[Release][Autohotkey script] PoE Autoflasks & autoquit. menu

User Tag List

Page 6 of 32 FirstFirst ... 2345678910 ... LastLast
Results 76 to 90 of 473
  1. #76
    Crackjack's Avatar Active Member
    Reputation
    23
    Join Date
    Aug 2008
    Posts
    220
    Thanks G/R
    26/15
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Is this currently working for someone else?

    I tried to remove the text and make it search for new offsets and putted them into the script again but still not going.

    [Release][Autohotkey script] PoE Autoflasks & autoquit.
  2. #77
    Wrongusername's Avatar Sergeant
    Reputation
    100
    Join Date
    Feb 2011
    Posts
    65
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Not true new bptr was offset was all that changed.
    Anyway updated for 0.10.3

    is there a way to disable the script while inside of a town instance? The script works as it should in combat ... it doesn't try to drink flasks for no reason but I keep getting the popup in task bar while I'm in town... unless it is just catching up with past actions or something and not really trying to drink flasks in town?
    It doesn't try to drink flaks in town for 1 very simple reason : your hp and mana are always 100% in town and it knows that... It can sometimes be "catching up" if for some reason(e.g. instant flasks, multiboxing) it drank a lot of flasks fast.

    Can someone explain to me how exactly I should set this up to work with my personalized hotkeys?
    Game expects capital letters for literal hotkeys.
    And posting your playername may not be such a great idea.
    also is there a way to get the script to recognize spacebar as a hotkey?
    {Space}

    Hi and thank's for this great script, I was just wondering if it's possible to pop health pots when minions are low on hp when using flasks of animation. I really don't know if you can detect minion hp or not so it's just a shot in the dark really.
    You can't detect minions hp with this script, why would you want to delay minions ultimate glorious fate to explode for their master?
    Last edited by Wrongusername; 03-13-2013 at 04:34 PM.

  3. #78
    botelho's Avatar Member
    Reputation
    1
    Join Date
    Nov 2012
    Posts
    88
    Thanks G/R
    8/0
    Trade Feedback
    9 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Very nice script, thank you.

    Originally Posted by Crackjack View Post
    Is this currently working for someone else?

    I tried to remove the text and make it search for new offsets and putted them into the script again but still not going.
    Put the new baseMgrPtr:=0x68bd98.

    Worked for me.

    edit. Autor beat me to it =p

  4. #79
    Crackjack's Avatar Active Member
    Reputation
    23
    Join Date
    Aug 2008
    Posts
    220
    Thanks G/R
    26/15
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by botelho View Post
    Very nice script, thank you.



    Put the new baseMgrPtr:=0x68bd98.

    Worked for me.

    edit. Autor beat me to it =p
    Hmm, did i do something wrong then?

    I edited the file and deleted the line so it scanned, but i got a completely different result than you..

    Got 0x38e50000 .. What on earth did i get that for? =P

    Your numbers worked perfect, thank you sir!

  5. #80
    porkie's Avatar Active Member
    Reputation
    30
    Join Date
    Jan 2008
    Posts
    92
    Thanks G/R
    8/14
    Trade Feedback
    4 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Wrongusername View Post
    Not true new bptr was offset was all that changed.

    You can't detect minions hp with this script, why would you want to delay minions ultimate glorious fate to explode for their master?
    To keep spectres alive

  6. #81
    Crackjack's Avatar Active Member
    Reputation
    23
    Join Date
    Aug 2008
    Posts
    220
    Thanks G/R
    26/15
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Is anyone else running this with ISBoxer and having trouble to get it working?
    Doesn't even seem to load when i start the clients with ISBoxer for multiboxing since pressing F1 ingame shows fps, ms etc. instead of loading script.

    Opening the game normally it works as it should, unfortunately cannot box then with Isboxer.
    Last edited by Crackjack; 03-14-2013 at 06:54 PM.

  7. #82
    Wrongusername's Avatar Sergeant
    Reputation
    100
    Join Date
    Feb 2011
    Posts
    65
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    It's permissions problem, ISBoxer runs client as admin so ahk needs to go admin too to interact with that client.
    But generally ISBoxer mboxing sucks for this game, desync is unmanageable on anything beyond dual-boxing.

  8. #83
    Crackjack's Avatar Active Member
    Reputation
    23
    Join Date
    Aug 2008
    Posts
    220
    Thanks G/R
    26/15
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Wrongusername View Post
    But generally ISBoxer mboxing sucks for this game, desync is unmanageable on anything beyond dual-boxing.
    That's too bad, and i who just bought 90 days subscription..

    Any advice on a better working program?

  9. #84
    Crackjack's Avatar Active Member
    Reputation
    23
    Join Date
    Aug 2008
    Posts
    220
    Thanks G/R
    26/15
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hmm,

    Changed it to run as administrator, the F4 quit works, F2 shows the location but it doesn't drink neither health or mana potions for some reason.

    Is there anything else i have to change for it to work in boxing?

  10. #85
    Wrongusername's Avatar Sergeant
    Reputation
    100
    Join Date
    Feb 2011
    Posts
    65
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Is there anything else i have to change for it to work in boxing?
    Had to launch ISBoxer again to see what it does, just as suspected it renames window titles, to "isN (quick switch hotkey)" template... Change cliname from "Path of Exile" to "is", should do it

    That's too bad, and i who just bought 90 days subscription..

    Any advice on a better working program?
    Well dual-boxing is quite manageable still, you can probably enjoy that as all it takes to manage desync is pausing broadcasting for a bit to catch up.

    Problem isn't mboxing program, problem is how PoE itself is designed with how bad desync gets in dungeons cause of game's pathfinding and how few toon "stacking up/boxing in" opportunities are. Basic mboxing with broadcasting relative click coordinates can't solve this problem, it's not that you multibox it's just how much frustration it involves with your disobedient mboxing slaves running away and shooting walls instead of mobs, i imagine it gets to the point of doomed idea on difficulties above normal...
    Basically that frustration was what that drove me to delve into reversing PoE spending _a_lot of time and releasing all this stuff.

    I have a custom PoE desync-free mboxing solution (developing which was pretty much my main goal, then developed this script as support script to it) consisting of ahk script + cheatengine CT with game engine hooks ensuring all toons click precisely on same world coordinates & same entities instead of just screen coordinates which i may release sometime, but i don't really see that as such a good move since it would mostly benefit some chinese currency-farmers-for-rm.

    Although i haven't been able to play PoE for a while now(PSU died when mboxing PoE, lol) and my interest in this game has died off somewhat, if it doesn't pick up and i no longer care i'll release that solution sometime soon so other people can get some use out, or if any bot for it comes out, whichever happens first.
    Last edited by Wrongusername; 03-15-2013 at 09:23 AM.

  11. #86
    Crackjack's Avatar Active Member
    Reputation
    23
    Join Date
    Aug 2008
    Posts
    220
    Thanks G/R
    26/15
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Wrongusername View Post
    Had to launch ISBoxer again to see what it does, just as suspected it renames window titles, to "isN (quick switch hotkey)" template... Change cliname from "Path of Exile" to "is", should do it
    Thanks for the help! The only remain problem now is the save and exit, running multiple instances seems to crash the "chicken" function and the script and client crashes, but hey i can live with that!

    Originally Posted by Wrongusername View Post
    Well dual-boxing is quite manageable still, you can probably enjoy that as all it takes to manage desync is pausing broadcasting for a bit to catch up.

    Problem isn't mboxing program, problem is how PoE itself is designed with how bad desync gets in dungeons cause of game's pathfinding and how few toon "stacking up/boxing in" opportunities are. Basic mboxing with broadcasting relative click coordinates can't solve this problem, it's not that you multibox it's just how much frustration it involves with your disobedient mboxing slaves running away and shooting walls instead of mobs, i imagine it gets to the point of doomed idea on difficulties above normal...
    Basically that frustration was what that drove me to delve into reversing PoE spending _a_lot of time and releasing all this stuff.

    I have a custom PoE desync-free mboxing solution (developing which was pretty much my main goal, then developed this script as support script to it) consisting of ahk script + cheatengine CT with game engine hooks ensuring all toons click precisely on same world coordinates & same entities instead of just screen coordinates which i may release sometime, but i don't really see that as such a good move since it would mostly benefit some chinese currency-farmers-for-rm.

    Although i haven't been able to play PoE for a while now(PSU died when mboxing PoE, lol) and my interest in this game has died off somewhat, if it doesn't pick up and i no longer care i'll release that solution sometime soon so other people can get some use out, or if any bot for it comes out, whichever happens first.
    I am actually doing it mainly to farm chaos orbs and hopefully one and another gcp and exalted orbs since my high level requires A LOT of it.
    Found the easiest solution for now is to simply roll ice nova and kick ass in the ledge then reroll and repeat. That way a little offrunning is still okay.

    Oh, and yeah, i do skip the unique totem - That is suicide with characters sometimes running off!

    Holy sweet mother of jesus just got my hands on a 17% quality freezing pulse - Makes it worth all the trouble!
    Last edited by Crackjack; 03-15-2013 at 10:26 AM.

  12. #87
    Roothles's Avatar Private
    Reputation
    1
    Join Date
    Mar 2013
    Posts
    4
    Thanks G/R
    0/0
    Trade Feedback
    3 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Error at Line 51.

    Line Text: GetWindowBasics(hwnd, byref mB="", byref pH="",byref mS="")
    Error: Functions cannot contain functions.

    The Program will exit.

    i tryed to make it scan for new version but i donk know what to do, it must exit nomatter what.

  13. #88
    Crackjack's Avatar Active Member
    Reputation
    23
    Join Date
    Aug 2008
    Posts
    220
    Thanks G/R
    26/15
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Edit:

    Nevermind got it to work eventually with a completely different offsets number.

    Current patch offsets:
    0x68bd94
    In case someone else runs into trouble and needs it!
    Last edited by Crackjack; 03-18-2013 at 03:28 AM.

  14. #89
    andreribeiro's Avatar Member
    Reputation
    1
    Join Date
    Feb 2013
    Posts
    23
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Can this script pop granite flasks for CI users? Also instead of life it should be shield for autoquit.
    Last edited by andreribeiro; 03-18-2013 at 08:40 AM.

  15. #90
    Crackjack's Avatar Active Member
    Reputation
    23
    Join Date
    Aug 2008
    Posts
    220
    Thanks G/R
    26/15
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by andreribeiro View Post
    Also instead of life it should be shield for autoquit.
    Not everyone runs with ES you know. A much more not so selfish solution would be to suggest there is a choice between the two of them.

Page 6 of 32 FirstFirst ... 2345678910 ... LastLast

Similar Threads

  1. [Release] Custom scripts
    By ion564 in forum World of Warcraft Emulator Servers
    Replies: 20
    Last Post: 05-12-2008, 07:02 PM
  2. [Release] WarsongGulch Script
    By Pragma in forum World of Warcraft Emulator Servers
    Replies: 33
    Last Post: 03-23-2008, 08:07 PM
  3. [Release] |Custom Scripted Instance| Shadow Lair
    By wurstbr0t in forum World of Warcraft Emulator Servers
    Replies: 18
    Last Post: 03-05-2008, 12:03 PM
  4. [RELEASE]Ascent/script compiles 3710 (latest 2/6/08)
    By vivec45 in forum WoW EMU Guides & Tutorials
    Replies: 0
    Last Post: 02-06-2008, 07:04 AM
  5. [RELEASE] FunServer Script's ( + Level Cap 80-255 )
    By ~SaiLyn~ in forum World of Warcraft Emulator Servers
    Replies: 36
    Last Post: 01-10-2008, 02:44 PM
All times are GMT -5. The time now is 03:10 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search