[ALPHA][Goldfarming] Dank Celler AutoIt Demonhunter [800x600] menu

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  1. #241
    Thaelion's Avatar Member
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    Originally Posted by duder View Post
    hmm i woulda thought it would run a bit faster, since it uses vault, atleast the outdoor movement?
    mine does ~16sec closed ~26sec open using that shim script with some modifications
    (dont take this the wrong way now, just wondering as id be interested in testing some vault script)
    If i take the timings down to next to nothing and have a perfectly smooth run, i think i could get the closed time down to about 3-4 seconds(Dont ask how, you dont want to know)
    As for the open cellar, my dps is shite, so it takes longer to kill the mobs.
    but i would imagine with super good dps, you could get that to be about, 10-15 seconds, again with instant logout
    BUT I am not willing to add the instant logout stuff to this script at this time, its like asking to get banned.

    [ALPHA][Goldfarming] Dank Celler AutoIt Demonhunter [800x600]
  2. #242
    kamikizzy's Avatar Private
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    Hey Thaelion. I havent downloaded your script yet but i intend to.

    I just wanted to say your doing a great job man. keep it up

    Thank you very much for your hard work

    +1
    Last edited by kamikizzy; 07-11-2012 at 06:34 AM.

  3. #243
    RogerHestlund's Avatar Member
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    Originally Posted by Thaelion View Post
    * Why is this script better then the other Demon Hunter scripts for Sarkoth?
    - Its diff cause it has a 100% detection chance for the cellar, regardless of your gfx settings.
    - It works on my slow arsed laptop with a crappy gfx card.

    * Is an GPH function working?
    - GPH should be functioning, could have a bug, its not been top of my list of things to do lately.
    Thank you very much for fast answer.
    I intend to try this script out, however, just to check which script is the best for me I would like a GPH function to work so I can easily check where I earn the most :')

    Sincerely

  4. #244
    Dudemaster1's Avatar Private
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    Thaelion, could you help me with my problem? I get an error message saying;

    Error Line 711.....
    $xd = $_X-$Currentloc[0]
    $xd = ^ ERROR
    Error: Variable used without being declared

    What to do?

  5. #245
    Thaelion's Avatar Member
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    Originally Posted by Dudemaster1 View Post
    Thaelion, could you help me with my problem? I get an error message saying;

    Error Line 711.....
    $xd = $_X-$Currentloc[0]
    $xd = ^ ERROR
    Error: Variable used without being declared

    What to do?
    What was the script trying to do right before this error ?

  6. #246
    Shalth's Avatar Corporal
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    +1 Same thing is happening to me sometimes, stuck near by the table and keep attacking the wall

    Originally Posted by JebaczKoz View Post
    DH clogs on the table every time.

    https://vimeo.com/45560768
    Thaelion Bugs 1.9.5.mov - Minus


    Thaelion, write how do I turn off going out to the town in the script.
    I can not leave the game alone for about 1-2 minutes as the script crashing (bug 3, previous Video)

  7. #247
    Thaelion's Avatar Member
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    Originally Posted by Shalth View Post
    +1 Same thing is happening to me sometimes, stuck near by the table and keep attacking the wall
    I think i will add a config option for the sleep time when entering the cellar, this seems to be a issue for a few people, I will upload a new version this afternoon.

  8. #248
    Shalth's Avatar Corporal
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    Originally Posted by Thaelion View Post
    I think i will add a config option for the sleep time when entering the cellar, this seems to be a issue for a few people, I will upload a new version this afternoon.
    Thanks a lot fo the quick replay, I appreciate your work.

    There is one more thing is happening, and i don't know if it's normal.. When going to salvage items, it seems first its trying to sell the items and then it salvage them, and go to stash... (trying to sell at the salvage NPC seems it takes a lot of time to move to the next step which is salvage)..


    Many thanks from Kuwait!

  9. #249
    Thaelion's Avatar Member
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    Originally Posted by Shalth View Post
    Thanks a lot fo the quick replay, I appreciate your work.

    There is one more thing is happening, and i don't know if it's normal.. When going to salvage items, it seems first its trying to sell the items and then it salvage them, and go to stash... (trying to sell at the salvage NPC seems it takes a lot of time to move to the next step which is salvage)..


    Many thanks from Kuwait!
    I am mouseing over the items to make sure, they are not 'new' anymore, it kinda fails when they are, untill, i can find a memory reading way to do this without injecting.

  10. #250
    Dudemaster1's Avatar Private
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    It is in the cave, has killed all mobs. The cursor is moving up and down around the top left of the screen.

  11. #251
    RogerHestlund's Avatar Member
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    Anyone who uses this script, can you confirm that the GPH function is working?

  12. #252
    Thaelion's Avatar Member
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    Originally Posted by Dudemaster1 View Post
    It is in the cave, has killed all mobs. The cursor is moving up and down around the top left of the screen.
    I will need to update that part, it thinks its in town, if it does that.

  13. #253
    lolotracke71's Avatar Private
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    I have this problem every time the bot starts the run:
    bug
    So, i think the bot does 2 times escape ...

  14. #254
    Dudemaster1's Avatar Private
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    Ok. I tried removing the part around lines 711-718 or so. By doing this i dont get an error message, which is good. Problem is, instead of the error message the character does nothing and doesnt leave game.

  15. #255
    Thaelion's Avatar Member
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    Originally Posted by Dudemaster1 View Post
    Ok. I tried removing the part around lines 711-718 or so. By doing this i dont get an error message, which is good. Problem is, instead of the error message the character does nothing and doesnt leave game.
    Removing that will cause you to not move, or anything, the error is not there, its just where you see the effects of the error.

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