[Goldfarming] AFK Act 1 Sarkoth [AutoIT Script] [1920x1080] [WIZARD] *mackus101* menu

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  1. #76
    DwlDiablo's Avatar Corporal
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    Originally Posted by darkjoy View Post
    I'm currently trying to chop this up and make it use teleport, it's much much quicker when using teleport.
    And less death ridden.. lol. I think the problem is the it's not properly going over Sarkoth.

    [Goldfarming] AFK Act 1 Sarkoth [AutoIT Script] [1920x1080] [WIZARD] *mackus101*
  2. #77
    skatlyup's Avatar Sergeant
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    Originally Posted by DwlDiablo View Post
    I fixed the cellar problem thanks to illfated, but now the disintegrate doesn't reach Sarkoth. :\
    The second build requires arcane orb.

  3. #78
    skatlyup's Avatar Sergeant
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    Originally Posted by darkjoy View Post
    I'm currently trying to chop this up and make it use teleport, it's much much quicker when using teleport.
    I'm having trouble with the bot recognizing the cellar, it will teleport to town and exit game even if the cellar is there. Trying to incorporate some of brann's code into this because his worked flawlessly, all besides the pick up loot functions.
    It you manage to get a working teleport script upto the cellar, it shouldn't be to hard to mash it with notAres loot pickup.

    If you want you can post the teleport script in pastebin and I can try implement it.

  4. #79
    skatlyup's Avatar Sergeant
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    I have to include this...

    Just started to keep my Templar with me, and the "Charge" skill is really usefull as he stuns the initial zombies thus making me live for slightly longer!

  5. #80
    darkjoy's Avatar Member
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    Originally Posted by skatlyup View Post
    It you manage to get a working teleport script upto the cellar, it shouldn't be to hard to mash it with notAres loot pickup.

    If you want you can post the teleport script in pastebin and I can try implement it.
    I'm new to scripting, I'm not really sure what I'm doing wrong.

    Teleport / Click Cellar / Kill Sar - Pastebin.com This code here shows the teleport to the cellar, clicking the cellar and killing sar, also has his pickup loot calls but that's what we want to get rid of.

    The teleport skill is on button "3" in that code.
    Last edited by darkjoy; 06-09-2012 at 05:03 PM.

  6. #81
    xaviousd's Avatar Private
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    Been reading this thread for a while tryign to decide if i wanted to take some time and get this to work on my resolution.

    So here goes

    I am currently editing the resolutions for a 1400x900 screen
    I am testing each line of code in a test.au3 as I change it so when I'm done it should work.
    If you can run the higher resolution versions that are out there then this will is the one you will want.

    I'm currently working on the repair part of the script and the logout and resume.

    Updates coming shortly

  7. #82
    skatlyup's Avatar Sergeant
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    Originally Posted by darkjoy View Post
    I'm new to scripting, I'm not really sure what I'm doing wrong.

    Teleport / Click Cellar / Kill Sar - Pastebin.com This code here shows the teleport to the cellar, clicking the cellar and killing sar, also has his pickup loot calls but that's what we want to get rid of.
    Could you tell me what skills in what boxes?

  8. #83
    skatlyup's Avatar Sergeant
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    Originally Posted by xaviousd View Post
    Been reading this thread for a while tryign to decide if i wanted to take some time and get this to work on my resolution.

    So here goes

    I am currently editing the resolutions for a 1400x900 screen
    I am testing each line of code in a test.au3 as I change it so when I'm done it should work.
    If you can run the higher resolution versions that are out there then this will is the one you will want.

    I'm currently working on the repair part of the script and the logout and resume.

    Updates coming shortly
    Thanks.

    I can only work on 1920x1080 so it's cool someone is working on the other resolutions.

  9. #84
    darkjoy's Avatar Member
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    Originally Posted by skatlyup View Post
    Could you tell me what skills in what boxes?
    Teleport on button 3

  10. #85
    ccplz's Avatar Sergeant
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    Originally Posted by freeforminfinity View Post
    It enters the cellar just fine but after that it is unable to move to the door to shoot at sakoth. it just shoots at the wall right next to the portal.
    am i doing something wrong?

    thanks.
    Same problem here.
    Interesting thing is,it only happens half of the time,every now and then it works correctly,but most of the time the above problem appears.

  11. #86
    baldbrah's Avatar Master Sergeant
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    Originally Posted by derkyt View Post
    Great glad it works for you now.

    Hopefully it won't get nerfed soon hehe xD
    if i want it to pick up flawless gems, how do i incorporate it into your script? i'm new to this whole scripting business. thanks to anyone that can help!

  12. #87
    darkjoy's Avatar Member
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    Originally Posted by baldbrah View Post
    if i want it to pick up flawless gems, how do i incorporate it into your script? i'm new to this whole scripting business. thanks to anyone that can help!
    At the top change $LootGems = False to $LootGems = True

  13. #88
    baldbrah's Avatar Master Sergeant
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    also, i got an enchanttress with the charm skill to charm one of the zombies in case there is more than 2/3. i rarely die, onyl time i die is when there are 3 mobs outside the cellar when my diamond skin runs out

  14. #89
    skatlyup's Avatar Sergeant
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    Originally Posted by ccplz View Post
    Same problem here.
    Interesting thing is,it only happens half of the time,every now and then it works correctly,but most of the time the above problem appears.
    Increase the sleep here:

    MouseClick("left",Round(300*$x_ratio),Round(100*$y_ratio)) ;Entrance to cellar
    Sleep(400)
    Send("2")
    Sleep($walktime)
    MouseClick("middle",Round(110*$x_ratio),Round(1000*$y_ratio)) ;moves to doorway leading to rare inside cellar

  15. #90
    freeforminfinity's Avatar Member
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    I realise once it dies, it always dies a second time when it resumes game because it just walks right into the zombies.
    Any way we can fix that?

    other than that this bot is working fine.

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