[Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080] menu

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  1. #1276
    darkpedro's Avatar Sergeant
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    Has anyone found a way to fix this issue?

    Alright... changed my skills to what is required... still nothing

    it joins the game, opens inventory, teleports once, casts all spells, TPs and leaves game... i've tried increasing the loadtimer but still nothing

    Script and version: main script and the 21s script included in the latest auto-install
    Help or request: help
    Desktop resolution:1920x1080
    Diablo 3 window type: windowed fullscreen
    Operating system (32-bit or 64-bit): 64
    Manual or auto install:auto
    Move bound to mouse3:yes
    Where are you starting the: checkpoint west of old ruins WP
    Game language: english

    [Goldfarming] Dank Celler Gold and Loot [AutoIT Script] [WIZARD] [1920x1080]
  2. #1277
    topven1's Avatar Corporal
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    Originally Posted by MrCamping View Post
    I used them all, now i'm on the 19s (run in 21s for me)

    Anyone know if we can have GF on Followers special item? Or it has to be done through weapon and off-hand?
    All i know is put amulet and 2 rings with high GF on the Templar. I have not seen a Followers special item with GF in the AH. Weapon maybe, but not all weapons fit him.

  3. #1278
    topven1's Avatar Corporal
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    MrCamping,

    when you are running the 21s script, are you mostly collecting gold and no rares/magic?

  4. #1279
    Sylenthir's Avatar Private
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    Originally Posted by topven1 View Post
    wow, u guys got some really high MF gear. @ Sylenthir and MrCamping, are u guys running 21s or Main?
    21s
    But for me it is 24 sec found and 11 sec not found.

    Before i used the old script (picking blues and gems) with modified timings. I had 460-510k GPH with 290%-300% GF and the full run was 28 sec and 11 sec not found.

  5. #1280
    xLexus's Avatar Corporal
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    chancity, could u please update first page with 19s script? or tell in which page i coud find it) Thank you!
    And, also....running 21s script causes a problem when after wxiting to menu it presses esc again and press in cordinates of exit game (i don't know how it's on english client) so both clickning (esc + mouse) of exiting from game world duplicates and that causes that problem. After that bot is stucked on window with exit confirming. I raised the timings but it doesn't help..maybe some lags or something i don't know. It happens about 1time/2hours
    Could u please add cheking of this please? like disconnect cheking. Thank you

  6. #1281
    yoboseyo's Avatar Private
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    Hi Chancity, thanks for the script,
    I've been using the 21s script and it's been doing it in 25s on average for an open cellar. There are things that vary quite a bit, eg the aim changes the time it takes to kill the mob, so when I set my buffed DPS in the script sometimes it doesn't complete the kill in that time so I have to drop it.

    Anyway, one thing that worked for me is changing back to Improved Archon. In the 21s script, you have to wait for over a second after killing Sarkoth for him to finish dropping the gold. Teleport+1.x s isn't faster than walking. So I switched to Improved Archon, and reduced the 1.x second delay after the kill. I also made it use the Archon 1 ability for good measure (and make sure Sarkoth is dead)

    ;sleep(1450)
    sleep(450)
    RandClick("middle", Round(564*$x_ratio),Round(222 * $y_ratio)) ;location of sarkoth after death
    ;Send("2") ;archon teleport
    sleep(250)
    Send("1")
    This is more reliable for me and faster due to the increased DPS.

  7. #1282
    ElijahBailey's Avatar Member
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    @chancity: Rechecking with you why the code utilizes:
    RandMove(Round($cellarCoordx[$c] * $x_ratio), Round($cellarCoordy[$c] * $y_ratio), 1, 1) ;moves cursor over to the cellar
    in a cellar check?!
    This means it will check all permutations of x = 599/600/601, y = 434/435/435 for the pixel. Are all 9 xy permutations guaranteed to be the pixel color? This is just for the first of 5 cellar pixel locations, and it does this for the next 4.
    What I'm saying is, to be perfectly clear - please remove the RandMove. It makes no sense to randomly move the mouse to check for specific pixels!! The issue we have is missed cellar checks, and not 'false positives' so this no doubt exacerbates the issue. I think if you put this in to avoid Warden or something like that, I'm pretty sure it won't check for mouse 'moves' and only mouse 'clicks' so if anything just randomize within a few pixels of where it actually clicks on the cellar and don't put the randomization in the cellar check function eh

    Also, here is a version of the findcellar code without the $c since stylistically you don't need the extra variable. $cellcoord = 0 by default and you just want the loop to run at max 5 times.
    Code:
     Func FindCellar()
       $CellCoord = 0
       $gX = 0
       $gY = 0
       ;A precheck to the cellar search
       _ImageSearchArea($pngLoc & "Cellar.png", 1, Round(1672 * $x_ratio),Round(175 * $y_ratio),Round(1717 * $x_ratio),Round(209 * $y_ratio), $gX, $gY, 160)
       sleep(135)
       If $gX > 0 Or $gY > 0 Then
    	  Do
    		 RandMove(Round($cellarCoordx[$CellCoord] * $x_ratio), Round($cellarCoordy[$CellCoord] * $y_ratio), 1, 1) ;moves cursor over to the cellar
    		 $mousePos = MouseGetPos()
    		 sleep($cellarCheckSleep)
    		 If $CellCoord = 5 then 
    			$Pixel2 = PixelSearch($mousePos[0] - 71 * $x_ratio,$mousePos[1] - 148 * $y_ratio,$mousePos[0] + 139 * $x_ratio,$mousePos[1] + 22 * $y_ratio, 0x007CB7F8, 3) ;checks for open cellar (in a 600x400 box from the top left - where it should always be)
    		 Else
    			$Pixel2 = PixelSearch($mousePos[0] - 71 * $x_ratio,$mousePos[1] - 148 * $y_ratio,$mousePos[0] + 139 * $x_ratio,$mousePos[1] + 22 * $y_ratio, 0x334FB7, 3) ;checks for open cellar (in a 600x400 box from the top left - where it should always be)
    		 EndIf
    		 If Not @Error Then
    			Return 1
    		 EndIf
    		 $CellCoord += 1
    	  Until $CellCoord >= Ubound($cellarCoordx)
       Else
    	  Return 0
       EndIf
       Return 0
    EndFunc

  8. #1283
    chancity's Avatar Legendary
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    [QUOTE=ElijahBailey;2348610]@chancity: Rechecking with you why the code utilizes:
    RandMove(Round($cellarCoordx[$c] * $x_ratio), Round($cellarCoordy[$c] * $y_ratio), 1, 1) ;moves cursor over to the cellar
    in a cellar check?!
    This means it will check all permutations of x = 599/600/601, y = 434/435/435 for the pixel. Are all 9 xy permutations guaranteed to be the pixel color? This is just for the first of 5 cellar pixel locations, and it does this for the next 4.
    What I'm saying is, to be perfectly clear - please remove the RandMove. It makes no sense to randomly move the mouse to check for specific pixels!! The issue we have is missed cellar checks, and not 'false positives' so this no doubt exacerbates the issue. I think if you put this in to avoid Warden or something like that, I'm pretty sure it won't check for mouse 'moves' and only mouse 'clicks' so if anything just randomize within a few pixels of where it actually clicks on the cellar and don't put the randomization in the cellar check function eh

    Also, here is a version of the findcellar code without the $c since stylistically you don't need the extra variable. $cellcoord = 0 by default and you just want the loop to run at max 5 times.
    [CODE]
    Func FindCellar()
    $CellCoord = 0
    $gX = 0
    $gY = 0
    ;A precheck to the cellar search
    _ImageSearchArea($pngLoc & "Cellar.png", 1, Round(1672 * $x_ratio),Round(175 * $y_ratio),Round(1717 * $x_ratio),Round(209 * $y_ratio), $gX, $gY, 160)
    sleep(135)
    If $gX > 0 Or $gY > 0 Then
    Do
    RandMove(Round($cellarCoordx[$CellCoord] * $x_ratio), Round($cellarCoordy[$CellCoord] * $y_ratio), 1, 1) ;moves cursor over to the cellar
    $mousePos = MouseGetPos()
    sleep($cellarCheckSleep)
    If $CellCoord = 5 then
    $Pixel2 = PixelSearch($mousePos[0] - 71 * $x_ratio,$mousePos[1] - 148 * $y_ratio,$mousePos[0] + 139 * $x_ratio,$mousePos[1] + 22 * $y_ratio, 0x007CB7F8, 3) ;checks for open cellar (in a 600x400 box from the top left - where it should always be)
    Else
    $Pixel2 = PixelSearch($mousePos[0] - 71 * $x_ratio,$mousePos[1] - 148 * $y_ratio,$mousePos[0] + 139 * $x_ratio,$mousePos[1] + 22 * $y_ratio, 0x334FB7, 3) ;checks for open cellar (in a 600x400 box from the top left - where it should always be)
    EndIf
    If Not @Error Then
    Return 1
    EndIf
    $CellCoord += 1
    Until $CellCoord >= Ubound($cellarCoordx)
    Else
    Return 0
    EndIf[quote]

    Have you tried it?
    Sent from my DROID RAZR using Tapatalk 2

  9. #1284
    DarkAmbit's Avatar Private
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    Originally Posted by chancity View Post
    Tell me if I miss any cellars and proof of the run times.

    Watch the bot: chancity
    You just missed one as I clicked your link. Between 43-44 minute run time. You got stuck on the side of the house to the right of the cellar. Has happened to me quite a few times too. Probably 90% of the misses I have, with 10% being my guy standing over the cellar entrance.

  10. #1285
    ElijahBailey's Avatar Member
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    Hehe I didn't test this specific version but I did the the one a couple nights ago when I was looking at it. It's just a stylistic cleaner code issue so no functional difference. However the randmove DOES make a difference so I'm checking with you to ask about your thoughts and see if you think it's a good idea to remove it since some people report missed cellar detections, and if we miss cellar detection with 5 different sets of xy coordinates I'm not sure how choosing 5 sets randomly, each from a 9-set pool is supposed to HELP the issue. If the code was fast enough such that it actually searched all 45 pixel combinations then sure I agree that makes for better detection. As of right now though it still just searches for 5...

  11. #1286
    MrCamping's Avatar Corporal
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    Originally Posted by topven1 View Post
    MrCamping,

    when you are running the 21s script, are you mostly collecting gold and no rares/magic?
    With the 21s, I was looting rares, legend and tomes. Running is approximately 23s

    Sent from my Desire HD using tapatalk

  12. #1287
    ElijahBailey's Avatar Member
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    Yeah I saw one of these too but it's not a missed cellar detection - he did try and go into the cellar. Rather, it's a pathfinding bug.

    Originally Posted by DarkAmbit View Post
    You just missed one as I clicked your link. Between 43-44 minute run time. You got stuck on the side of the house to the right of the cellar. Has happened to me quite a few times too. Probably 90% of the misses I have, with 10% being my guy standing over the cellar entrance.

  13. #1288
    stanshch's Avatar Member
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    Thank you eijeboy!

    Will try it when I'm home from work

  14. #1289
    6momo6's Avatar Private
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    Hello Chancity,

    Script and version: 2.0.2
    Help or request: help
    Desktop resolution: VM 1920 x 1080
    Diablo 3 window type: full screen 1920 x 1080
    Operating system (32-bit or 64-bit): 64, VM -> XP Pro
    Manual or auto install: auto
    Move bound to mouse3: ive changed to "left"
    Where are you starting the: the bot launch d3 and do the rest
    Game language: englisch

    The bot keep alot of white items in inventar, he dont sell them... in ~ 2 hours the inventar is full and he cant grab any items

    ive changed in the mainscript the loottomes to 0, lootgems 0 and lootmagic to 0

    how can i fix this problem?? I dont care for gems i just need this stoppin

    thx in advance
    -6momo6

  15. #1290
    DarkAmbit's Avatar Private
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    You're game language is set to englisch. Other than that I would say your problem is movement bound to Left which is probably still bound to general move + action.

    Originally Posted by 6momo6 View Post
    Hello Chancity,

    Script and version: 2.0.2
    Help or request: help
    Desktop resolution: VM 1920 x 1080
    Diablo 3 window type: full screen 1920 x 1080
    Operating system (32-bit or 64-bit): 64, VM -> XP Pro
    Manual or auto install: auto
    Move bound to mouse3: ive changed to "left"
    Where are you starting the: the bot launch d3 and do the rest
    Game language: englisch

    The bot keep alot of white items in inventar, he dont sell them... in ~ 2 hours the inventar is full and he cant grab any items

    ive changed in the mainscript the loottomes to 0, lootgems 0 and lootmagic to 0

    how can i fix this problem?? I dont care for gems i just need this stoppin

    thx in advance
    -6momo6

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