[Goldfarming] AFK Act 1 Sarkoth [AutoIT Script] [1920x1080] [WIZARD] *mackus101* menu

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  1. #31
    skatlyup's Avatar Sergeant
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    Originally Posted by derkyt View Post
    Reposting my post from the DH Thread. Hopefully it'll help some people who are struggling

    Thanks for the original contributor and also notAres for adding the rare looter part. Loving this and getting over 150k/hr

    For any wizards out there who are having trouble with this, have a try with my setup.
    I have 16000 damage with Magic Weapon (Force weapon) with 200% GF and 23% Movespeed

    Wizard Autoit - Pastebin.com
    Wizard - Game Guide - Diablo III

    My build has Arcane Hydra with the passive slow with Arcane, this have saved me from death quite a few times while teleporting back when the door isn't open to go in.
    I've tried your one but can't seem to get my character to move.

    Is tyour move button binded to another?

    [Goldfarming] AFK Act 1 Sarkoth [AutoIT Script] [1920x1080] [WIZARD] *mackus101*
  2. #32
    nanoxis's Avatar Corporal
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    Originally Posted by derkyt View Post
    Reposting my post from the DH Thread. Hopefully it'll help some people who are struggling

    Thanks for the original contributor and also notAres for adding the rare looter part. Loving this and getting over 150k/hr

    For any wizards out there who are having trouble with this, have a try with my setup.
    I have 16000 damage with Magic Weapon (Force weapon) with 200% GF and 23% Movespeed

    Wizard Autoit - Pastebin.com
    Wizard - Game Guide - Diablo III

    My build has Arcane Hydra with the passive slow with Arcane, this have saved me from death quite a few times while teleporting back when the door isn't open to go in.
    23% movespeed with mage?
    teach me master

  3. #33
    ornys's Avatar Private
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    need the 1680x1050

  4. #34
    darkjoy's Avatar Member
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    Movement speed with mage is not so important since we can just teleport.

  5. #35
    lucdae's Avatar Private
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    can you tell me why the detect cellar funtion doesnt work? i tried your colorcode and i tried mine which i found via autoitinfo, i even set the sleeptimer to 20 secs so he can search 4 a longer timespan. it just wont work....and when i change the 3 at the and of the scriptline that defines the colorrange it searches for, to something else the result isnt better. everything above 6 means he always tries to enter and everything under 7 means he ignores the cellar and just ports back.

    im desprate 4 help :/

  6. #36
    darkjoy's Avatar Member
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    Originally Posted by brannutz View Post
    Been following this thread since yesterday and just wanted to say thanks to all who contributed. I wanted to give something back so here is a working Wizard version with all of jakesmurfs goodies patched in. I havent tested this one overnight yet but it ran great overnight with the 1.1 version i was using. Timing and point locations are tweaked slightly. Timings are with no run speed also to make it easy for you guys. Setup is as follows. its not setup for middle mouse but you can easily change that if you want.

    1. Magic Weapon (Force Weapon)
    2. Familiar (Sparkflint)
    3 Teleport (Wormhole)
    4. Hydra (Arcane)

    Left Mouse: Arcance Missle (Seeker)(doesnt really matter)
    Right Mouse: Archon (improved)

    Attachment 7830
    This script runs fine but the ClearInv and FindLoot functions are a bit wonky. ClearInv just doesnt even work, and FindLoot clicks around everywhere. I tried replacing FindLoot with notAres' CheckLoot function but it didn't work.

  7. #37
    skatlyup's Avatar Sergeant
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    I have a working version that incorporates notAres loot pickup but there's the "loop in town" bug I hope gets fixed before I can post it.

  8. #38
    derkyt's Avatar Member
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    Originally Posted by skatlyup View Post
    I've tried your one but can't seem to get my character to move.

    Is tyour move button binded to another?
    Sorry I assumed everyone tried the original posters script and followed his instructions of binding "move" to mouse 3
    Dont be confused with the left click one in the key binding options, if you scroll down more, theres a action named "move" only. bind that to mouse 3 and it should work

    Movespeed isn't totally necessary, but I bought my gear ready for royal crypts, but after finding that the immortal bot costs an arm and a leg, I decided to just stick with this. There's a movespeed guide made by a fellow forumer in the guides section if you want to learn how to reach max movespeed

    If you have slower move speed, try changing the sleep times in the script to a bit longer. The script is pretty straight forward, I don't program but I found it pretty easy to understand. Again, props to the original poster who labelled his code with comments for us.

    I'm getting around 200k/hr now with a bag full of rares when I wake up to this.

  9. #39
    baldbrah's Avatar Master Sergeant
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    Originally Posted by derkyt View Post
    Reposting my post from the DH Thread. Hopefully it'll help some people who are struggling

    Thanks for the original contributor and also notAres for adding the rare looter part. Loving this and getting over 150k/hr

    For any wizards out there who are having trouble with this, have a try with my setup.
    I have 16000 damage with Magic Weapon (Force weapon) with 200% GF and 23% Movespeed

    Wizard Autoit - Pastebin.com
    Wizard - Game Guide - Diablo III

    My build has Arcane Hydra with the passive slow with Arcane, this have saved me from death quite a few times while teleporting back when the door isn't open to go in.
    tried running this in 1920x1080 but the first few click is not clicking resume game, it's a bit off.

  10. #40
    derkyt's Avatar Member
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    Originally Posted by baldbrah View Post
    tried running this in 1920x1080 but the first few click is not clicking resume game, it's a bit off.
    Did you resume the game first then start the script?

  11. #41
    baldbrah's Avatar Master Sergeant
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    that might be it. lol .let me try that. I thought we were starting at menu screen, lulz.

    edit: hi derky,

    that was it, thanks. now, another problem is that the mouse does not hover over the cellar, it misses it by about an inch. how would i go about fixing that?
    Last edited by baldbrah; 06-09-2012 at 01:10 AM.

  12. #42
    derkyt's Avatar Member
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    Originally Posted by baldbrah View Post
    that might be it. lol .let me try that. I thought we were starting at menu screen, lulz.

    edit: hi derky,

    that was it, thanks. now, another problem is that the mouse does not hover over the cellar, it misses it by about an inch. how would i go about fixing that?
    I think there's a few things you can play around with to fix this ..
    What's your movespeed? You may not be reaching the correct waypoints .. The sleep timers on my script are made for 23% movespeed increase, and I just make it to the spot everytime.. maybe you can increase the sleeps between the waypoint clicks.

    or, you can play around with lines 44-47 to change the x,y coordinates on where the mouse goes to for checking if the cellar is open or not...

  13. #43
    baldbrah's Avatar Master Sergeant
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    yup, did that, works perfectly now for the 1st 10 runs, picked up 2 rares. cheers. hopefully, they wont nerf this in the morning with the patch.

  14. #44
    darkjoy's Avatar Member
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    Originally Posted by skatlyup View Post
    I have a working version that incorporates notAres loot pickup but there's the "loop in town" bug I hope gets fixed before I can post it.
    Anywhere I can find this script?

  15. #45
    derkyt's Avatar Member
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    Originally Posted by baldbrah View Post
    yup, did that, works perfectly now for the 1st 10 runs, picked up 2 rares. cheers. hopefully, they wont nerf this in the morning with the patch.
    Great glad it works for you now.

    Hopefully it won't get nerfed soon hehe xD

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