This is not always the case, you need to leave the screen, and then come back to normal
If I use a healthybarPlugin, there will be a long of bar
![]()
This is not always the case, you need to leave the screen, and then come back to normal
If I use a healthybarPlugin, there will be a long of bar
![]()
Last edited by SeaDragon; 03-30-2017 at 09:55 AM.
i can confirm this. but this bug is very rare.
KJ do you know why?
I'm trying to add a condition
double MaxHealth = monster.MaxHealth;
if (monster.MaxHealth < monster.CurHealth)
{
MaxHealth = monster.CurHealth;
}
But when this exception occurs, the HealthBar will remain at 100% until death
kj,can you fix it,plz
Push F2 and health bar is correct.
Maybe you could add a condition
If MAXhealthy < currenthealthy
be MAXhealthy = currenthealthy and no longer refresh MAXhealthy
I tried to write C# to fix it, but MAXhealthy was always refreshed for the currenthealthy
So it will always be 100%