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Member
PlayerBottomBuffListPlugin
Hi,
I'm trying to add some skills to PlayerBottomBuffListPlugin, works for Squirts and others, however does not work for Goldwrap and Oculus:
Code:
plugin.RuleCalculator.Rules.Add(new BuffRule(318875) { IconIndex = 0, MinimumIconCount = 1, ShowTimeLeft = true, ShowStacks = false }); // Goldwrap
plugin.RuleCalculator.Rules.Add(new BuffRule(402461) { IconIndex = 4, MinimumIconCount = 1, ShowTimeLeft = false, ShowStacks = false }); // Oculus
Any1 knows why? Thank you
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Contributor
Oculus, IconIndex = 2,
Goldwrap, IconIndex = 1,
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Post Thanks / Like - 1 Thanks
alternate_ (1 members gave Thanks to s4000 for this useful post)
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Member
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Member
Originally Posted by
s4000
Oculus, IconIndex = 2,
Goldwrap, IconIndex = 1,
where can I view the list of indexes?
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Member
I'm sorry I have no idea what changed but this does not work for me at the moment:
Code:
plugin.RuleCalculator.Rules.Add(new BuffRule(318875) { IconIndex = 1, MinimumIconCount = 1, ShowStacks = false, ShowTimeLeft = true }); // Goldwrap
plugin.RuleCalculator.Rules.Add(new BuffRule(402461) { IconIndex = 2, MinimumIconCount = 1, ShowStacks = false, ShowTimeLeft = false }); // Oculus
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Legendary
It's a texture problem and you have to tell him which one to use
Code:
plugin.RuleCalculator.Rules.Add(new BuffRule(318875) { IconIndex = 1, MinimumIconCount = 1, ShowTimeLeft = true, ShowStacks = true, UseLegendaryItemTexture = Hud.Sno.SnoItems.Unique_Belt_010_x1 }); // Goldwrap
plugin.RuleCalculator.Rules.Add(new BuffRule(402461) { IconIndex = 2, MinimumIconCount = 1, ShowStacks = false, ShowTimeLeft = false, UseLegendaryItemTexture = Hud.Sno.SnoItems.Unique_Ring_017_p4 }); // Oculus
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Post Thanks / Like - 1 Thanks
alternate_ (1 members gave Thanks to RNN for this useful post)
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Member
Awesome, thank you so much