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  1. #1396
    betruken's Avatar Private
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    Originally Posted by Simca View Post
    what's new in this realese?:confused:
    Super fast speed....

    Mooege- The Diablo 3 Emulator - Updated Master Compiles
  2. #1397
    tankpier's Avatar Private
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    Originally Posted by betruken View Post
    Super fast speed....
    plus saving items on your charecter. i have seen it save my weapon after logging in. But the first quest is bugged at the beginning.

    Last edited by tankpier; 02-10-2012 at 08:16 PM.

  3. #1398
    ukilalajapan's Avatar Private
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    Just want to ask how can you purchase/get, get free Beta key from Blizzard???

  4. #1399
    wetwlly's Avatar Active Member
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    edit: just kidding, updated the version to normal speeds...
    Last edited by wetwlly; 02-11-2012 at 12:10 AM.

  5. #1400
    Austin537's Avatar Master Sergeant
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    all you can do is get on ur battle net account and do the beta profile setup and give them ur specs and hope you get it

  6. #1401
    stormy911's Avatar Private
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    Hi guys, im new here, have been following the guide step by step but i cant get my beta to work



    when I clicked on the shortcut to diablo 3,nothing happen and I need to terminate the process as it just hang
    seems like i cant link the game to the server, anyone can help me with this?
    Last edited by stormy911; 02-11-2012 at 06:31 AM. Reason: fixing image

  7. #1402
    tankpier's Avatar Private
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    Originally Posted by stormy911 View Post
    Hi guys, im new here, have been following the guide step by step but i cant get my beta to work



    when I clicked on the shortcut to diablo 3,nothing happen and I need to terminate the process as it just hang
    seems like i cant link the game to the server, anyone can help me with this?
    Create a shortcut for Diablo III by locating Diablo III.exe in your D3 installation directory (usually C:\Program Files\Diablo III), right clicking, and pressing Create Shortcut. Right click the new shortcut and open the properties. You will see the target as: <install path>\Diablo III.exe. All that needs to be added is -launch -auroraaddress localhost:1345.

  8. #1403
    stormy911's Avatar Private
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    Originally Posted by tankpier View Post
    Create a shortcut for Diablo III by locating Diablo III.exe in your D3 installation directory (usually C:\Program Files\Diablo III), right clicking, and pressing Create Shortcut. Right click the new shortcut and open the properties. You will see the target as: <install path>\Diablo III.exe. All that needs to be added is -launch -auroraaddress localhost:1345.
    yes, i did that but still it just hang and stop responding. does it has something to do with localhost or my port not opening?

  9. #1404
    tankpier's Avatar Private
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    what is your computers specs?

  10. #1405
    tankpier's Avatar Private
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    1 quest still bugged. speed back to normal. Dropping items causes it to crash

  11. #1406
    silencer43's Avatar Private
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    Hello, I would like to ask for help. The program exits with this error message:[11.02.2012 14:36:33.890] [Fatal] [Program]: Mooege terminating because of unhandled exception. - [Exception] System.NullReferenceException: The object reference is not set for any copy of object. What canI do to avoid this? Thanks for any help.

  12. #1407
    Austin537's Avatar Master Sergeant
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    Is there more to that code silencer? Like a long list of code in red?

  13. #1408
    stormy911's Avatar Private
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    Originally Posted by tankpier View Post
    what is your computers specs?
    win 7 64 bit, i5, gt555m

    i can run this game without mooege to the login page for the beta, just that when i open mooege and tried to run the game it become stuck

  14. #1409
    Vengeance66's Avatar Private
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    I played it with Mooege and the first quest is not bugged. There are risen in the woods that you can attack them. The third quest is bugged - the one with the wretched queen.

    But, I got other problem - the game quits in the inventory if you see an item... mainly the potions and the scrolls but sometimes the armor...

  15. #1410
    silencer43's Avatar Private
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    I found this in the error log:[11.02.2012 14:36:33.890] [Fatal] [Program]: Mooege terminating because of unhandled exception. - [Exception] System.NullReferenceException: Az objektumhivatkozás nincs beállĂ*tva semmilyen objektumpĂ©ldányra.
    a következő helyen: bnet.protocol.channel.ChannelSubscriber.Stub.NotifyUpdateChannelState(IRpcContro ller controller, UpdateChannelStateNotification request, Action`1 done)
    a következő helyen: Mooege.Core.MooNet.Objects.RPCObject.<>c__DisplayClass4.<UpdateSubscribers>b__0( )
    a következő helyen: Mooege.Net.MooNet.MooNetClient.MakeTargetedRPC(RPCObject targetObject, Action rpc)
    a következő helyen: Mooege.Core.MooNet.Objects.RPCObject.UpdateSubscribers(List`1 subscribers, List`1 operations)
    a következő helyen: Mooege.Core.MooNet.Objects.RPCObject.NotifyUpdate()
    a következő helyen: Mooege.Core.GS.Games.GameManager.RemovePlayerFromGame(GameClient gameClient)
    a következő helyen: Mooege.Net.GS.ClientManager.OnDisconnect(Object sender, ConnectionEventArgs e)
    a következő helyen: Mooege.Net.Server.OnClientDisconnect(ConnectionEventArgs e)
    a következő helyen: Mooege.Net.Server.RemoveConnection(Connection connection, Boolean raiseEvent)
    a következő helyen: Mooege.Net.Server.ReceiveCallback(IAsyncResult result)
    a következő helyen: System.Net.LazyAsyncResult.Complete(IntPtr userToken)
    a következő helyen: System.Net.ContextAwareResult.CompleteCallback(Object state)
    a következő helyen: System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
    a következő helyen: System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    a következő helyen: System.Net.ContextAwareResult.Complete(IntPtr userToken)
    a következő helyen: System.Net.LazyAsyncResult.ProtectedInvokeCallback(Object result, IntPtr userToken)
    a következő helyen: System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
    a következő helyen: System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)

    Sorry for not translating all the hungarian words. I hope you understand it anyway. Thanks for the help and the great work on this server.

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