havnt been able to get this working for a couple days now, updated today. i run D3 in a window. never affected it before....
havnt been able to get this working for a couple days now, updated today. i run D3 in a window. never affected it before....
(don't post things I post to Patreon.)
got it to work. i had to unblock Turbohud from my firewall before launching it.
(don't post things I post to Patreon.)
248 exceptions after playing act1 with the crusader ^^'
KJ thx dude your program was very helpfull last night =P
Hi KJ,
I thought I will leave here some feedback (suggestions and bugs) concerning the program. Some are general and some I noticed in ROS:
GENERAL
- Stats bar on the bottom: some of the stats are hard to read due to font/background color, especially EHP.
- Stats tracker font is hard to read.
- Some legendary items, especially those that start appearing at low lvls, seem to always have low iLvls even if they drop at lvl 60+ or in ROS. Example: Leoric's Signet or items related to Leoric.
RoS
- Exp bar on top: shows only one box with current level, not exp/time to next lvl(s).
- Weapon racks and containers, marked with green empty circle on minimap: once looted, the mark disappears, but reappears if you revisit them, even though there is nothing to loot anymore.
- The prog shows certain areas on the map to have "extensions" (more areas not discovered yet) but there is no way to get to them.
- Fire furnaces show as mobs: marked with white dot on minimap.
- Passive Crusader "Laws" icon: timer keep changing rapidly.
>> Also, may I suggest you compile a Readme to explain all the elements on the UI? Or maybe just a big screenshot with arrows pointing to small descriptions?
PS: I played Crusader to lvl 57 and did not get exception errors.
Last edited by Stormreaver; 03-25-2014 at 02:43 PM.
Thanks for the feedback!
GENERAL
- I like the font and I can read easily. You can customize it.
- same
- iLvl is stored in D3 memory, but currently it is completely useless. So the display iLvl is valid, real data - however I will remove the iLvl display in a future release (because it is useless...)
RoS
- yes, because HUD does not count normal XP/h, only paragon XP/h. Once you reach lvl 70, it will display your XP/h once again.
- I'll check that. Usually I don't go back to places I was once (that's the point of HUD). I'll try to fix this.
- Yeah, I noticed the same thing with the map in act5. All data is coming from D3, so probably they closed some areas but the mask is still there. I can't do anything about this, sorry.
- furnaces are already fixed (I fixed them ~21 hours ago ^^)
- I don't have a crusader yet, so you have to wait guys until I make HUD 100% compatible with it.
- Well, I'm not a readme writer type of developer... sorry![]()
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...
can u add the % in the rift progression bar in the next release? =P
Sorry, I'm new to this, is there any way to have items showing on minimap? Thanks for the awesome tool!
GENERAL
(1) About font: that is a fair point, but I am on a laptop with a smaller resolution than desktops. Can that be the cause?
(2) Which config controls fonts for the stat tracker?
(3) iLVL: I see. Well plz keep iLVL in that case. It works for many items, especially yellows to know wat ilvl they are. No harm in keeping it tbh
RoS
(1) EXP per lvl: Oh I see. Can we have something similar to the para exp bar but for normal exp? Once max lvl is reached, it will switch to the para exp bar. Is that possible?
(2) Containers: ok waiting for fix
(3) Map extensions: ok np, not a big issue anyway.
(4) Furnaces: I don't see any new version up? or you mean it is not released yet?
(5) Crusader UI: ya np.
(6) I can probably do that for you.
- I just want to know what the little numbers on the player icons are (top left corner). I know they are dps/ehp or something, but cannot tell which is which exactly
- Also the x% on the top right corner of items is a measure of how good the overall rolled stats for that item are, correct?
Last edited by Stormreaver; 03-26-2014 at 02:22 AM.
(1) Maybe your windows font smoothening is on?
(2) Not really sure about it but maybe it's "ui_default_labels_run_stats.xml"
RoS
(1) Doesn't make sense to do that for the short period of leveling a char to 60/70
(4) KJ has it on his repository for sure ;-)
Tooltips when you hover a stat. But maybe that changed since Loot 2.0 version?
And your last question gets a yep - correct