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  1. #106
    dude846's Avatar Private
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    Ever since I've been using MooExt, the versions between the compile thread and what gets downloaded have been different.

    Mooege- The Diablo 3 Emulator - Updated Master Compiles
  2. #107
    eluzai777's Avatar Member
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    Originally Posted by dude846 View Post
    Ever since I've been using MooExt, the versions between the compile thread and what gets downloaded have been different.
    MOOEXT downloads the latest master source which changes hourly alot of times. Sometimes the updates add content and sometimes it removes content for testing and improvement. Other times the updates are internal and users wont notice any changes.

    Obviously there is no way i can apply new updates 24/7 to keep up with MooExt so mine will differ from MooExt.
    Also I sometimes will not update master if the update is not worthwhile (imo).
    And i may add custom merges from other branches that are using the updated master source to add content.
    Last edited by eluzai777; 10-14-2011 at 01:36 AM.

  3. #108
    wetwlly's Avatar Active Member
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    Originally Posted by eluzai777 View Post
    MOOEXT downloads the latest master source which changes hourly alot of times. Sometimes the updates add content and sometimes it removes content for testing and improvement. Other times the updates are internal and users wont notice any changes.

    Obviously there is no way i can apply new updates 24/7 to keep up with MooExt so mine will differ from MooExt.
    Also I sometimes will not update master if the update is not worthwhile (imo).
    And i may add custom merges from other branches that are using the updated master source to add content.
    He's actually talking about Mooext downloading different versions than GitHub I believe.
    Ever since Github went through it new redesign of their site. Sometimes github will update the network graph/update the tar.gz file but wont update the zip file right away either taking its time or waiting for the next patch that goes through.

    So if you're downloading from Github just download the tar.gz files and you should be fine. Mooext downloads the zip file so it might get stuck downloading the previous soruce :|

  4. #109
    macman90's Avatar Private
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    That's why I wait for an update to the main post, see the changes and download it.
    I also keep a copy of the old compiles, in other words - all is working for me... just not in one version =P
    Love Mooege =))

  5. #110
    alex95.sv's Avatar Member
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    Thanks for that!!! Going to download now!

  6. #111
    KlingonWarrior's Avatar Private
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    Awesome job with the updates, guys. Mooege is the only thing keeping me excited about D3. Now if only the Blizz devs were so forthcoming...

  7. #112
    BossCatKenji's Avatar Corporal
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  8. #113
    john007's Avatar Corporal
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    cool news.. can picks up golds now and gain more.. monsters not attack players.
    Last edited by john007; 10-14-2011 at 01:22 PM.

  9. #114
    D3luxe's Avatar Sergeant
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    Originally Posted by john007 View Post
    cool news.. can picks up golds now and gain more.. monsters not attack players.
    Yep, item and gold drops have been fixed. The monster code hasn't been merged with the main Mooege repository yet, which is why monsters aren't attacking the player in the current version. I imagine that'll be merged in soon.

  10. #115
    wetwlly's Avatar Active Member
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    Originally Posted by D3luxe View Post
    Yep, item and gold drops have been fixed. The monster code hasn't been merged with the main Mooege repository yet, which is why monsters aren't attacking the player in the current version. I imagine that'll be merged in soon.
    "soon".. maybe, I don't think it's gone through the dev testing as much as plash and raist would like. I feel itll be a good guess that this weekend will be a "black friday swarm." As long as raist and plash are there to push everything through


    edit: lemme eat my own words. Just tested darklotus' new build, omg so awesome, loads mobs from mpq. insane!
    Last edited by wetwlly; 10-14-2011 at 09:09 PM.

  11. #116
    D3luxe's Avatar Sergeant
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    Originally Posted by wetwlly View Post
    "soon".. maybe, I don't think it's gone through the dev testing as much as plash and raist would like. I feel itll be a good guess that this weekend will be a "black friday swarm." As long as raist and plash are there to push everything through


    edit: lemme eat my own words. Just tested darklotus' new build, omg so awesome, loads mobs from mpq. insane!
    Just tested Darklotus' build as well, awesome. Tested Alexxela's build too, Frenzy is working nicely

  12. #117
    atsok's Avatar Private
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    where to download those darklotus and alexxela builds ?

  13. #118
    CoRpS's Avatar Private
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    Originally Posted by atsok View Post
    where to download those darklotus and alexxela builds ?
    1) DarkLotus => https://github.com/DarkLotus/mooege/downloads
    2) AlexxelA => https://github.com/AlexxelA/mooege/downloads

  14. #119
    solacespecs's Avatar Corporal
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    Originally Posted by CoRpS View Post
    Stupid question but... How do I run these particular builds? I have been using Raistlin's build previously and honestly just used MooExt to autocompile and run for me. Sorry I'm a bit inexperienced with what I am doing. I've already added the Beta shortcut and etc., I just don't know how to go from unzipping the build to clicking on the right thing to make it load.

    Thanks.

    Edit: Nevermind. Got it.

    https://github.com/mooege/mooege/wiki/Compiling
    Last edited by solacespecs; 10-15-2011 at 07:40 PM.

  15. #120
    Psychic1's Avatar Member
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    I cant get darklotus version to work, when i try to compile it says some CoreData.mpg is missing, and the alexxa version is just the starting ground with no possibility to spawn any mobs at all, what am i doin wrong?

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