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  1. #1096
    yemaa's Avatar Banned
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    Originally Posted by KillerJohn View Post
    Well, StatTracker is not designer to turn everything off. However this is added to my "buglist", and will be fixed, only for you
    Please post here your config's entire stat_tracker tag to make me debugging easier.
    I will mess with the area overlay to see if I can find something that is more visible.
    edit: solution below

    Thanks for taking a look at the weird display bug, here's the section you requested.

    Code:
    	<!-- StatTracker customization -->
    	<stat_tracker total_panel_enabled="0" run_panel_enabled="0" area_panel_enabled="0" others_panel_enabled="1">
    		<background enabled="0" color="180,50,50,50" />
    		<border enabled="0" color="180,120,120,120" thickness="1" dash="Dot" />
    		<header font_family="arial" font_size="1" font_bold="0" font_color="255,255,255,255" />
    		<!-- DPS display on the 'OTHERS' panel -->
    		<dps enabled="1" font_family="arial" font_size="20" font_bold="0" font_color="255,200,240,200" />
    		<!-- time until next level estimation on the 'OTHERS' panel -->
    		<next_level enabled="1" font_family="arial" font_size="7" font_bold="0" font_color="255,255,100,100" />
    		<!-- counter for gained experience -->
    		<experience enabled="1" font_family="arial" font_size="7" font_bold="0" font_color="255,255,100,100" />
    		<!-- counter for picked up gold -->
    		<gold enabled="1" font_family="arial" font_size="7" font_bold="0" font_color="255,80,255,80" />
    		<!-- counter for all kills -->
    		<monster_kill enabled="1" font_family="arial" font_size="7" font_bold="0" font_color="255,255,255,0" />
    		<!-- counter for elite kills -->
    		<elite_kill enabled="1" font_family="arial" font_size="7" font_bold="0" font_color="255,255,255,0" />
    		<!-- counter for all drops -->
    		<drop_all enabled="1" font_family="arial" font_size="7" font_bold="0" font_color="255,90,190,255" />
    		<!-- counter for drops defined in drop.xml -->
    		<drop_filtered enabled="1" font_family="arial" font_size="7" font_bold="0" font_color="255,90,190,255" />
    		<!-- counter for all rare drops -->
    		<drop_rare enabled="1" font_family="arial" font_size="7" font_bold="0" font_color="255,90,190,255" />
    		<!-- counter for all legendary drops -->
    		<drop_legendary enabled="1" font_family="arial" font_size="7" font_bold="0" font_color="255,90,190,255" />
    		<!-- counter for demonic essence drops -->
    		<drop_demonic enabled="1" font_family="arial" font_size="7" font_bold="0" font_color="255,90,190,255" />
    	</stat_tracker>
    If you want better map visibility, as far as detecting unexplored areas, try using the following in your config:
    Code:
    	
    <maps>
    		<!-- minimap options -->
    		<minimap>
    			<!-- show walkable areas nearby -->
    			<reveal enabled="1" color="60,50,75,50" />
    		</minimap>
    		<!-- map options -->
    		<map>
    			<!-- show walkable areas nearby -->
    			<reveal enabled="1" color="60,50,75,50" />
    		</map>
    </maps>
    Last edited by yemaa; 03-14-2013 at 11:39 AM.

    [MOD] TurboHUD &lt;-- The very first thread TurboHUD had ever
  2. #1097
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    using 500 to the blue color will instantly break your config.xml!

    Originally Posted by yemaa View Post
    If you want better map visibility, as far as detecting unexplored areas, try using the following in your config:
    Code:
    	
    <maps>
    		<!-- minimap options -->
    		<minimap>
    			<!-- show walkable areas nearby -->
    			<reveal enabled="1" color="60,50,75,500" />
    		</minimap>
    		<!-- map options -->
    		<map>
    			<!-- show walkable areas nearby -->
    			<reveal enabled="1" color="60,50,75,50" />
    		</map>
    </maps>
    Last edited by KillerJohn; 03-14-2013 at 03:46 AM.
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  3. #1098
    angra311's Avatar Corporal
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    Originally Posted by KillerJohn View Post
    1), 2) HUD don't know what is explored or unexplored. You can turn it off or make the color less visible.
    Here's the coloring I use for the minimap reveal which helps address this issue:

    <minimap>
    <!-- show walkable areas nearby -->
    <reveal enabled="1" color="25,180,180,250" />
    </minimap>

  4. #1099
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by angra311 View Post
    Here's the coloring I use for the minimap reveal which helps address this issue:
    Nice, this looks better than my defaults. I'll make this as new default value. Thanks!
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  5. #1100
    yemaa's Avatar Banned
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    Originally Posted by KillerJohn View Post
    using 500 to the blue color will instantly break your config.xml!
    Was supposed to say 50 like the one below it! It's been edited to reflect my actual config now.

    I'm going to have to disagree with the new defaults and mention the ones I posted have more stark contrast on my monitor, and encourage people to try them.
    Last edited by yemaa; 03-14-2013 at 11:43 AM.

  6. #1101
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by yemaa View Post
    Was supposed to say 50 like the one below it! It's been edited to reflect my actual config now.

    I'm going to have to disagree with the new defaults and mention the ones I posted have more stark contrast on my monitor, and encourage people to try them.
    I have calibrated IPS HP monitors, and your numbers look good.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  7. #1102
    Legendofbrett's Avatar Member
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    Originally Posted by angra311 View Post
    Here's the coloring I use for the minimap reveal which helps address this issue:
    Nice coloring! I prefer this one over the other one posted as well

  8. #1103
    efeyth's Avatar Corporal
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    hey kj how come the mod doesn't show numbers for the max dmg etc on the graphs anymore?

  9. #1104
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by efeyth View Post
    hey kj how come the mod doesn't show numbers for the max dmg etc on the graphs anymore?
    Those numbers are irrelevant with the new graph drawing algorithms and removed. This change is properly documented in the changelog.
    The "curr" value was always the SAME value as on your gain panel (now StatTracker) so the max value is the only thing 'missing', but it is irrelevant because the new graph's are reflecting momentary values.
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  10. #1105
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Let's find the new stuff!

    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  11. #1106
    Legendofbrett's Avatar Member
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    Originally Posted by KillerJohn View Post
    Let's find the new stuff!
    ooo Expanding the max buff limit. Very good idea indeed

  12. #1107
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Legendofbrett View Post
    ooo Expanding the max buff limit. Very good idea indeed
    Well, this is working in "lab enviroment" only. The first time HUD see a buff icon actually showing up then it captures the graphics of it and saves to a file. Next time HUD see that the correspondig buff is active, but it has no icon, it loads up the previously saved file and displays it with the usual counter.

    There are drawbacks:
    - you have to "teach" the buff icons for TurboHUD
    - if something is over the buff icon when HUD is "learning" it (capturing it) then the captured file will be unusable, you have to delete the file manually and re-teach it
    - most (short-living) buff icons will contain an orange vertical bar, like diamond skin on the example picture
    - I won't draw the original (and crap) black countdown effect over the expanding icons
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  13. #1108
    Arkahr's Avatar Active Member
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    Originally Posted by KillerJohn View Post
    Let's find the new stuff!
    That's nice

  14. #1109
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    REMINDER: YouTube video contest will expire on 2013. march 23.
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  15. #1110
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    wow the community seems non-existing here
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