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  1. #1
    Veritable's Avatar OwnedCore News Correspondent
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    [C# / Unity3D] OC Game / Learning Project

    Greetings everyone. I am in the process of learning C# through Unity, and I have decided to create a game (for the 3rd time). I welcome anyone who is willing to learn or wants to learn how to do game development in Unity to join me and help out.
    It seems every project I get to a certain point, and I am just either not happy with the way it turned out to that point, or I am disgusted by the way I wrote it, so rather than re-write it from scratch because I learned more, I start a new one.

    So If anyone wants to help out and learn a little C# while you're at it, I have a GitHub open, and you can take a look at it and learn with me/us.

    The Project | https://github.com/kardall/CrusaderoftheKeks

    ** Update: I will try to keep a copy updated on the site so you can see what's going on with the development, to see how it works in its current working state. So when I get a copy to run without errors, visit: Unity WebGL Player | Crusader of the Keks

    I have also uploaded Windows Builds for those who are having problems with the WebGL version (It is unstable at best because of recent Chrome Changes), so if you get stuck on the loading bar for like 2 minutes, try one of the builds in the Windows Builds folder. (** Uploading atm)

    Windows 32-bit [ CotK-vX.Y_x86.zip ]
    Windows 64-bit [ CotK-vX.Y_x86_64.zip ]
    [ Link To Archive List ]

    This is going to be a clicker type game, but eventually I want to make it more of a framework, where you could actually add your own items and make the game with this asset. Similar to the way say UPA works (Allows you to create Pixel Art from within Unity itself).

    Since I am also involved in a movie sub-reddit, we are heavy on the Dank Meme's there, and I am regularly making games from ideas, and using them to test things (muahaha) so I have decided that I am going to base all my project on Meme's. I have labeled it: Crusader of the Keks

    I just started this at the end of May, and so far I have a few things down, but you can check out the github to see the status of it or ask questions.

    If you have any questions, feel free to ask. The repository has the Unity source as well as the link above to the Archive list which has the Builds as I publish them in Windows Binary format, so you can just try it to see how it works. There is also the WebGL version available, however it is kind of wonky right now. Firefox 46 64-bit seems to load the WebGL version in 1/4 the time as Chrome currently... But they have had intermittent memory issues that I am not sure it is the game but might be the WebGL loading on different browsers. The best way to test it, is to download the binaries and run it in 1280x720 resolution (It doesn't auto-scale yet).
    Last edited by Veritable; 05-31-2016 at 01:54 PM. Reason: Updated ARchive Link

    [C# / Unity3D] OC Game / Learning Project
  2. Thanks arenawarrior (1 members gave Thanks to Veritable for this useful post)
  3. #2
    arenawarrior's Avatar Active Member
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    Cool idea.. Wish I knew how to program. Giving thanks !

  4. #3
    Veritable's Avatar OwnedCore News Correspondent
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    We all start somewhere, C# is a pretty good place to start. Everything is free, and there are tutorials on the unity website how to use the program and do basic things with C#. That's how I learned, well that and a lot of tutorials on specific things about the language that I could find on youtube.

    Like, start with the Roll-A-Ball game, and they show you how to make it from scratch: Unity - Roll-a-ball tutorial

    When you want to know something specific, they have a scripting section: Unity - Scripting
    I think most of that is in C#. Some may be in javascript.

  5. #4
    Veritable's Avatar OwnedCore News Correspondent
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    Latest Push: https://github.com/kardall/CrusaderoftheKeks
    AddResource Problem
    Trying to add the default resource data, and the objects are not being
    passed properly. TODO: Check Syntax on passing created Objects in-line
    to class functions. See Line: 22 (UpdateKeks.cs)
    If anyone can look and tell me why it's not working, it'd be appreciated. I have no idea why it won't pass the objects. I had it working directly by building the whole thing, but now that I want to call the function in the class it won't pass the variable ;o wut.

  6. #5
    Veritable's Avatar OwnedCore News Correspondent
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    Update:

    I got everything to basically work for adding units, and everything is calculated properly it looks like. Next step is the buying and disabling of the buttons depending on how much money the player has, and if it is equal or greater to the cost of buying said item.

  7. #6
    Veritable's Avatar OwnedCore News Correspondent
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    Update:
    Tonight was 6 hours of learning and I got it to a pretty good point that I am happy with.

    I added sounds and a menu bar/game.
    Clicking the top left "forty keks" icon on the menubar will open the game as you may have seen before (incremental mini-game).

    In order to get that desktop, I had to install XP on a VirtualBox and load Firefox (cause chrome won't install) and download WindowBlinds and a Theme LOLOL It took me 45 minutes to get that part done.

    I also added an issue in the tracker on the github for input on how to do things, so if you have any suggestions on another kind of mini-game that could be used to get the initial kek's needed to buy a Power Generator...

    The idea I have so far, is that you will use the mini-game to gain Keks which you use to buy things throughout the game in some fashion. I will have to balance the gains but, we'll see what happens

  8. #7
    Veritable's Avatar OwnedCore News Correspondent
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    Update:

    Ok version 3 is now out. There are 3 branches currently. I will merge them when i get features working properly.

    Version 2.0 is the desktop mini-game
    Version 3.0 is the Pet System

    Working on so that you buy a pet that is like a Tamagotchi where you have to feed it and such, buying food with Keks you obtain through the incremental and deskop games.

    Pepe Tamagotchi... Maybe even Breeding in the future, so you can have a Pepyee

  9. #8
    Dante's Avatar M.L.G. ╰ ╯╰ ╯ ╰ ╯ ╰ ╯ CoreCoins Purchaser
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    what the hell is this game xD
    I don't have a skype account. Contact me through pms or through discord.



  10. #9
    Veritable's Avatar OwnedCore News Correspondent
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    Originally Posted by Dante View Post
    what the hell is this game xD
    heh, it's a game for the people of fullmoviesonyoutube. it's a subreddit that has a cytube channel with a chatroom. We watch movies all the time (I moderate there) and Dank Meme's are the word of the day. So I made this game as a learning tool and hopefully entertainment for the users there while we watch movies

    Win/Win in my books I have learned so much in trying to make games for them (This is the 3rd one now), and this is the farthest I have gotten to an actual playable game with something to do. At one point I had a smashTV style controller, but that's all it was. A guy that rotated based on mouse position, and shot a bullet out. Movement with WASD. It was pretty dumb XD

  11. #10
    Veritable's Avatar OwnedCore News Correspondent
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    Well I figure I would update this, as I haven't touched it for some time now. I have kind of given up on this project as it is. No longer interested in doing it since the main reason I wanted to do it, has no way of interfacing with the chat bot... kinda sucks but...

    I will just come up with something else to make at some point

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