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  1. #196
    SeaDragon's Avatar Contributor
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    Does the TurboHUD process exist?

    x64 PUBLIC beta thread
  2. #197
    Corgen's Avatar Member
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    Nothing in Task Manager, that's what I mean. What can cause that? When I unpack the earlier version, it starts but doesn't work properly after I log into game. When I download and unpack the new version, it doesn't even start.

  3. #198
    SeaDragon's Avatar Contributor
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    Originally Posted by Corgen View Post
    Nothing in Task Manager, that's what I mean. What can cause that? When I unpack the earlier version, it starts but doesn't work properly after I log into game. When I download and unpack the new version, it doesn't even start.
    In my opinion, antivirus software prevents it from running
    17.27.1 works very well for me

  4. #199
    Litespeed0's Avatar Member
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    Originally Posted by SeaDragon View Post
    I'm trying to get into different public games and test if there will be exceptions
    Everything is normal at the moment (except for DPS=0)
    Same for me, everything seems to work including all my plugins from 32bit HUD and no exceptions so far.. Will do some more multiplayer testing.
    Version -> 17.7.27.1 BETA
    Last edited by Litespeed0; 07-27-2017 at 06:08 PM.

  5. #200
    pipon2323's Avatar Member
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    everything working perfectly so far. As always Thanks again KJ.

    Btw, what was the problem with thud logo showing but not the actual interface?

  6. #201
    coops044's Avatar Member
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    Only problem im finding is with DPSMeter plugin so far. zei stone range circle seems to be intermittent for me. Everything else with 64 bit seem to work perfectly.

  7. #202
    SeaDragon's Avatar Contributor
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    DPS.jpg
    DPS=0.jpg
    This is a AttributeLabelListPlugin.cs I modified, and it contains DPS statistics
    DPS statistics are not always invalid
    Sometimes it works, but sometimes it seems to be always 0

    Maybe it has something to do with skills
    Because when I use a wizard (Tal Rasha's Elements+ cyclone), his skill makes DPS 0, but Tal Rasha's Elements (2) meteorites make DPS statistically normal
    Last edited by SeaDragon; 07-27-2017 at 11:12 PM.

  8. #203
    SeaDragon's Avatar Contributor
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    personal.jpg
    As you can see, it's getting so big
    ui_default_main.xml
    personal

  9. #204
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by SeaDragon View Post
    personal.jpg
    As you can see, it's getting so big
    ui_default_main.xml
    personal
    is it ok in 32 bit ?
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  10. #205
    SeaDragon's Avatar Contributor
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    Originally Posted by KillerJohn View Post
    is it ok in 32 bit ?
    yes,ok in 32bit

  11. #206
    amynnet93's Avatar Active Member
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    Yeah, the personal thingy is like 3-4x the size. Other than that I see nothing wrong.

    This is with the exact same settings on 32 & 64 bit versions.

    It should look like this
    Correct (Link to Picture)

    But it does look like this
    Wrong (Link to Picture)
    Last edited by amynnet93; 07-29-2017 at 03:20 AM.

  12. #207
    pbsf's Avatar Member
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    The % of mobs around you says that it uses an area of 40 yards, but it is definitely using much more than that. This bug might be related to all the other radius bug. This was verified on the 64bit version, I'm not sure how it is doing on the 32bit version.


    Edit: all radius bug, included the one mentioned above, seems to have been fixed on the latest build! I still got a crash on the OtherPlayersPlugin when I was playing with one specific wizard player. I didn't look into his items/skills though . But he was using manald arcchon build.
    Last edited by pbsf; 07-29-2017 at 03:32 PM.

  13. #208
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    the new update will fix IActor.RadiusScaled (and all related stuff, like the personal arcs)
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  14. #209
    SeaDragon's Avatar Contributor
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    Originally Posted by KillerJohn View Post
    the new update will fix IActor.RadiusScaled (and all related stuff, like the personal arcs)
    If you have time, you can look up other requests and BUG feedback threads. If you don't have the time, I can help you collect them and put them in a threads

  15. #210
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    I read only this thread for x64 bugs.

    I don't care about requests after I put hundreds of hours to the plugin system.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

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