read back 2 pages. you will find the solution there. and in the first post in this topic. and the solution for the slowdown in 1.0 and 2.0 was already written in the manual and in the first post in this topic.
(a hint: enable aero...)
edit: gznext time read the manual ^^
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Yea I didnt think anything of it being the programs fault since 1.0 just worked. I assumed that my laptop was just being a piece of shit like usual and blamed it for just not being good enough to run it lol. My mistake.
I am looking for a beta key to start working on the datamine and HUD compatibility for RoS. If you have an extra key, just PM me. Thank you in the name of the community!
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No beta key here
Apparently I'm no family member of blizz
But I have a question regarding THud 2.0 stable:
Am I the only one who gets shadow maps like this?
Not the first time and I get them on normal maps too not only in dungeons. But this time I made a dump before restarting THud. After new start everything is normal again.
Do you need any files from dump folder KJ. Could PM them to you.
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Afair these are shadows of previous runs. In the posted case it was from previous run in Act 1 - Defiled Crypt. But I had another one where it showed me the Decaying Crypt but it was not there.
But another thing to state is that those shadows disappear when I restart THud.
The exceptions in my client idk which file/path THud checks/reads/writes in this case so can't change that illegal character.
And then there are the overlay paint errors but I'm running THud as admin with clean install to a folder on desktop.
Reaper of Souls - Paragon Calculator : Diablo
I will add RoSparagon support into HUD tomorrow
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hmm.. I don't understand how TurboHUD searches for the right Diablo window, in the config it says "Diablo III" but whatever I change it for, it will still find it. :S and yeah, still trying to figure out that multiboxing problem.![]()