GLQ_PlayersCirclePlugin - Pastebin.com
One of my plugins doesn't work in x64
Everything is normal when there are no other players around
There are plenty of exceptions when other players are around (100% chance of this exceptions)
Code:
2017.07.23 22:14:18.465 minimap draw error (System.NullReferenceException: 未将对象引用设置到对象的实例。
在 Turbo.Plugins.glq.GLQ_PlayersCirclePlugin.PaintWorld(WorldLayer layer)
在 ********.*********.**************()
在 ********.***************(IPlugin , String , Action )
在 ********.*********(Object , EventArgs )
在 Turbo.Basic.Overlay.DrawMinimapLayer())
2017.07.23 22:14:18.467 overlay paint error (System.NullReferenceException: 未将对象引用设置到对象的实例。
在 Turbo.Plugins.glq.GLQ_PlayersCirclePlugin.PaintWorld(WorldLayer layer)
在 ********.**************.********()
在 ********.***************(IPlugin , String , Action )
在 ********.************(Object , EventArgs )
在 Turbo.Basic.Overlay.**************())
2017.07.23 22:14:18.483 minimap draw error (System.NullReferenceException: 未将对象引用设置到对象的实例。
在 Turbo.Plugins.glq.GLQ_PlayersCirclePlugin.PaintWorld(WorldLayer layer)
在 ********.*********.**************()
在 ********.***************(IPlugin , String , Action )
在 ********.*********(Object , EventArgs )
在 Turbo.Basic.Overlay.DrawMinimapLayer())
2017.07.23 22:14:18.484 overlay paint error (System.NullReferenceException: 未将对象引用设置到对象的实例。
在 Turbo.Plugins.glq.GLQ_PlayersCirclePlugin.PaintWorld(WorldLayer layer)
在 ********.**************.********()
在 ********.***************(IPlugin , String , Action )
在 ********.************(Object , EventArgs )
在 Turbo.Basic.Overlay.**************())
In addition, similar exceptions often occur in other plugns(Includes x32)Small chance, No rule was found, but exceptions prompted the same, out of the plugin name