is this the part where after hooking the players, the payed version is released?![]()
It is. If you don't like it, feel free to use LootAlert. Thanks!
edit: I really don't like that you are giving out a method against the NTP time-check.
People HAS to update HUD sometimes (usually once per month). Period.
I'll not support 5-10-20 out-of-date versions, because /sadly/ I have no customer service to do that... See?
Details please! I would like to have a working business model around TurboHUD! Ofc I need at least 100K USD income/month, because when Blizzard sue me (because I gain money from an illegal tool related to their product) then I'll need the funds to pay my lawyers ^^
Last edited by KillerJohn; 09-01-2013 at 12:09 PM.
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KillerJohn, is there any way that you could put the current version beside the "DOWNLOAD" link in the original post? Like, "Safe download link: DOWNLOAD Ver. 13.8.1.0" or something similar. It would be a fast way to check if we have the most current version. Thanks!
13.9.1.0 STABLE
- changed: timebomb will expire on 2013. october 1.
- added: server IP is added to run logs, pickup logs and drop logs
- added: automatic BattleTag detection (when logged in) - no more need to open social panel for BattleTag detection
- added: main_group attribute items to run logs (ex: "helm", "boots", "shoulders")
- added: quest information on CharacterBar
LOG RELATED CHANGES
- changed: run logs are moved to \runs\{btag}\{charname} - {charclass} ({charid})\ folder
- changed: pickup logs are moved from \logs\pickup_{btag}.txt to \runs\{btag}\{charname} - {charclass} ({charid})\all_pickup.tsv (it is a tab-separated file, you can open it with Excel)
- changed: run logs no longer contains any identification information about the character (name or id) or the account (btag)
- added: drop logs: new log file for all dropped items in \runs\{btag}\{charname} - {charclass} ({charid})\all_drop.tsv (it is a tab-separated file, you can open it with Excel)
NOTE: data is written after every run, not in real-time (so if you want to include item attributes there, you have to identify them in the same run you picked up them)
- changed: the format of the run logs is changed
- changed: the format of the pickup logs is changed
IMPORTANT (users have to migrate old drop.xml data into config.xml manually)
- removed: drop.xml is deprecated
- added <draw_params>.<drops> tag
- changed: drop rule definitions are moved frop drop.xml to the <drops> tag in config.xml (every drop rule has to be named like item_1, item_2, etc from now!)
- added: <extra> rule-sets in <drops> allows users to define different ping/label/arrow styles for different sets of rules
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Thanks KillerJohn, quick release as always!
Feel free not like anything you want.
Why not to read version just from client itself as Slimey365 told. For what to pack it with armadilo. You think that nobody can unpack it ?
It liittle bit look like that you just create religious sect around you.
I really respect your work but please if you set limits and make decissions be also respondable for people who use your product.
Last edited by PgSDI30DZiVu8P; 09-01-2013 at 12:27 PM.
thx KillerJohn
Just wanted to say Thank You very much for your hard work and continuing to provide us with such a great tool. I only wish you could sell it legally so you could make the money you deserve.
What version from the client? I want users to use the latest version of HUD...
This is not a product. Product generates income. I don't need income or anything. So I don't offer support or responsibility. It is in the first post of this thread since almost a year.
Have a nice day!
I was kidding about a business model... This is a free tool for everybody. I don't need any money for making a tool for a game... People can donate if they want, but I really don't count on that.
Last edited by KillerJohn; 09-01-2013 at 12:41 PM.
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Look. Normally program itself can go for example to github and check is appeared new version. If yes then just ask(or force) user to update it.
if you want to bind your program to version of D3 you can read version info directly from D3 process. Why not to do it this way ?
For what time bombs ?
I have a 1-month release timing, so I don't need any online version just. I just KNOW that on every month's first day there will be a new version.
And I don't want to bind HUD to D3 version.
Nothing changed in the latest HUD what could cause your problem.
You should check your color codes (A,R,G,B format!!!), or just try to delete your config.xml (make a backup first). Then HUD will create a new config.xml with default values.
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...