How can i get the character attributes like life and mana? menu

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  1. #1
    burningman222's Avatar Member
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    How can i get the character attributes like life and mana?

    I'm very new to this and I’m trying to make a simple bot. However I’m having problem finding the static address for character attributes. I found out life was stored in a float variable and I also found the first offset using cheat engine. The problem I’m having is that after I found the first offset the address I get is just pointing back to the original address (the first address I found). Is the static address for character attributes hidden somehow? If so could someone point me in the right direction?

    I tried searching for solutions to this but could not find any similar threads (sorry if I missed them) :<

    How can i get the character attributes like life and mana?
  2. #2
    jc28735250's Avatar Private
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    You need to find the ACD to the actor for the player.
    This can be done by iterating through the actor list (typically the player is the first entry), from there you can look up its ACD and use attributes to find what you want.
    To get you started go take a look at the LootAlert project (by Evozer), specifically GetACDActors() from DiabloIII.cs (which will give you a list of actors along with ACD information), and GetAttribute() in ACDActor.cs (which will give you the address of the attribute for a given actor)

  3. #3
    loeal's Avatar Corporal
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    Similarly we can retrieve info through RActor, it's faster, and we can retrieve more information on the dynamics of the object.

    For the ACD is useful for more advanced information (so much heavier in use)

    Not knowing what language do you seen here a synthetic version (the brackets are read into memory):

    starting from ObjMananger :
    header: [0x794 + 0x134 + Objmanager]
    Number of items: [header + 0x108]
    First element: [header + 0x148]
    size of the structure: 0x428

    For the structure of RActor there were several info on the forum I'll let you look

    knowing that for the non-NLS correspondence is:
    HealthBall_liquid
    FuryBall_liquid
    DH_hatred
    DH_discipline
    ManaBall_liquid
    Monk_spirit
    Instability_liquid (sorcerer)

    once we found their address add 0x408 ( for 1.0.4) eg [HealthBall_liquid + 0x408]
    Last edited by loeal; 10-19-2012 at 05:18 AM.

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