Okay so it worked really well in the beginning, but then there was something that seemed like a memory leak (shutting down TH freed up like 8gb on the ssd, I assume that was paging after it filled up the RAM too).
After that, it just 'crashes' every time I go through a loading screen. Load TH on lobby, press 'start', TH just freezes up (shows the overlay that you normally show during loading screens) and doesn't respond from there, or does it in very weird ways.
Same thing happens if I load TH in town, and then go into a rift. Loading screen -> dead.
It's spamming these exceptions:
Code:
(very first one)
2017.07.23 19:41:38.669 minimap draw error (System.NullReferenceException: Object reference not set to an instance of an object.
at Turbo.Plugins.Default.OtherPlayersPlugin.PaintWorld(WorldLayer layer)
at ********.*********.**************()
at ********.***************(IPlugin , String , Action )
at ********.*********(Object , EventArgs )
at Turbo.Basic.Overlay.DrawMinimapLayer())
...
2017.07.23 19:45:28.929 minimap draw error (System.NullReferenceException: Object reference not set to an instance of an object.
at Turbo.Plugins.Default.OtherPlayersPlugin.PaintWorld(WorldLayer layer)
at ********.*********.**************()
at ********.***************(IPlugin , String , Action )
at ********.*********(Object , EventArgs )
at Turbo.Basic.Overlay.DrawMinimapLayer())
2017.07.23 19:45:28.930 overlay paint error (System.NullReferenceException: Object reference not set to an instance of an object.
at Turbo.Plugins.Default.OtherPlayersPlugin.PaintWorld(WorldLayer layer)
at ********.**************.********()
at ********.***************(IPlugin , String , Action )
at ********.************(Object , EventArgs )
at Turbo.Basic.Overlay.**************())
2017.07.23 19:45:28.945 minimap draw error (System.NullReferenceException: Object reference not set to an instance of an object.
at Turbo.Plugins.Default.OtherPlayersPlugin.PaintWorld(WorldLayer layer)
at ********.*********.**************()
at ********.***************(IPlugin , String , Action )
at ********.*********(Object , EventArgs )
at Turbo.Basic.Overlay.DrawMinimapLayer())
2017.07.23 19:45:28.945 overlay paint error (System.NullReferenceException: Object reference not set to an instance of an object.
at Turbo.Plugins.Default.OtherPlayersPlugin.PaintWorld(WorldLayer layer)
at ********.**************.********()
at ********.***************(IPlugin , String , Action )
at ********.************(Object , EventArgs )
at Turbo.Basic.Overlay.**************())
2017.07.23 19:45:28.963 minimap draw error (System.NullReferenceException: Object reference not set to an instance of an object.
at Turbo.Plugins.Default.OtherPlayersPlugin.PaintWorld(WorldLayer layer)
at ********.*********.**************()
at ********.***************(IPlugin , String , Action )
at ********.*********(Object , EventArgs )
at Turbo.Basic.Overlay.DrawMinimapLayer())
2017.07.23 19:45:28.963 overlay paint error (System.NullReferenceException: Object reference not set to an instance of an object.
at Turbo.Plugins.Default.OtherPlayersPlugin.PaintWorld(WorldLayer layer)
at ********.**************.********()
at ********.***************(IPlugin , String , Action )
at ********.************(Object , EventArgs )
at Turbo.Basic.Overlay.**************())
2017.07.23 19:45:28.978 minimap draw error (System.NullReferenceException: Object reference not set to an instance of an object.
at Turbo.Plugins.Default.OtherPlayersPlugin.PaintWorld(WorldLayer layer)
at ********.*********.**************()
at ********.***************(IPlugin , String , Action )
at ********.*********(Object , EventArgs )
at Turbo.Basic.Overlay.DrawMinimapLayer())
2017.07.23 19:45:28.979 overlay paint error (System.NullReferenceException: Object reference not set to an instance of an object.
at Turbo.Plugins.Default.OtherPlayersPlugin.PaintWorld(WorldLayer layer)
at ********.**************.********()
at ********.***************(IPlugin , String , Action )
at ********.************(Object , EventArgs )
at Turbo.Basic.Overlay.**************())
2017.07.23 19:45:29.005 overlay paint notification (SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough storage is available to complete this operation.
at SharpDX.Result.CheckError()
at SharpDX.Direct2D1.RenderTarget.CreateLayer(Nullable`1 size, Layer layer)
at Turbo.Basic.Overlay.StartLayer(Single LayerOpacity)
at Turbo.Basic.Overlay.**************())
2017.07.23 19:45:29.007 collector error (SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough storage is available to complete this operation.
at SharpDX.Result.CheckError()
at SharpDX.DXGI.SwapChain.ResizeBuffers(Int32 bufferCount, Int32 width, Int32 height, Format newFormat, SwapChainFlags swapChainFlags)
at Turbo.Basic.Overlay.**********(Object , EventArgs )
at Turbo.Basic.Overlay.**************()
at Turbo.Basic.EngineBase.DoCollect(Boolean forceUICollect))
...
2017.07.23 19:45:30.967 overlay paint error (System.NullReferenceException: Object reference not set to an instance of an object.
at SharpDX.Direct2D1.RenderTarget.BeginDraw()
at Turbo.Basic.Overlay.**************())
2017.07.23 19:45:30.994 overlay paint error (System.NullReferenceException: Object reference not set to an instance of an object.
at SharpDX.Direct2D1.RenderTarget.BeginDraw()
at Turbo.Basic.Overlay.**************())
2017.07.23 19:45:31.105 overlay paint error (System.NullReferenceException: Object reference not set to an instance of an object.
at SharpDX.Direct2D1.RenderTarget.BeginDraw()
at Turbo.Basic.Overlay.**************())
(very last one)