I added a gui portion for anal loot if you want to use it
Code:
Global $txtRareStashilvl, $txtRareSalvageilvl, $txtRareVendorilvl, $txtMagicStashilvl, $txtMagicSalvageilvl, $txtMagicVendorilvl
in the readini add
Code:
$RareStashilvl=IniRead($settingsINI, "Anal Loot", "Stash Rare", $RareStashiLvl)
$RareSalvageilvl=IniRead($settingsINI, "Anal Loot", "Salvage Rare", $RareSalvageilvl)
$RareVendoriLvl=IniRead($settingsINI, "Anal Loot", "Vendor Rare", $RareVendoriLvl)
$MagicStashilvl=IniRead($settingsINI, "Anal Loot", "Stash Magic", $MagicStashilvl)
$MagicSalvageilvl=IniRead($settingsINI, "Anal Loot", "Salvage Magic", $MagicSalvageilvl)
$MagicVendorilvl=IniRead($settingsINI, "Anal Loot", "Vendor Magic", $MagicVendorilvl)
in the func guiupdate() add
Code:
;anal loot
GUIUpdate($txtRareStashiLvl,$RareStashiLvl)
GUIUpdate($txtRareSalvageiLvl,$RareSalvageiLvl)
GUIUpdate($txtRareVendoriLvl,$RareVendoriLvl)
GUIUpdate($txtMagicStashiLvl,$MagicStashiLvl)
GUIUpdate($txtMagicSalvageiLvl,$MagicSalvageiLvl)
GUIUpdate($txtMagicVendoriLvl,$MagicVendoriLvl)
in the func saveini()
Code:
IniWrite($settingsINI, "Anal Loot", "Stash Rare", GUICtrlRead($txtRareStashilvl))
IniWrite($settingsINI, "Anal Loot", "Salvage Rare", GUICtrlRead($txtRareSalvageilvl))
IniWrite($settingsINI, "Anal Loot", "Vendor Rare", GUICtrlRead($txtRareVendoriLvl))
IniWrite($settingsINI, "Anal Loot", "Stash Magic", GUICtrlRead($txtMagicStashilvl))
IniWrite($settingsINI, "Anal Loot", "Salvage Magic", GUICtrlRead($txtMagicSalvageilvl))
IniWrite($settingsINI, "Anal Loot", "Vendor Magic", GUICtrlRead($txtMagicVendorilvl))
right above
Code:
GUISetState()
getCustomKeys()
UpdateGUI()
EndFunc ;===SettingsGUI
add
Code:
GUICtrlCreateGroup("", -99, -99, 1, 1)
$tsAnalLoot = GUICtrlCreateTabItem("Anal Loot")
$grpRares = GUICtrlCreateGroup("", 8, 34, 201, 155)
GUICtrlSetFont(-1, 8, 400, 0, "Arial")
$lblrarestashilvl = GUICtrlCreateLabel("Stash Rare iLvl:", 24, 50, 83, 15)
$txtRareStashiLvl = GUICtrlCreateInput($RareStashiLvl, 128, 50, 49, 15)
GUICtrlSetLimit(-1, 2)
$lblSalvageRareiLvl = GUICtrlCreateLabel("Salvage Rare iLvl:", 24, 74, 94, 15)
$txtRareSalvageiLvl = GUICtrlCreateInput($RareSalvageiLvl, 128, 74, 49, 15)
GUICtrlSetLimit(-1, 2)
$lblRareVendoriLvl = GUICtrlCreateLabel("Vendor Rare iLvl:", 24, 99, 91, 15)
$txtRareVendoriLvl = GUICtrlCreateInput($RareVendoriLvl, 128, 99, 49, 15)
GUICtrlSetLimit(-1, 2)
$lblMagicStashiLvl = GUICtrlCreateLabel("Stash Magic iLvl:", 24, 123, 88, 15)
$txtMagicStashiLvl = GUICtrlCreateInput($MagicStashiLvl, 128, 123, 49, 15)
GUICtrlSetLimit(-1, 2)
$lblMagicSalvageiLvl = GUICtrlCreateLabel("Salvage Magic iLvl:", 24, 147, 99, 15)
$txtMagicSalvageiLvl = GUICtrlCreateInput($MagicSalvageiLvl, 128, 147, 49, 15)
GUICtrlSetLimit(-1, 2)
$lblMagicVendoriLvl = GUICtrlCreateLabel("Vendor Magic iLvl:", 24, 171, 96, 15)
$txtMagicVendoriLvl = GUICtrlCreateInput($MagicVendoriLvl, 128, 171, 49, 15)
GUICtrlSetLimit(-1, 2)