Sharing my autoIt script :: Sarkoth (loot and optimized for DH) menu

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  1. #166
    manjinder209's Avatar Private
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    I've seemed to run into another bug. after running the script for a little while like maybe 10-15 mins. when it resume into the game again it doesn't move to the first coor. but plants a few caltrops right away and then ports to town and leave game and repeats this bug over and over again

    Sharing my autoIt script :: Sarkoth (loot and optimized for DH)
  2. #167
    omega30xx's Avatar Corporal
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    Originally Posted by manjinder209 View Post
    I've seemed to run into another bug. after running the script for a little while like maybe 10-15 mins. when it resume into the game again it doesn't move to the first coor. but plants a few caltrops right away and then ports to town and leave game and repeats this bug over and over again
    Sounds like your move key isn't set to the middle mouse button.

  3. #168
    botsnpots's Avatar Corporal
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    My script still cant find the cellar..

    I have tried everything now, and it just stands up there and cant find the cellar..

  4. #169
    mat123's Avatar Member
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    Hi everyone ! My screen max resolution is 1680*1050 so i need to edit this script to match with my resolution ! But i don't know where i must start. Anyone can tell me where i need to start ? Thank per advance !

  5. #170
    Faithoz's Avatar Private
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    I found out why your new script doesn't work for me.
    The pixel it searches for the cellar equals the same pixel as the effects on a lightning weapon (the sparks).
    Removed my weapon and it worked, have to buy an other weapon now

    Edit: When there is a mob right on top of the cellar entrance, it fails to find that specific pixel aswell. ( Not that is happends often, but I just saw it happening )
    Last edited by Faithoz; 07-03-2012 at 09:03 AM.

  6. #171
    Mad man's Avatar Member
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    Originally Posted by Faithoz View Post
    I found out why your new script doesn't work for me.
    The pixel it searches for the cellar equals the same pixel as the effects on a lightning weapon (the sparks).
    Removed my weapon and it worked, have to buy an other weapon now

    Edit: When there is a mob right on top of the cellar entrance, it fails to find that specific pixel aswell. ( Not that is happends often, but I just saw it happening )
    activate debug mode. in the log you'll see what pixels it finds on your weapon. remove the lines. You may miss some cellars, but at least you can keep your weapon

  7. #172
    Mad man's Avatar Member
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    Originally Posted by mat123 View Post
    Hi everyone ! My screen max resolution is 1680*1050 so i need to edit this script to match with my resolution ! But i don't know where i must start. Anyone can tell me where i need to start ? Thank per advance !
    you PM'ed me about that. did you check your mails? I sent an awnser.

  8. #173
    manjinder209's Avatar Private
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    Originally Posted by omega30xx View Post
    Sounds like your move key isn't set to the middle mouse button.
    i've already had set my move key to middle button
    the script works for 10-15 mins until it encounters this bug

  9. #174
    mat123's Avatar Member
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    Yeah i read it thx! I understood how to get right coord for my screen but what line do i need to change to resume the game for example. I tryed some changes but i can't find the right line that i need to modify.

  10. #175
    starcat's Avatar Private
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    Hey madman, thanks for the script, i am brand new to this just started today.. i figured most of some of the things out, i tried the other guys script and started reading then somehow it linked to your script.. there is a problem for me with both scripts, his script does not find the cellar door every time.. in fact most times it doesnt.. but yours finds it every time , however, his script always fights the enemy, and yours for me never fights. after he enters the cellar he stands there and leaves the game. and the cycle repeats.

    im in fullscreen windowed correct size, move is mouse 3, correct skills.. everyting works except his not clicking on the part where you are supposed to move to be at the door way entrance. any ideas?

  11. #176
    Mad man's Avatar Member
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    Originally Posted by starcat View Post
    Hey madman, thanks for the script, i am brand new to this just started today.. i figured most of some of the things out, i tried the other guys script and started reading then somehow it linked to your script.. there is a problem for me with both scripts, his script does not find the cellar door every time.. in fact most times it doesnt.. but yours finds it every time , however, his script always fights the enemy, and yours for me never fights. after he enters the cellar he stands there and leaves the game. and the cycle repeats.

    im in fullscreen windowed correct size, move is mouse 3, correct skills.. everyting works except his not clicking on the part where you are supposed to move to be at the door way entrance. any ideas?
    Do you have high quality texture activated ?

    if not, activate it and see if it works.

    otherwise, activate debug mode in the script and post the lines in the log just before it "bugs"

    mind to link where my script was linked ?

  12. #177
    Coconut1982's Avatar Private
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    Hi, first off thanks a lot for this script, it works great. I have a slight problem though, which is sometimes on the main menu screen, it clicks "RESUME GAME" too soon (when the button is still greyed out) and then hangs there.... how do I adjust the timing for this?

    Thank you.

  13. #178
    Mad man's Avatar Member
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    Originally Posted by Coconut1982 View Post
    Hi, first off thanks a lot for this script, it works great. I have a slight problem though, which is sometimes on the main menu screen, it clicks "RESUME GAME" too soon (when the button is still greyed out) and then hangs there.... how do I adjust the timing for this?

    Thank you.
    there is no "timing" set for the resume button. It check whenevere it finds the redish color in the button area, then click it. It shouldn't click it when it's greyed out.
    you can add a sleep in the ResumeGame function ( at the bottom of the script). Look for the code below and add the bold line ( set time for whatever runs fine for you)



    $Searching = True
    while $Searching
    $Pixel3 = PixelSearch(60,384,411,450,0x3c0700 )
    if Not @error Then
    ToLog("Clicking resume from Main menu")
    Sleep(xxx)
    MouseClick("left", GetRandomInt(70,401), GetRandomInt(394,440)) ;button to resume game from main menu
    $Searching = False
    EndIf
    WEnd

  14. #179
    AyTony's Avatar Sergeant
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    quick ? -- how much gph does this script get? I have about 285% GF.

  15. #180
    Mad man's Avatar Member
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    Originally Posted by AyTony View Post
    quick ? -- how much gph does this script get? I have about 285% GF.
    depends of the settings you choose. Try it out.

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