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  1. #1
    PharmerPhale's Avatar Member
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    New Player Pointer

    WAR.exe v1.3.0.475

    Hey, back with a quick update to the stuff I found with 475. Player structure looks the same as always. Hope this helps.

    Code:
    //Updated by Phale (7/30/2009)
    
    Player Structure (0x00EF5994)
    	+ 0x2C   = X
    	+ 0x28   = Y
    	+ 0x30   = Z
    	+ 0x64   = Movement modifier (bit-mask, 0x40000 = autorun, 0x80000000 = riding horse, 0x100000 = disabled)
    	+ 0xA0   = Speed
    	+ 0xCC   = Player GUID
    	+ 0x178  = Player realm (1 = Order, 2 = Destruction)
    	+ 0x18C  = Current health (exact)
    	+ 0x190  = Max health (exact)
    	+ 0x19C  = Action points
    	+ 0x1A0  = Max action points
    	+ 0x1A4  = % Moral
    	+ 0x234 + 0x42 = Player is casting this ability (note its a WORD and its affected by lag)
    	+ 0x244 + 0x18 + 0x44 = Player energy (as returned by GetPlayerEnergy lua)
    	+ 0x260  = Target Information
    	+ 0x260 + 0x14 = Offensive target range
    	+ 0x260 + 0x18 = Offensive target visible (1 = yes, 0 = no)
    	+ 0x260 + 0x30 = Defensive target range
    	+ 0x260 + 0x30 = Defensive target visible (1 = yes, 0 = no)
    	+ 0x988 + 0x8  = Group member array (0->3)
    	+ 0x1950 = GCD 
    	+ 0x1958 = Amount of GCD
    Notice: If you want to contribute to this, please include the entire version number, and US or EU, for the information is relative to. (ie. v1.3.0.475)
    Last edited by PharmerPhale; 07-30-2009 at 10:19 PM.

    New Player Pointer
  2. #2
    rockman319's Avatar Member
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    Thanks!

    Now working on S4lly WARper...

    Previous ones:
    0xd3d4dc
    0xd3d4fc
    Last edited by rockman319; 06-17-2009 at 05:20 AM.

  3. #3
    HansW's Avatar Active Member
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    here are the others too:

    #define WAR_Player 0xd3d4fc
    #define WAR_MythicInterface 0xf3046c
    #define WAR_MainEntityList 0xd3d2e8

  4. #4
    rockman319's Avatar Member
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    The C# war teleporter gives me an error with this memory loading
    0xf26b14

    Does anyone know what this address used to be and what is the current one?
    (also what is this address about anyway)

    Thanks!
    Last edited by rockman319; 05-02-2009 at 01:31 AM.

  5. #5
    PharmerPhale's Avatar Member
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    I have no idea what the C3 War Teleporter is.

    EDIT: Oh... C# - Lol - and no, I don't know what it is now or what it was.
    Last edited by PharmerPhale; 05-02-2009 at 01:16 AM.

  6. #6
    rockman319's Avatar Member
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    yeah typo
    it's now called "S4lly WARper" hehe.

    I commented that block of codes and things seem to work better lol.

  7. #7
    PharmerPhale's Avatar Member
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    Updates for v1.3.0.463 of WAR.exe - See first post. :wave:

  8. #8
    adobe3dfx3's Avatar Member
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    could someone pelase upload the new war.exe , ty in advance!

  9. #9
    PharmerPhale's Avatar Member
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    You can use this for informational purposes but I don't think it will actually run since most of the updates were done to the myp files.

    http://villagetechsupport.com/hansw/files/WAR.rar

  10. #10
    adobe3dfx3's Avatar Member
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    im sorry for the last post, i met can someone upload the new WarTeleporter.exe?

  11. #11
    PharmerPhale's Avatar Member
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    Nobody has a "new" war teleporter yet that I am aware of.

  12. #12
    PharmerPhale's Avatar Member
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    Updated the first message in this thread with pointer/offset information. Should work for the teleporter if s4lly or rockman pop on.

  13. #13
    lamers's Avatar Member
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    As it works help?

  14. #14
    s4lly's Avatar Member
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    Originally Posted by lamers View Post
    As it works help?
    Google translator or ??

  15. #15
    jester_im's Avatar Member
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    Must be.

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