PoeHUD - Overlay for Path of Exile menu

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  1. #151
    PaperBagAvatar's Avatar Member
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    Originally Posted by wackyweasel View Post
    Tested out the update for steam and its not working correctly.

    It runs and I get a menu, but the map overlay appears to be off the screen. I can see the clock and overlay when I have my inventory open. I did not see a spot to change resolution anywhere so I assume this is dynamic within the code.
    Also when I enable the zoomhack, everything goes black.

    -weasel
    I have the same problems, playing in 1080p Full Screen Windowed Mode. Editing the config files doesn't seem to help. Playing in windowed mode doesn't help either.

    PoeHUD - Overlay for Path of Exile
  2. #152
    Amorangi Mathews's Avatar Private
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    Steam user here, the original poehud wasnt working for unless i opened the inventory. I downloaded BigPandas version and copied to poehuds' directory and its all going. thanks

  3. #153
    Necromorphe's Avatar Member
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    Originally Posted by Coyl View Post
    It looks like I've lied about pleasure (because didn't merge the pull request)... sorry about that.
    Nevertheless, the feature is added in my implementation.

    In your config keep a single line per item. You may specify rarities divided by comma




    In the very best scenario (after I return from vacation and resume development) there will be plugins (with xp-bar, loot alert, etc) and you'll be able to choose which to use.

    Either way it's amazing keep up the good work enjoy the vacation. Side note I can't get the item level on hover to work.

  4. #154
    Axterial's Avatar Member
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    Originally Posted by Coyl View Post
    It looks like I've lied about pleasure (because didn't merge the pull request)... sorry about that.
    Nevertheless, the feature is added in my implementation.

    In your config keep a single line per item. You may specify rarities divided by comma
    You're just a god, thank you so much!

  5. #155
    Coyl's Avatar Active Member
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    I'll be on vacation from 5 through 20 of October.

    During that time I will not develop and publish any builds at all. Will accept pull requests on GitHub at best.

    So if GGG changes the offsets again, you'll need someone to rebuild the binary (not a big thing with sources open)
    as yesterday's case with steam client has shown the community is quite able to do the latter.

  6. #156
    not4u2kno's Avatar Member
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    Be pretty awesome if BigPandas could post/git the changes that he did to fix the steam version..

    Edit: Decompiled BigPandas bin and the diff only shows offsets changed to 24,4 for steam.
    That means the git version should work perfectly with steam ... but there are people above saying it doesn't?
    Strange...
    Last edited by not4u2kno; 10-04-2014 at 05:12 AM.

  7. #157
    BigReg's Avatar Private
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    Originally Posted by not4u2kno View Post
    Be pretty awesome if BigPandas could post/git the changes that he did to fix the steam version..

    Edit: Decompiled BigPandas bin and the diff only shows offsets changed to 24,4 for steam.
    That means the git version should work perfectly with steam ... but there are people above saying it doesn't?
    Strange...
    Just tried it out and I'm getting the same problems as everyone else with Coyl's version but BigPanda's steam version is working perfectly for me.

    Edit: Also Maphack and Fullbright work just Zoomhack seems to break if you zoom out a certain distance.
    I assume its something to do with the hud location changes and not the offsets.
    Last edited by BigReg; 10-04-2014 at 05:29 AM.

  8. #158
    Coyl's Avatar Active Member
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    Originally Posted by not4u2kno View Post
    Be pretty awesome if BigPandas could post/git the changes that he did to fix the steam version..

    Edit: Decompiled BigPandas bin and the diff only shows offsets changed to 24,4 for steam.
    That means the git version should work perfectly with steam ... but there are people above saying it doesn't?
    Strange...
    Panda's version has 0x18 and 0 offset values. Let's rip that and upload to git. I have no chance to test the steam version anyway.

  9. #159
    Axterial's Avatar Member
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    How to disable alerts Physical Reflect, Volatile Bloods?
    Last edited by Axterial; 10-04-2014 at 06:50 AM.

  10. #160
    ReadyToKill's Avatar Banned
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    hmm today i tried to run the PoeHUD.exe and malwarebytes blocked me from loading it up, i than decided to upload the file to virustotal.com and this was the results.

    https://www.virustotal.com/en/file/f...is/1412424625/

    anyone else have this issue?

  11. #161
    BigReg's Avatar Private
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    Originally Posted by Coyl View Post
    Panda's version has 0x18 and 0 offset values. Let's rip that and upload to git. I have no chance to test the steam version anyway.
    Yep the new version works with steam now. Thanks.

  12. #162
    BigPandas's Avatar Member
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    This line will make the steam client mostly work is below, it looks like you've already pushed it into the core with no issues.

    public static Offsets Steam = new Offsets { IgsOffset = 24, IgsDelta = 0, ExeName = "PathOfExileSteam"

    I have still been toying with the many other offsets trying to get the other features to work, but with little success so far. You should ensure you disable the features that aren't working, as they are changing memory on something else that may cause instability.

    It makes me yearn for the good old days of Macroquest, when finding the offsets was a cakewalk!
    Last edited by BigPandas; 10-04-2014 at 09:21 AM.

  13. #163
    thomashlub's Avatar Private
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    I start it and the menu appears except the whole screen is all black??

  14. #164
    dj12's Avatar Member
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    Hi there,

    I am an ExileHUD user looking to move onto PoeHUD. I understand they are the same program but I have just downloaded and noticed an extra folder called "src".

    This folder contains a folder named "ExileBot" and I am worried to use it as I don't want anything to do with bots.

    Can anyone please tell me what this "src" folder is for and why there is a folder called "ExileBot" inside?

  15. #165
    BigPandas's Avatar Member
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    Originally Posted by dj12 View Post
    Hi there,

    I am an ExileHUD user looking to move onto PoeHUD. I understand they are the same program but I have just downloaded and noticed an extra folder called "src".

    This folder contains a folder named "ExileBot" and I am worried to use it as I don't want anything to do with bots.

    Can anyone please tell me what this "src" folder is for and why there is a folder called "ExileBot" inside?
    Some of the architecture used by the Hud reference those libraries in the source folder. The hud by itself does not automate anything, or do anything 'bot like'.

    You still assume the same risk by using this, as you did with previous versions. The only difference between ExileHud and PoeHud is that now you have access to the source code.

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