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Contributor
[ENG] Necro Pet & Bone Ringer Plugin
- circle for the skeleton & mage (original plugin zx-necromancerskeletonindicatorplugin.html ([v7.3] [ENGLISH] [ZX] NecromancerSkeletonIndicatorPlugin) )
- filled circle for skeleton when using active skill
- add star under target (elite only) of the active command skeleton
update v2
- add option to show skeleton of other players
- circle size according to bottom size
- target star will not effect on rare minions
- add line on mini-map for target elite
update v3
- add circle for golem
- add circle for revive
- fixed Kill Command bug (should be, I find sometime buff on, sometime not, please help to test as my build doesn't use this rune)
update v4
- add more option to show each kind of pet
- can see other players active skeleton
- add decorator for non elite target (optional, default enable)
- add buff time of bone ringer (local user only)
- 2 type of timer will be shown (time for target is within the thud detection range & the time when skill is used, optional)
- buff time for kill comment will not correct if the buff is not active successfully
ComSk.jpg
Copy to TurboHUD\plugins\DavPlayer
[C#] DAV_NecroPetPlugin - Pastebin.com
Last edited by s4000; 08-21-2019 at 08:51 PM.
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Post Thanks / Like - 6 Thanks
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Active Member
verry nice big thanks
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Member
very nice plugin ty for sharing.
do you know how to add a line to the guy the skeles are commanded to?
and
maybe like a star or some type of mark on the mini map to help keep track of him?
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Contributor
update v2
update v2
- add option to show skeleton of other players
- circle size according to bottom size
- target star will not effect on rare minions
- add line on mini-map for target elite
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Active Member
Originally Posted by
s4000
update v2
update v2
- add option to show skeleton of other players
- circle size according to bottom size
- target star will not effect on rare minions
- add line on mini-map for target elite
Hey s4, thx f plugin.Well, after this update, I cannot see rotating star on Boss/Elite Base anymore, I checked SkeletonTargetDecorator but they are the same, and I did not see line on minimap to targeted elites/bosses
Im still using the 1st version of plugin
>Screenshot_5.png
I enlarged size of star (Cause I have some groundlabels and circle is already poluted)
I have a question, is it possible to have star on boss only visible to others players ? (Non-Necro) Should be better to all team see star on Boss Base, so all members can check if boss is commanded by necro or not.
I am also trying to add
public bool ShowInTown { get; set; }
public override void Load(IController hud)
{
base.Load(hud);
ShowInTown = false;
But got no sucess, any help ?
Last edited by Saico; 06-25-2019 at 04:31 PM.
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Contributor
Originally Posted by
Saico
Hey s4, thx f plugin.Well, after this update, I cannot see rotating star on Boss/Elite Base anymore, I checked SkeletonTargetDecorator but they are the same, and I did not see line on minimap to targeted elites/bosses
Im still using the 1st version of plugin
............
But got no sucess, any help ?
I have test & re-upload the plugin, no error for myself
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Active Member
Originally Posted by
s4000
I have test & re-upload the plugin, no error for myself
Oh, guess I got wrong code or modified something, it is working fine now, thanks
Screenshot_4.png
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Member
Hello,
how about an indicator for the golem? would that be hard to add building on this plugin? would help alot for solo, thanks !
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Member
"add option to show skeleton of other players " - how do u enable this? it's enabled by default?
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Contributor
Originally Posted by
Pe1a0
"add option to show skeleton of other players " - how do u enable this? it's enabled by default?
yes, default enable
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Contributor
Originally Posted by
alex4tm
Hello,
how about an indicator for the golem? would that be hard to add building on this plugin? would help alot for solo, thanks !
I will try
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Active Member
Hey s4, I realized that the TargetDecorator (Star) on last rune of Command Skeletons is not working in your last update, I realized cause it was working fine when I was playing Thorns with your first release in boss and after update only this rune (Kill Command) does not draws the star shape when elite/boss are commanded, all others runes are working great. Could you help how to fix ? Thank you so much.
Rune 1-4 > Screenshot_7.png
Rune 5 (Kill Command) > Screenshot_6.png
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Contributor
update v3
- add circle for golem
- add circle for revive
- fixed Kill Command bug (should be, I find sometime buff on, sometime not, please help to test as my build doesn't use this rune)
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Active Member
Originally Posted by
s4000
update v3
- add circle for golem
- add circle for revive
- fixed Kill Command bug (should be, I find sometime buff on, sometime not, please help to test as my build doesn't use this rune)
Did some tests and found the problem, the command star still appears with 4 first runes, and works with Kill Command rune in thorns build because Thorns uses Curse ON Scythe, when I change build to Aura of Frailty or some another curse skill (Decrep or Leech), it appears f a sec and disappears, curses somehow bugs Kill Command rune, only works when curse is on Grim Scythe (Cursed Scythe) rune.
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Member
ty very much for the updates on this plugin.
is there a way to make that white line go above the elite dots on the mini map. many times i cant see the white line because so many minions and elites on the mini map.