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  1. #1
    mit's Avatar Active Member
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    Thoughts about 1.0.3?

    What are ya'lls thoughts about the recent patch? I was a little peeved about the IAS nerf, but for reasons other than the "nerf" so to speak.... I figured I'd just post my general thoughts about the patch.

    Yes I'm bored at work
    and no I am not seeking sympathy, empathy or apathy. Just bored and thought about it a little bit...

    *Disclaimer* While the below may seem to take a negative perspective with the patch, I actually still enjoy the game. I'm not disgruntled or a Blizzard hater either... I am curious, however, about the developers thought process and how some of these "fixes" take precedence over other things. I understand triaging certain things and fixing easy stuff just to clear it out. I honestly didn't even know that some of these things were "broken."

    This is from a game play stand point, not really the hack/exploit/profit perspective. I still enjoy playing, I don't just look at D3 as dollar signs.

    Of the trivial/unimportant/unexpected changes that made me go, "Huh?!" :


    • Weapon racks will no longer drop weapons 100% of the time.

    What the heck are they supposed to drop? Popsicle sticks? Seems pretty strange that a weapon rack would drop ANYTHING other than a weapon, no?


    • The Staff of Herding can no longer be salvaged or dropped.

    Why can't it be salvaged? I understand dropped, to an extent... But I don't remember adamantium (yes I know Adamantium is fictional...) as being one of the ingredients to make the damn staff to begin with...

    • Magic Find will no longer be considered when looting objects in the environment such as chests, barrels, vases, pots, and corpses.

    Why? Isn't the purpose of Magic Find items to increase the % chance a magic item drops? Soooo are drops now equal across the board for these items? Completely randomized? Anyone know? Bueller?

    • Repair costs have been increased for item levels between 53 and 63.

    Thanks Blizzard. I'm glad I finished Inferno on my wizard and spent 850,238,922,588 (for those that take things literally, I was being facetious) gold in repair costs. Now I can look forward to playing another class and spending what seems to be like 2-3 times that.

    • Unique monsters in Hell and Inferno difficulty are no longer guaranteed to drop two Magic items when slain.

    Sweet! Didn't know it was guaranteed to be honest. I spent most of my time avoiding them in Inferno. In regards to Hell.... uh.. well.. I don't remember.


    • Destructible objects no longer have a chance to drop items, and will only have a small chance to drop gold when destroyed.

    WHAT?! Sooo, yes - I understand D3 s a game, a fantasy game at that, so everything within (content etc) can not be fairly assessed for "realism." But uh.... oh whatever. Not even worth explaining. Just take out breakables then? Boxes, ash pots, tables, and whatever else I can blow up with lightning bolts. Shooting a damned guillotine should not yield gold though, in my opinion.

    • Jewelry Crafting

    YAY for nerfing the cost to create gems! Boo for only doing it for chipped gems to flawless squares. Still costs 16.5 million to make a radiant star.

    And I think this was the change every one that plays D3 was "concerned" about:


    • Increased Attack Speed nerf...

    Okay, so to be honest -- I really don't care that much about the nerf (yes I do have a 60 DH, and it impacted my DPS noticeably). But how about fixing all of the bugged IAS gear before you nerf the stuff that does work? Or implement both changes/fixes simultaneously? Just sayin.



    Anyway, I still enjoy the game -- and I'm sure things will "even out" eventually. I just don't get the rationale behind some of this crap.
    Last edited by mit; 06-20-2012 at 11:20 AM.
    Mortui vivos docent. When you have eliminated the impossible, whatever remains, however improbable, must be the truth.

    Skype: tim.isaacs88

    Thoughts about 1.0.3?
  2. #2
    andy..'s Avatar Member
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    This patch is the worst thing to ever happen to d3, i couldn't care less about fixing chests or farming exploits. This is my character ive been working on for weeks. I used to have 56k dmg as a wizard, now it's 36k. My andariels for example, used to give 15% ias, now it gives 5%. That's 1/3, what the ****? Also, I thought they were going to add the stat changes if equipped comparison to the auction house items? So after ****ing my char up the ass, now I can't even decide what items to buy without playing russian roulette or taking half an hour inputting it into an excel sheet, the hell man? It's like my char has went back in time and now I have to start all over, except nothing is on the gold auction house, everything of value is on the RMAH. So i'm gonna have to pay out of the ass in gold to get to where I was a week ago. And gold repairs are stupidly insane now from what I hear, being ranged doesn't matter since you lose durability from simply casting spells and of course you're going to die any way, especially with such weak damage. So basically, I don't feel like playing any more, rant over lol.

  3. #3
    shaliuno's Avatar Sergeant
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    Originally Posted by mit View Post
    What the heck are they supposed to drop? Popsicle sticks? Seems pretty strange that a weapon rack would drop ANYTHING other than a weapon, no?
    .
    Nah, it means that weapon rack will either drop a weapon or drop nothing.

  4. #4
    mit's Avatar Active Member
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    Originally Posted by shaliuno View Post
    Nah, it means that weapon rack will either drop a weapon or drop nothing.
    Thanks for clarifying -- that makes a little more sense now lol.
    Mortui vivos docent. When you have eliminated the impossible, whatever remains, however improbable, must be the truth.

    Skype: tim.isaacs88

  5. #5
    hackerlol's Avatar Admin(kind of) i miss Watcher
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    I am not a big fan of the repair costs. Rest I like. IAS effected me considerably but not too bothered about that...
    Just the repair costs make me dislike this particular patch.

  6. #6
    Olum's Avatar Sergeant
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    Originally Posted by mit View Post
    [*]The Staff of Herding can no longer be salvaged or dropped.
    Why can't it be salvaged? I understand dropped, to an extent... But I don't remember adamantium (yes I know Adamantium is fictional...) as being one of the ingredients to make the damn staff to begin with...
    They made the staff a legendary item so that people wouldn't accidentally sell/drop it. But they didn't want people crafting and salvaging it continuously for Fiery Brimstone, so they made it so that you can't salvage it at all.

    As for the other changes, they're basically trying to make items and gold harder to get, so that prices stay high a bit longer, so they make their 15%.

  7. #7
    mit's Avatar Active Member
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    Originally Posted by Olum View Post
    They made the staff a legendary item so that people wouldn't accidentally sell/drop it. But they didn't want people crafting and salvaging it continuously for Fiery Brimstone, so they made it so that you can't salvage it at all.

    As for the other changes, they're basically trying to make items and gold harder to get, so that prices stay high a bit longer, so they make their 15%.
    I didn't think salvaging returned ALL of the items used to craft though, no? I guess I don't see the big deal that if someone spends the 1-3 hours (or more) to farm the stuff to make the staff and they choose to salvage it for a chance to get a single Fiery Brimstone... its on them. lol
    Mortui vivos docent. When you have eliminated the impossible, whatever remains, however improbable, must be the truth.

    Skype: tim.isaacs88

  8. #8
    phansawat's Avatar Knight-Lieutenant
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    after i log on me DH and check me dps + attack speed i just want to quit the game ;/ ive spending alot of gold on me gear and now this .... and the repair bill is rediculous high dying 2 time and it cost me 11k

  9. #9
    mit's Avatar Active Member
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    Yeah I do think it is kind of B.S. that the people that spent a ridiculous amount of gold on high IAS gear, and in some instances real money on the gear, get screwed. I don't get how they (Blizzard) can nonchalantly justify devaluing items after people spent gold/real money on items. That goes with ALL items though, not just IAS. Their complete control over the consumers "demand" for certain items items is somewhat of an ethical dilemma (kind of feel like a hypocrite saying that considering I've been botting since '98 with various MMO's).

    One could argue that Blizzard *IS* scamming the world out of millions of dollars when they endorse the real money sale of their "intellectual property" and then drastically CHANGE the item. The consumer isn't getting what they originally paid for.

    Every item we purchase for gold or real money has the risk of being "devalued" in upcoming patches... I'm sure there will be some boisterous gaming lawyer that'll try to sue them eventually for this... should be interesting to see if and when that happens.
    Mortui vivos docent. When you have eliminated the impossible, whatever remains, however improbable, must be the truth.

    Skype: tim.isaacs88

  10. #10
    Dozza's Avatar Sergeant
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    D3 got ruined.

  11. #11
    Snyth's Avatar Master Sergeant
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    This patch is awful might as well named it "F*** all Demon Hunters." Attack Speed nerf along with Nether Tentacles(Elemental Arrow) makes the game almost impossible for DH in acts 3&4(Inferno). GG Blizz GG!

  12. #12
    bblackk102's Avatar Member
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    Originally Posted by andy.. View Post
    This patch is the worst thing to ever happen to d3, i couldn't care less about fixing chests or farming exploits. This is my character ive been working on for weeks. I used to have 56k dmg as a wizard, now it's 36k. My andariels for example, used to give 15% ias, now it gives 5%. That's 1/3, what the ****? Also, I thought they were going to add the stat changes if equipped comparison to the auction house items? So after ****ing my char up the ass, now I can't even decide what items to buy without playing russian roulette or taking half an hour inputting it into an excel sheet, the hell man? It's like my char has went back in time and now I have to start all over, except nothing is on the gold auction house, everything of value is on the RMAH. So i'm gonna have to pay out of the ass in gold to get to where I was a week ago. And gold repairs are stupidly insane now from what I hear, being ranged doesn't matter since you lose durability from simply casting spells and of course you're going to die any way, especially with such weak damage. So basically, I don't feel like playing any more, rant over lol.
    No Andariels had 15%, it's either 12 or 13. You would get 6% if it was 13 before, and 5% if it was 12%, yea still more than 50%.

  13. #13
    Lass3-'s Avatar Knight-Captain
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    This game is simply = Pay 4 beta.

  14. #14
    Depthcore's Avatar Active Member
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    Originally Posted by Snyth View Post
    This patch is awful might as well named it "F*** all Demon Hunters." Attack Speed nerf along with Nether Tentacles(Elemental Arrow) makes the game almost impossible for DH in acts 3&4(Inferno). GG Blizz GG!
    Well said sir, I feel the exact same way

  15. #15
    Remus3's Avatar Hobby 3D Character Artist Ex-Super Mod CoreCoins Purchaser
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    good.. now y'all can join the boat the barbs have been in.

    the gold increase for repairs.. sure i dont like my gold going away as such but ya know something? stop dying.

    everything else? don't really care. Magicfind "nerf" .. pff.. a decent game design= supposed to be balanced and kill things not loot vases or chests over and over like a sissy while pissing yer pants over a single white mob.

    act 3 barbarian in ~ 10 million of gear. what did the DH spend pre-nerf? less very easily. (unless you were an idiot)
    Last edited by Remus3; 06-21-2012 at 02:05 AM.


    Think before you post. You can only get smarter by playing a smarter opponent.

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