the average leecher can't farm on his own.
Also I gotta finish RMTing all my currency while prices are still high.
lol isn't that selfish.