Does the TurboHUD process exist?
Does the TurboHUD process exist?
Nothing in Task Manager, that's what I mean. What can cause that? When I unpack the earlier version, it starts but doesn't work properly after I log into game. When I download and unpack the new version, it doesn't even start.
Same for me, everything seems to work including all my plugins from 32bit HUD and no exceptions so far.. Will do some more multiplayer testing.
Version -> 17.7.27.1 BETA
Last edited by Litespeed0; 07-27-2017 at 06:08 PM.
everything working perfectly so far. As always Thanks again KJ.
Btw, what was the problem with thud logo showing but not the actual interface?
Only problem im finding is with DPSMeter plugin so far. zei stone range circle seems to be intermittent for me. Everything else with 64 bit seem to work perfectly.
DPS.jpg
DPS=0.jpg
This is a AttributeLabelListPlugin.cs I modified, and it contains DPS statistics
DPS statistics are not always invalid
Sometimes it works, but sometimes it seems to be always 0
Maybe it has something to do with skills
Because when I use a wizard (Tal Rasha's Elements+ cyclone), his skill makes DPS 0, but Tal Rasha's Elements (2) meteorites make DPS statistically normal
Last edited by SeaDragon; 07-27-2017 at 11:12 PM.
personal.jpg
As you can see, it's getting so big
ui_default_main.xml
personal
Yeah, the personal thingy is like 3-4x the size. Other than that I see nothing wrong.
This is with the exact same settings on 32 & 64 bit versions.
It should look like this
Correct (Link to Picture)
But it does look like this
Wrong (Link to Picture)
Last edited by amynnet93; 07-29-2017 at 03:20 AM.
The % of mobs around you says that it uses an area of 40 yards, but it is definitely using much more than that. This bug might be related to all the other radius bug. This was verified on the 64bit version, I'm not sure how it is doing on the 32bit version.
Edit: all radius bug, included the one mentioned above, seems to have been fixed on the latest build! I still got a crash on the OtherPlayersPlugin when I was playing with one specific wizard player. I didn't look into his items/skills though. But he was using manald arcchon build.
Last edited by pbsf; 07-29-2017 at 03:32 PM.
the new update will fix IActor.RadiusScaled (and all related stuff, like the personal arcs)
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...
I read only this thread for x64 bugs.
I don't care about requests after I put hundreds of hours to the plugin system.
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...