yea doesn't work for US i think it's cuz of the patch guess we'll needa wait a couple days oh well
yea doesn't work for US i think it's cuz of the patch guess we'll needa wait a couple days oh well
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is that what the problem is? the new turbohud release wasnt for the new d3 patch, because i am getting the same error too cant find battle tag.
edit just read post above, still have the error tho, clean install.
exception log says this.
2013.03.12 17:20:10.540 error while loading drop rules
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yeah got ya, my mistake. you dont have 107a yet. disregard all ;p
ill just work on putting together some Drop.xmls and Pickit.ini for Good item drops and set the config up too.
i also had a question, in the future can you add a filter to the shrine section in the config, or even an xml that can enable or disable certain shrines?
Last edited by Deathloc; 03-12-2013 at 05:36 PM.
waiting for the patch, i can't farm without the minimap and stats!
anyways, is there a way to detect when the barbarian passive skills brawler or berserker rage is active? or even the scoundrel's hysteria skill?
if not then, could you add a display for the dps that's shown in the inventory? the inventory dps display gets boosted when those skills are active so you have an idea when they're on, it would be nice to play without inventory open to know when it is on. thanks
latest version is rly sick man
rly like it, great work <3
Its hard to say anything without actually messing with it.
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13.3.13.0 STABLE
- updated: to client version 1.0.7.15295
13.3.12.3 STABLE
- changed: timebomb will expire on 2013. april 01.
- added: TODAY tracker
- added: CharacterBar in menu
- added: CharacterBar shows the selected player's TOTAL and TODAY trackers (if available)
- changed: Gain Panel is renamed to StatTracker (tm) (you have to reconfigure it in config.xml too)
NOTE: you can manually remove <gain_panel> tag from your config.xml
- changed: TOTAL and TODAY trackers are bound to character and stored in \stat_tracker
- added: town timer (per-hour stats are still derived from the normal timers, including town-time)
- removed: there is no longer an AREA tracker in town
- changed: only the RUN and AREA trackers are visible in game by default
- added: recycling of the AREA trackers - this means when you return to an area in the same run, the tracker do not reset but you will see the your values where you left the area last time
- added: config entry to customize "next level" line
- added: a counter for drops defined in drop.xml (called "filtered")
- added: a label below the StatTracker called "switch" - when the cursor is over the label, the RUN and AREA trackers are replaced by the TOTAL and TODAY trackers
- removed: the customization possibility of StatTracker's position (x and y values are deprecated from now) - it is always at the bottom right corner of the screen
- fixed: reading the current gold amount was broken in non-Inferno difficulties
- improved: the performance of character attribute collection
- added: option to disable the OTHERS panel of the StatTracker
- fixed: experience and gold calculations no longer count amounts over 1 million (workaround against memory reading glitches)
- improved: StatTracker cleanup, better alignments, units are in separated columns
- added: utility.high_framerate option - almost doubles the data collection- and frame-rate of TurboHUD (AND the cpu usage...)
- disabled: the BattleTag display above players' head, because it is unstable
- changed: completely rewritten character and party member collection routines
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UI elements are updated only when they are visible (sounds logical too), so I can't do this with DPS.
Currently I have only a wizard, a demon hunter and a monk, so I can't add barbarian or WD skills, but I'll level up 1-1 char of those classes in a few weeks and then I can improve their skill displays.
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