[Script] Autohotkey AFK PVP Script menu

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  1. #301
    suffocater's Avatar Private
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    Originally Posted by Gekks View Post
    I just have a problem with the script not leaving party after the match was over - everything else works fine
    that.
    that is my problem too.
    U get stuck with others in a party,then it just keeps spamming M.

    [Script] Autohotkey AFK PVP Script
  2. #302
    tarcinli's Avatar Member
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    Originally Posted by Tyranie909 View Post
    Biggest issue has to do with the game and not the script. Groups can bug, you may not get ported to pvp instance, Change instance may glitch and show 0 instances, etc. The game is a buggy piece of shit to be honest and the customer support/bug fixing is just as bad. These bugs were in the closed beta and never fixed.
    Yes I had that 0 instances list.
    Just added some randomness to my script. Sends shift+2 sometimes to reject friend invitations, or sends ESC if it is stuck on 0 instances part.

    btw what is point of changing instances in the first place?

  3. #303
    Sychotix's Avatar Moderator Authenticator enabled
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    The point of changing instances is to fix the bugged queue.

  4. #304
    Ref's Avatar Private
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    What wrong on my images? [Script] Autohotkey AFK PVP Script-changeinstance-png[Script] Autohotkey AFK PVP Script-groupfinder-png[Script] Autohotkey AFK PVP Script-inmatch-png[Script] Autohotkey AFK PVP Script-inparty-png[Script] Autohotkey AFK PVP Script-isleader-png[Script] Autohotkey AFK PVP Script-joinbutton-png[Script] Autohotkey AFK PVP Script-leaveparty-png[Script] Autohotkey AFK PVP Script-matchdone-png[Script] Autohotkey AFK PVP Script-playerportrait-png[Script] Autohotkey AFK PVP Script-queueavailable-png[Script] Autohotkey AFK PVP Script-transferbutton-png
    Attached Thumbnails Attached Thumbnails [Script] Autohotkey AFK PVP Script-bf04fb855f4376fc95c9140164c5ed2e-jpg  
    Last edited by Ref; 05-23-2013 at 07:21 PM.

  5. #305
    djpyro21's Avatar Member
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    Hey, I just wanted to say great work on this script.

    I would like your help.


    It seems that two leave party images are needed with my resolution.

    1. Leave group when you are the group leader
    2. Leave group when you are a member


    1. If I take the image when i am the leader it can leave the group and re-queues but if I get kicked and am bugged it is not able to recognize the leave party so that I can't get unbugged.
    2. If I use the image for leaving when I am not the leader I can leave the group and get unbugged but if I get leader it will not work with the different context menu and I get stuck as the leader with 1 disconnector and the script tries to queue non stop.

    Is there some way that I can just duplicate the bit of code which navigates to portrait and selects leave party for both when I am leader and when I am not?

    So something like this

    }
    else {
    ImageSearch, partyX, partyY, 0, 0, %A_ScreenWidth%, %A_ScreenHeight%, *30 inParty.png
    if(ErrorLevel = 0) {
    Send {m}
    Sleep 200
    ImageSearch, foundX, foundY, 0, 0, %A_ScreenWidth%, %A_ScreenHeight%, *30 changeInstance.png
    if(ErrorLevel = 0) {
    critical,on
    MouseClick left, foundX, foundY
    Sleep 3000
    ImageSearch, foundX, foundY, 0, 0, %A_ScreenWidth%, %A_ScreenHeight%, *30 transferButton.png
    MouseClick left, foundX, foundY
    Sleep 15000
    Send {Alt}
    Sleep 200
    ImageSearch, portraitX, portraitY, 0, 0, %A_ScreenWidth%, %A_ScreenHeight%, *30 playerPortrait.png
    MouseClick right,portraitX, portraitY
    Sleep 3000
    ImageSearch, leaveX, leaveY, 0, 0, %A_ScreenWidth%, %A_ScreenHeight%, *30 leaveParty.png
    MouseClick left,leaveX, leaveY
    Send {alt}
    Sleep 3000
    ImageSearch, portraitX, portraitY, 0, 0, %A_ScreenWidth%, %A_ScreenHeight%, *30 playerPortrait.png
    MouseClick right,portraitX, portraitY
    Sleep 3000
    ImageSearch, leaveX, leaveY, 0, 0, %A_ScreenWidth%, %A_ScreenHeight%, *30 leaveParty_alternative.png
    MouseClick left,leaveX, leaveY
    Send {alt}
    Sleep 200

    critical,off
    Also when I am in the battleground it keeps spamming M sometimes so I assume its the in game swirly thing that is not correct?

    And when I remove the : from the code to get the kicking to work it has never functioned. I will try to work with the images a bit more on this one and see if I can get the kicking script to work.
    Last edited by djpyro21; 05-24-2013 at 03:11 AM.

  6. #306
    tehserch's Avatar Corporal
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    Hey, could you tell me how to implement in the script an "/invite JohnDoe@Johndoe1"

    Also, any command to leave the arena instead of clicking it?

  7. #307
    Sychotix's Avatar Moderator Authenticator enabled
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    tehserch, you can try
    Code:
     Send "/invite JohnDoe@Johndoe1"
    or something like that. You may need to look at the documentation to see if you need to escape the characters, or if you need to use another API. Also, I'm only doing minimal debugging here everyone =P My account was banned and I no longer have my computer. If I do decide to pick this game back up in the least, you will have to wait for me to get my laptop. My troubleshooting guide should be all you need to debug (for the most part). Most people can answer your questions as well, as they may have had the same problems creating their images and running their script.

  8. #308
    tehserch's Avatar Corporal
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    Originally Posted by Sychotix View Post
    tehserch, you can try
    Code:
     Send "/invite JohnDoe@Johndoe1"
    or something like that. You may need to look at the documentation to see if you need to escape the characters, or if you need to use another API. Also, I'm only doing minimal debugging here everyone =P My account was banned and I no longer have my computer. If I do decide to pick this game back up in the least, you will have to wait for me to get my laptop. My troubleshooting guide should be all you need to debug (for the most part). Most people can answer your questions as well, as they may have had the same problems creating their images and running their script.

    thx my hero <3

  9. #309
    imunderyourbed's Avatar Member
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    good script, one question. so it cant run in background?
    Last edited by imunderyourbed; 05-25-2013 at 02:21 PM.

  10. #310
    Sychotix's Avatar Moderator Authenticator enabled
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    No it cannot. I was unable to find out how to send it messages that it accepts to pull up menus. If someone could control everything via the chat, it could run in background mode. Otherwise, its a no-go.

  11. #311
    Shimitari's Avatar Private
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    There are a few commands that I found (from the console find) that I've modified the script to use. It eliminates some of the need for buttons, and the errors that can occur using the image search. Commands like /team_leave, /changeInstance, and there's one for leaving a PVP match I just don't remember it off the top of my head.

    The commands I haven't found yet are ones to join the PVP queue, accept the match, and hit transfer after /changeInstance

    The one question I have, anyone else having problems that the queueAvailable image changes in-game every so often and they have to re-screenshot it? The image changes ever so slightly every few hours. I'm not sure if I'm somehow changing something on my client or if Cryptic decided to add in a little security via a unconventional tactic.

    EDIT: For those who might want my command changes (Important: Also added auto-move and turn to my script to try and trick some teams into not kicking ;D)
    Code:
    SetTimer, Jump, 60000
    Loop {
    
    IfWinActive, ahk_class CrypticWindowClassDX0
    {
    ; Is the game already over?
    ImageSearch, foundX, foundY, 0, 0, %A_ScreenWidth%, %A_ScreenHeight%, *30 matchDone.png 
    if(ErrorLevel = 0) {
    	critical, on
    	MouseClick left, foundX, foundY
    	Sleep 15000
    	Send {Enter}
    	Sleep 500
    	Send /team_leave
    	Sleep 500
    	Send {Enter}
    	Sleep 200
    	critical, off
    }
    else {
    
    	; Are we in a game already?
    	ImageSearch, foundX, foundY, 0, 0, %A_ScreenWidth%, %A_ScreenHeight%, *30 inMatch.png
    	if (ErrorLevel = 0)
    	{
    		Sleep 5000
    		Send {Enter}
    		Sleep 500
    		Send /turnright 1
    		Sleep 500
    		Send {Enter}
    		Sleep 500
    		Send {Alt}
    		Sleep 750
    		Send {Alt}
    		Sleep 1000
    		; Be a dick and kick everyone from the party if we are leader
    		;ImageSearch, foundX, foundY, 0, 0, %A_ScreenWidth%, %A_ScreenHeight%, *30 isLeader.png
    		;if(ErrorLevel = 0) {
    			;critical,on
    			;Send {Alt}
    			;ImageSearch, partyX, partyY, 0, 0, %A_ScreenWidth%, %A_ScreenHeight%, *30 inParty.png
    			;if(ErrorLevel = 0) {
    				;MouseClick right, partyX, partyY
    				;Sleep 3000
    				;ImageSearch, kickX, kickY, 0, 0, %A_ScreenWidth%, %A_ScreenHeight%, *30 kickPlayer.png
    				;MouseClick left, kickX, kickY
    			;}
    			;critical,off
    		;}
    	}
    	else {
    		ImageSearch, partyX, partyY, 0, 0, %A_ScreenWidth%, %A_ScreenHeight%, *30 inParty.png
    		if(ErrorLevel = 0) {
    			Sleep 3000
    			Send {Enter}
    			Sleep 500
    			Send /changeInstance
    			Sleep 500
    			Send {Enter}
    			ImageSearch, foundX, foundY, 0, 0, %A_ScreenWidth%, %A_ScreenHeight%, *30 transferButton.png
    			if(ErrorLevel = 0) {
    				MouseClick left, foundX, foundY
    				Sleep 15000
    				Send {Enter}
    				Sleep 500
    				Send /team_leave
    				Sleep 500
    				Send {Enter}
    				Sleep 200
    				critical,off
    			}
    		}
    		else {
    			; Has the queue popped?
    			ImageSearch, foundX, foundY, 0, 0, %A_ScreenWidth%, %A_ScreenHeight%, *30 groupFinder.png
    			if (ErrorLevel = 0) {
    				Send {Shift down}
    				Sleep 100
    				Send 1
    				Sleep 100
    				Send {Shift up}
    				Sleep 15000
    			}
    			else {
    				; Do we need to queue up?
    				ImageSearch, foundX, foundY, 0, 0, %A_ScreenWidth%, %A_ScreenHeight%, *50 queueAvailable.png
    				if (ErrorLevel = 0) {
    					; Arbitrary 50 here. Just to make sure it doesn't detect the other join buttons.
    					ImageSearch, buttonX, buttonY, foundX, foundY-50, %A_ScreenWidth%, %A_ScreenHeight%, *50 joinButton.png
    					if(ErrorLevel = 0) {
    						MouseClick left, buttonX, buttonY
    						Sleep 3000
    						MouseMove 0, 0
    					}
    				}
    				else {
    					; Can't find queue button, Try opening up queue
    					Send k
    					Sleep 3000
    				}
    			}
    		}
    	}
    }
    }
    }
    return
    
    Jump:
    IfWinActive, ahk_class CrypticWindowClassDX0
    {
    Send {Space}
    ; Temp fix here... dunno why its not detecting me ingame
    Sleep 100
    Send {Space down}
    Sleep 100
    Send {Space up}
    }
    return
    Last edited by Shimitari; 05-25-2013 at 07:07 PM. Reason: Added code

  12. #312
    vixing's Avatar Active Member
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    Grab an isboxer suite 7-day trial, level 5 chars to 10 (multiboxing), party them and run afk pvp script from 10 to 60

  13. #313
    jaypizel's Avatar Member
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    What would I need to add to make it exit when it shows 0 transfer instances? Thanks

  14. #314
    DisturbingEffect's Avatar Contributor
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    Just got 60. Whenever i left my PC or got bored from questing i just ran this and it gave me alot of levels. Thanks for this, now i can enjoy the end-game!

  15. #315
    Sychotix's Avatar Moderator Authenticator enabled
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    No problem. =) And Shimitari, if you can find commands for all of them, the bot could be entirely background mode (i believe, I don't remember if the enter button opens up the chat or not).

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