[MOD] TurboHUD <-- The very first thread TurboHUD had ever menu

User Tag List

Page 193 of 233 FirstFirst ... 93143189190191192193194195196197 ... LastLast
Results 2,881 to 2,895 of 3482
  1. #2881
    muskatnuss's Avatar Member
    Reputation
    1
    Join Date
    Jun 2012
    Posts
    4
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by KillerJohn View Post
    bad advice. he has to fix his WDM settings.
    Alright can someone please give me the point to WDM, where can i change the settings?

    Thanks alot!

    [MOD] TurboHUD <-- The very first thread TurboHUD had ever
  2. #2882
    Yagamilight's Avatar Member
    Reputation
    7
    Join Date
    Jul 2008
    Posts
    37
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Feature request:

    Flashing the health amount when it gets below 40% or Maximum Health minus What potions heal you for.

  3. #2883
    alucard1's Avatar Active Member
    Reputation
    36
    Join Date
    Oct 2007
    Posts
    246
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Would it be possible to add a Line on either the health bar under your character, or on your globe to show how much your potions would heal you for, Nothing super important, but it's nice to have a visual.
    Last edited by alucard1; 03-30-2014 at 04:37 AM.

  4. #2884
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
    Reputation
    3696
    Join Date
    Jul 2012
    Posts
    2,532
    Thanks G/R
    46/3338
    Trade Feedback
    0 (0%)
    Mentioned
    16 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by alucard1 View Post
    Would it be possible to add a Line on either the health bar under your character, or on your globe to show how much your potions would heal you for, Nothing super important, but it's nice to have a visual.
    potions always heal 60%
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  5. #2885
    alucard1's Avatar Active Member
    Reputation
    36
    Join Date
    Oct 2007
    Posts
    246
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by KillerJohn View Post
    potions always heal 60%
    They heal 60% base, but you can get more due to the secondary for potions and health globes to restore more.

  6. #2886
    Irushyou's Avatar Member
    Reputation
    1
    Join Date
    Dec 2012
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    How do I fix this?

  7. #2887
    darkdays23's Avatar Member
    Reputation
    1
    Join Date
    Mar 2014
    Posts
    1
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I miss how it used to say "it's going to be legendary" or whatever when a legendary dropped. Any plans to bring that back or something similar?

  8. #2888
    sed-'s Avatar ★ Elder ★
    Reputation
    1114
    Join Date
    Mar 2010
    Posts
    1,563
    Thanks G/R
    52/151
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    amazing work!

  9. #2889
    subrand0m's Avatar Active Member
    Reputation
    24
    Join Date
    Aug 2009
    Posts
    93
    Thanks G/R
    0/6
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Irushyou View Post
    How do I fix this?

    Windows Aero needs to be on.

  10. #2890
    tehpanta's Avatar Corporal
    Reputation
    1
    Join Date
    Oct 2012
    Posts
    18
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Im still getting the same error for weeks now. The ntp server used is not available to me (others are ok and its not a firewall/router problem).

    Is it really not possible to add configuration parameter to specify custom ntp server? Pretty please (im asking for this for like fourth time now).


    2014.03.31 21:22:34.684 ntptime query failed, exiting (error: System.Net.Sockets.SocketException (0x80004005): A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond
    at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
    at ws.framework.wsNTP.GetNetworkTime(IPEndPoint , String , Boolean )
    at ws.framework.wsNTP.GetNetworkTime(String ntpServer, Boolean UTC, String& ErrorMessage))

  11. #2891
    enigma32's Avatar Legendary
    Reputation
    912
    Join Date
    Jan 2013
    Posts
    551
    Thanks G/R
    4/738
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by tehpanta View Post
    Im still getting the same error for weeks now. The ntp server used is not available to me (others are ok and its not a firewall/router problem).

    Is it really not possible to add configuration parameter to specify custom ntp server? Pretty please (im asking for this for like fourth time now).


    2014.03.31 21:22:34.684 ntptime query failed, exiting (error: System.Net.Sockets.SocketException (0x80004005): A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond
    at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
    at ws.framework.wsNTP.GetNetworkTime(IPEndPoint , String , Boolean )
    at ws.framework.wsNTP.GetNetworkTime(String ntpServer, Boolean UTC, String& ErrorMessage))
    Try clear your DNS cache (search for instructions), maybe you're lucky.

  12. #2892
    cloudstrife007's Avatar Active Member CoreCoins Purchaser
    Reputation
    27
    Join Date
    Jun 2012
    Posts
    243
    Thanks G/R
    2/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    small question.. is it possible to completely disable pickit files.. i rather not see green or red corners or greyed out stuff.. since items dont have value, i really don't see a point in it.. it can't tell you whats an upgrade anyway. It only tells you what could be potentially good, but 8/10 times its still trash items..

  13. #2893
    tehpanta's Avatar Corporal
    Reputation
    1
    Join Date
    Oct 2012
    Posts
    18
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by enigma32 View Post
    Try clear your DNS cache (search for instructions), maybe you're lucky.
    Thank you kind sir! Works like a charm

  14. #2894
    tozededao's Avatar Member
    Reputation
    9
    Join Date
    May 2009
    Posts
    166
    Thanks G/R
    3/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    How can I remove the inventory stuff? Whenever I open bags it lags my game, and I have no use for the automatic loot scores since I pretty much know how to evaluate items myself. I've tried to delete the pickit config files but it was still there.

    EDIT: Found it! <inventory enabled="0">
    Last edited by tozededao; 03-31-2014 at 05:25 PM.

  15. #2895
    whisperpro's Avatar Member
    Reputation
    1
    Join Date
    Mar 2014
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I'd first like to say your work is very appreciated by many. I'll be absolutely be donating when I get time later.

    I'd also like to talk about a few features ideas which you may already be thinking about or possibly someone has already messaged you about.

    1) I'm sure you know about the Legendary crafting materials that can drop off of certain rares around the world. Sadly, it is quite difficult to know while playing which rares drop what and where certain rares have the chance to spawn. I was thinking there could be a few ways to handle this. Either having a info box in the way point map with possible rares and their related crafting materials per zone. Having a open able/closeable window (much like run stats) which has a list of them in a neatly organized fashion, which I also have ideas for. Or simply when you enter a zone there could be a small info box of possible rares in the area and what things they could drop. -- The main goal would be to be able to go hunt for a material without knowing where the rare spawn is. So a list by material would be ideal, which then sorts by act/quest/event.

    There is a rather comprehensive list of them here.
    The RoS Legendary Crafting Material Challenge

    2) The Mystic is rather troublesome to use at some points. It is difficult to tell exactly, before applying, what some modifiers will do to your damage/toughness/healing. I'm sure you can think of a few ways to address this. I'm not sure the difficulties behind this or the capabilities TH has in order to address the issue, but it is something to consider if you have time/passion to address.

    3) I've been graced with the pleasure of running with 3 wizards. Constantly. These 3 wizards also enjoy looking identical. I was wondering if you had any means of either supplying a small box showing their name over them, sort of how modifiers like 'plagued' display over certain monsters. This is a simple yet effective way of distinguishing party members.

    4) This is more of an idea for analytics not really a feature. I define Luck as being in the right place at the right time to take advantage of an opportunity. With one caveat. Someone must be in the right time and place, and have the proper ability or idea to take advantage of their circumstances. I'd like to inform you of how lucky you currently are. You are currently in the position to take advantage of the analytical drop rate data being collected by all your programs users. If you aren't already, I would look into either displaying this data in a database to use for TH users; possibly when hovering over a rare mob it could display % drop rate of their crafting material. Or % drop rate of legendaries in general. -- There are many things you could do here. Your imagination could run wild with this one.

    I actually have many more feature ideas and simple ease of use ideas, but I've typed enough to read for a day. Replying or PM'ing me to discuss more is certainly an option.

    If you don't like these ideas or think they're pointless just ignore me!
    Last edited by whisperpro; 03-31-2014 at 05:37 PM.

Similar Threads

  1. More in-depth Auctioneer Mod Guide
    By Matt in forum World of Warcraft Guides
    Replies: 5
    Last Post: 08-26-2006, 11:34 PM
  2. <- Mod
    By janzi9 in forum OC News
    Replies: 13
    Last Post: 08-20-2006, 02:46 PM
  3. De modded /drama
    By janzi9 in forum Community Chat
    Replies: 7
    Last Post: 05-06-2006, 04:45 PM
  4. Mod
    By Cypher in forum Community Chat
    Replies: 9
    Last Post: 05-04-2006, 02:54 PM
  5. Exploit the Gatherer Mod
    By Matt in forum World of Warcraft Guides
    Replies: 5
    Last Post: 04-25-2006, 06:04 AM
All times are GMT -5. The time now is 09:21 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search