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  1. #1396
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Dolphe View Post
    1.0.8a, apparently the offsets has changed (its being patched in EU right now)
    nice... if I can stay alive in the next two hours, I will update HUD.

    edit: EU is not updated yet...
    Last edited by KillerJohn; 05-15-2013 at 12:45 AM.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

    [MOD] TurboHUD <-- The very first thread TurboHUD had ever
  2. #1397
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by KillerJohn View Post
    nice... if I can stay alive in the next two hours, I will update HUD.

    edit: EU is not updated yet...
    edit: nvm, I'm a moron. tried to find the new offsets in the menus, not in-game...
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  3. #1398
    happydaddy's Avatar Corporal
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    rkj, heard about the virus.

    Hope you get well soon.

    How about putting a node in the config file for the offsets so if there are people who know how to get the offsets they can just fill the config.

    just an idea so you don't have to put up a release when a client patch occurs.

  4. #1399
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    13.5.15.0 STABLE
    - NOTE: timebomb is still set to 2013. june 1.
    - updated: to client version 1.0.8.16603
    - added: drop.xml rules will draw the circle around legendaries too
    - fixed: TurboHUD crash caused by Windows Speach API failure
    - removed: secondary wizard skill icons: electrocute, disintegrate, ray of frost, archon disintegration wave
    - removed: secondary demon hunter skill icons: rapid fire, strafe (note: tactical advantage is still there)
    - removed: secondary monk skill icon: tempest rush
    - removed: secondary witch doctor skill icon: spirit barrage
    - added: the usual orange border around buff icons (under the player)
    - removed: inventory ping feature
    - added: inventory highlight feature
    - added: 1.0.8 specific actor and monster data




    Originally Posted by happydaddy View Post
    rkj, heard about the virus.

    Hope you get well soon.

    How about putting a node in the config file for the offsets so if there are people who know how to get the offsets they can just fill the config.

    just an idea so you don't have to put up a release when a client patch occurs.
    A lot of other stuff can change between patches (attributes, monsters, areas, gamebalance, etc).
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  5. #1400
    Hedincheg's Avatar Member
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    started to use ur hood a few days ago, great job man, thanks!!

    Is it possible for me to update to the new version posted today without losing my settings in config files?

  6. #1401
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Hedincheg View Post
    started to use ur hood a few days ago, great job man, thanks!!

    Is it possible for me to update to the new version posted today without losing my settings in config files?
    When you are updating, your only thing to do is to replace the old .exe file with the new .exe file.
    And for your convenience I recommend to overwrite your doc folder with the new one (it does not needed for HUD, but for the user)
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  7. #1402
    Hedincheg's Avatar Member
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    thx, done

  8. #1403
    haxxie's Avatar Member
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    Thanks for the quick update! hope you get well!

  9. #1404
    TehVoyager's Avatar I just love KuRIoS
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    thanks kj, get well soon


    (don't post things I post to Patreon.)

  10. #1405
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by haxxie View Post
    Thanks for the quick update! hope you get well!
    Originally Posted by TehVoyager View Post
    thanks kj, get well soon
    Thank you guys, I'm on it!
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  11. #1406
    Innit's Avatar W͈̮̝̉͌̀ͩÅ̻̗̗̼̩̣͉̽Î͙̳ ͚̑ ̌͌ͯ
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    Thanks for the quick update!

  12. #1407
    pongsacha's Avatar Member
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    I found 1 bug about config file in chest detector
    when I try to setup like this

    <chest>
    <resplendent>
    <minimap enabled="1" size="5" color="255,64,255,64" />
    <ping enabled="0" speed="300" size="40" color="255,64,255,64" thickness="3" shape="rectangle" />
    <arrow on_screen="0" off_screen="1" color="255,64,255,64" thickness="5" end_cap="ArrowAnchor" dash="Solid" speed="300" start_range="10" end_range="15" />
    <label on_screen="0" off_screen="1" color="255,64,255,64" font_family="tahoma" font_size="10" font_bold="1" font_color="255,0,0,0" />
    </resplendent>
    <normal>
    <minimap enabled="0" size="5" color="255,64,255,64" />
    <ping enabled="0" speed="500" size="40" color="255,64,255,64" thickness="3" shape="rectangle" />
    <arrow on_screen="0" off_screen="1" color="255,64,255,64" thickness="5" end_cap="ArrowAnchor" dash="Solid" speed="0" start_range="35" end_range="37" />
    <label on_screen="0" off_screen="1" color="255,64,255,64" font_family="tahoma" font_size="10" font_bold="1" font_color="255,0,0,0" />
    </normal>
    </chest>

    TurboHUD still manage to blink and point green arrow to normal chest anyway even i set to to 0
    [MOD] TurboHUD &lt;-- The very first thread TurboHUD had ever-screenshot020-jpg

    and when I reach to chest it's appear nothing
    [MOD] TurboHUD &lt;-- The very first thread TurboHUD had ever-screenshot021-jpg

    another thing is the anniversary buff that blizzard just add in game. Its show over my TurboHUD and make some other buff not shown as it use to be like my mantra (first 3 second mantra) Normally TurboHUD will show my first 3 second mantra buff but right now the anniversary buff just make buff sorting error.
    [MOD] TurboHUD &lt;-- The very first thread TurboHUD had ever-screenshot019-jpg

    Edit 2: after more testing on it there will always be 1 buff missing to track because of anniversary buff is showing above of them.
    Last edited by pongsacha; 05-15-2013 at 02:15 PM. Reason: update after more testing

  13. #1408
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Innit View Post
    Thanks for the quick update!
    WOW, a high-ranked user among us! I'm glad!
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  14. #1409
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by pongsacha View Post
    I found 1 bug about config file in chest detector
    when I try to setup like this

    <chest>
    <resplendent>
    <minimap enabled="1" size="5" color="255,64,255,64" />
    <ping enabled="0" speed="300" size="40" color="255,64,255,64" thickness="3" shape="rectangle" />
    <arrow on_screen="0" off_screen="1" color="255,64,255,64" thickness="5" end_cap="ArrowAnchor" dash="Solid" speed="300" start_range="10" end_range="15" />
    <label on_screen="0" off_screen="1" color="255,64,255,64" font_family="tahoma" font_size="10" font_bold="1" font_color="255,0,0,0" />
    </resplendent>
    <normal>
    <minimap enabled="0" size="5" color="255,64,255,64" />
    <ping enabled="0" speed="500" size="40" color="255,64,255,64" thickness="3" shape="rectangle" />
    <arrow on_screen="0" off_screen="1" color="255,64,255,64" thickness="5" end_cap="ArrowAnchor" dash="Solid" speed="0" start_range="35" end_range="37" />
    <label on_screen="0" off_screen="1" color="255,64,255,64" font_family="tahoma" font_size="10" font_bold="1" font_color="255,0,0,0" />
    </normal>
    </chest>

    TurboHUD still manage to blink and point green arrow to normal chest anyway even i set to to 0
    [MOD] TurboHUD &lt;-- The very first thread TurboHUD had ever-screenshot020-jpg

    and when I reach to chest it's appear nothing
    [MOD] TurboHUD &lt;-- The very first thread TurboHUD had ever-screenshot021-jpg

    another thing is the anniversary buff that blizzard just add in game. Its show over my TurboHUD and make some other buff not shown as it use to be like my mantra (first 3 second mantra) Normally TurboHUD will show my first 3 second mantra buff but right now the anniversary buff just make buff sorting error.
    [MOD] TurboHUD &lt;-- The very first thread TurboHUD had ever-screenshot019-jpg

    Edit 2: after more testing on it there will always be 1 buff missing to track because of anniversary buff is showing above of them.
    Thank you! I'll investigate those tomorrow. Have to sleep some now.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  15. #1410
    Corey822's Avatar Private
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    Originally Posted by KillerJohn View Post
    13.5.15.0 STABLE
    - NOTE: timebomb is still set to 2013. june 1.
    - updated: to client version 1.0.8.16603
    - added: drop.xml rules will draw the circle around legendaries too
    - fixed: TurboHUD crash caused by Windows Speach API failure
    - removed: secondary wizard skill icons: electrocute, disintegrate, ray of frost, archon disintegration wave
    - removed: secondary demon hunter skill icons: rapid fire, strafe (note: tactical advantage is still there)
    - removed: secondary monk skill icon: tempest rush
    - removed: secondary witch doctor skill icon: spirit barrage
    - added: the usual orange border around buff icons (under the player)
    - removed: inventory ping feature
    - added: inventory highlight feature
    - added: 1.0.8 specific actor and monster data






    A lot of other stuff can change between patches (attributes, monsters, areas, gamebalance, etc).
    "added: inventory highlight feature" - What exactly is this? i've noticed that there is no longer a green ring on good items in inventory, but there is a green outline and a red, not sure what the red outline means?

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