any plugin to display monsters Krysbins sentence damage buff ? menu

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  1. #16
    takayo72's Avatar Active Member
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    Im wondering a bit misundertood the legendary power of krysbin
    To make it clear, to get the triple damage buff 300%, u need to make hard cc on mobs (even the mobs has no soft cc affected) ie stun, freeze, blind and etc.
    While slow cc (soft cc) give 100% damage only. Right ?

    Edit:
    From reading TH source code, Monster have defined several cc, one is called Invulnerable. is it a hard or soft cc ?
    Last edited by takayo72; 07-03-2020 at 04:57 PM.

    any plugin to display monsters Krysbins sentence damage buff ?
  2. #17
    Saico's Avatar Active Member
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    Originally Posted by takayo72 View Post
    Im wondering a bit misundertood the legendary power of krysbin
    To make it clear, to get the triple damage buff 300%, u need to make hard cc on mobs (even the mobs has no soft cc affected) ie stun, freeze, blind and etc.
    While slow cc (soft cc) give 100% damage only. Right ?

    Edit:
    From reading TH source code, Monster have defined several cc, one is called Invulnerable. is it a hard or soft cc ?
    Invulnerable is not a cc, it happens when elites are "Off" the map, as bats that come from sky, or elite packs that caves underground and you cannot hit them till they "undo" this invulnerable mode

  3. #18
    takayo72's Avatar Active Member
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    Code:
    private string Debuff(IMonster m, bool showDebuff) {
    			if (!showDebuff) return "";
    
    			string textDebuff = null;
    			if (m.Locust) textDebuff += "Locust";
    			if (m.Haunted) textDebuff += (textDebuff == null ? "Haunt" : ", Haunt");
    			if (m.Palmed) textDebuff += (textDebuff == null ? "Palm" : ", Palm");
    			if (m.MarkedForDeath) textDebuff += (textDebuff == null ? "Mark" : ", Mark");
    			if (m.Strongarmed) textDebuff += (textDebuff == null ? "Strongarm" : ", Strongarm");
    
    			string textCC = null;
    			if (m.Frozen) textCC += "Frozen";
    			if (m.Chilled) textCC += (textCC == null ? "Chill" : ", Chill");
    			if (m.Slow) textCC += (textCC == null ? "Slow" : ", Slow");
    			if (m.Stunned) textCC += (textCC == null ? "Stun" : ", Stun");
    			if (m.Invulnerable) textCC += (textCC == null ? "Invulnerable" : ", Invulnerable");
    			if (m.Blind) textCC += (textCC == null ? "Blind" : ", Blind");
    
                string Krysbin = null;
                bool activeKrysbin = false;
                foreach (var player in Hud.Game.Players) {
                    activeKrysbin = player.Powers.BuffIsActive(475241);
                    if (activeKrysbin) continue;
                }
                if (activeKrysbin) {
                    if (textCC!=null) {
                        if (textCC.Contains("Frozen") || textCC.Contains("Chill") || textCC.Contains("Stun") || textCC.Contains("Blind")) {
                            Krysbin = "Krysbin2, ";
                        } else if (textCC.Contains("Slow")){
                            Krysbin = "Krysbin, ";
                        }
                    }
                }
    
    			var output = "\t" + Krysbin + textDebuff + (textDebuff != null && textCC != null ? " | " : "") + textCC;
    			return output;
    		}

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