[Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt] menu

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  1. #1441
    xZajix's Avatar Member
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    Pray for god that Sarkoth will not be nerfed. I'm in EU Serv so i wait on US to decide if i will suicide myself.

    [Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt]
  2. #1442
    dhc1978's Avatar Member
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    not patched

  3. #1443
    westman4949's Avatar Private
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    Everything seems good to go, completed 5 runs without issue's happy Hunting!

  4. #1444
    the8marvel's Avatar Corporal
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    Originally Posted by mantisviii View Post
    I'm having the same problem. The cursor doesn't hover over the cellar at an accurate position. It assumes dank is closed every run!

    Any fix would be much appreciated :\
    You must use the required or advised build and then configure your keys on diablo like:
    [Gold/Item Farming] Shimizoki's Sarkoth DH Script [AutoIt]-5-jpg

    This is to automaticlly use smoke screen with the right hotkeys.

    Well and finally in your .ini file of Your Path folder you have to configure the movement speed to yours.
    Last edited by the8marvel; 06-26-2012 at 09:50 AM.

  5. #1445
    FFSmasher's Avatar Corporal
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    Suggestion

    Would it be possible to stash ilvl 62\63 magic items? Some of those high level blues are really nice.

  6. #1446
    Zigian's Avatar Member
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    Yup, I believe the spot is still viable. I ran 10 runs, 5 of them had cellar, so spawn rate seems fine. As for gold, I was still getting 1900's and 2000's occasionally, as before. So, if it's nerfed, it's not nerfed by much. As for drops, only time will tell. Happy days. Here's to another week of Sarkoth!!!

  7. #1447
    EDLJ's Avatar Private
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    I'm having a problem with both this script and notares'. Whenever its time for my character to stash and vendor. as soon as it open the stash, it hits a checkpoint. so when it leaves the game and resumes, it starts in town and the script freezes.

  8. #1448
    runtalan's Avatar Corporal
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    Originally Posted by westman4949 View Post
    Everything seems good to go, completed 5 runs without issue's happy Hunting!
    Same here. Sarkoth was NOT nerfed. I'm still getting same amount of gold/spawn rate. Yay! NA here

  9. #1449
    FFSmasher's Avatar Corporal
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    One other thing I noticed

    Sometimes sarkoth will run at my character and he will get killed towards the doorway as opposed to the entrance to the cellar, when this happens sometimes the items will be out of range.

    Would it be possible to have the character move to the middle of the cellar so the entire cellar is in view prior to searching for items? His current location on the right side of the cellar cuts off the bottom left part of the cellar near the doorway, so if sarkoth dies there, the items will not be picked up.

    This only happens sometimes, but he did happen to drop a legendary the time I noticed it and I was quick to stop the script and grab the items myself (albeit a crappy legendary)

  10. #1450
    LokiMadness's Avatar Corporal
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    Hmmm....

    It seems like me like so many others. That the "bot" isnt running far enough to be abel to detect the cellar.
    Personally Im running 1600x900 (max im allowed atm) and this is the reason why I think its fails before even coming to the cellar location.

    I tried chaning running speed to negative to adept to my screen res being smaller then the optomized setup. But that dint work either.

    Some of the clicks "waypoints" could be changed so he moves further.

    Are there some 1600x900 out there who got everything working and can give me some pointers ?
    Ofc Im not gonna lay down and wait for an answer, Im gonna poke around and see what I can do to fix itmyself meanwhile.

  11. #1451
    the8marvel's Avatar Corporal
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    Originally Posted by FFSmasher View Post
    One other thing I noticed

    Sometimes sarkoth will run at my character and he will get killed towards the doorway as opposed to the entrance to the cellar, when this happens sometimes the items will be out of range.

    Would it be possible to have the character move to the middle of the cellar so the entire cellar is in view prior to searching for items? His current location on the right side of the cellar cuts off the bottom left part of the cellar near the doorway, so if sarkoth dies there, the items will not be picked up.

    This only happens sometimes, but he did happen to drop a legendary the time I noticed it and I was quick to stop the script and grab the items myself (albeit a crappy legendary)
    I'd fixed it buying a better weapon that kill the mob faster, so it don't get closer.

  12. #1452
    FFSmasher's Avatar Corporal
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    Yea, I'd like to, i'm currently sporting a 1049 dmg bow with like 290 GF

    I didn't mod the script at all, sarkoth typically dies from the ball lightning alone, only sometimes he survives and the hungering arrow takes him out.

  13. #1453
    Zizuirl's Avatar Private
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    Originally Posted by FFSmasher View Post
    Yea, I'd like to, i'm currently sporting a 1049 dmg bow with like 290 GF

    I didn't mod the script at all, sarkoth typically dies from the ball lightning alone, only sometimes he survives and the hungering arrow takes him out.
    my friend had this problem, solved by getting around 25k damage with ss and he dies in range everytime.

  14. #1454
    Moonwalkr's Avatar Sergeant
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    Originally Posted by LokiMadness View Post
    Hmmm....

    It seems like me like so many others. That the "bot" isnt running far enough to be abel to detect the cellar.
    Personally Im running 1600x900 (max im allowed atm) and this is the reason why I think its fails before even coming to the cellar location.

    I tried chaning running speed to negative to adept to my screen res being smaller then the optomized setup. But that dint work either.

    Some of the clicks "waypoints" could be changed so he moves further.

    Are there some 1600x900 out there who got everything working and can give me some pointers ?
    Ofc Im not gonna lay down and wait for an answer, Im gonna poke around and see what I can do to fix itmyself meanwhile.
    My native resolution is 1600x900 and I have no issues running this. Occasionally if I have a collision problem it will slow down my bot enough to throw it off, but that's like 1 in 100 runs or so. Make sure your skills are set up just like the recommended spec and get some movement boots to test out.

  15. #1455
    Zigian's Avatar Member
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    Originally Posted by LokiMadness View Post
    Hmmm....

    It seems like me like so many others. That the "bot" isnt running far enough to be abel to detect the cellar.
    Personally Im running 1600x900 (max im allowed atm) and this is the reason why I think its fails before even coming to the cellar location.

    I tried chaning running speed to negative to adept to my screen res being smaller then the optomized setup. But that dint work either.

    Some of the clicks "waypoints" could be changed so he moves further.

    Are there some 1600x900 out there who got everything working and can give me some pointers ?
    Ofc Im not gonna lay down and wait for an answer, Im gonna poke around and see what I can do to fix itmyself meanwhile.

    Yes make sure you set your movement speed correctly in the .ini. Also make sure your skill keybinds are set correctly in the .ini and that you are using the right build. If your character isn't going far enough to get to the cellar, these two things are likely the culprit. If you don't have tactical advantage then it won't speed you up when it casts smoke screen. If your toon doesn't cast smokescreen shortly after beginning movement, then your keybinds aren't correct. As for resolution being the problem, I believe the script was written on 1600x900 resolution, so it probably has the most runs at that res to verify everything works right.

    The only time I notice mine not always clicking the cellar is I think due to frame rate. It doesn't always happen, but on my laptop, I've seen it not detect because it barely gets the pointer to hover over it before it moves on. So, if you have low FPS, then that might be the issue. To remedy that, try running at 1280x720(changing the icons of course). Most monitors that support 1600x900 should be able to scale down to 1280x720. If the bot crashes at 1280x720, then comment out the GPH function in the script starting on line 502.

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