[Goldfarming] AFK Act 1 Sarkoth [AutoIT Script] [1920x1080] [WIZARD] *mackus101* menu

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  1. #16
    skatlyup's Avatar Sergeant
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    Managed to optimize the run a little:

    Wizard - Pastebin.com

    [Goldfarming] AFK Act 1 Sarkoth [AutoIT Script] [1920x1080] [WIZARD] *mackus101*
  2. #17
    Tadgh111's Avatar Member
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    Hey guys, I've almost got the script sped up to use teleport with wormhole I'm an experienced programmer just learning autoit now, so if you guys want something added for wizards, let me know and i'll try to add it. !

    Cheers

  3. #18
    youngboy99's Avatar Private
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    can we have it in 1680x1050 as well?

  4. #19
    Invincible05's Avatar Member
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    I'm with this guy and many others.
    I cannot go any larger.

    Originally Posted by youngboy99 View Post
    can we have it in 1680x1050 as well?

  5. #20
    hue's Avatar Member
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    Wizard - Game Guide - Diablo III

    Add spectral blade with deep cuts into the build. Since I had a problem finishing off Sarkoth due to the lack of dps, i used spectral blade as my finishing move on him.

  6. #21
    brannutz's Avatar Master Sergeant
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    Been following this thread since yesterday and just wanted to say thanks to all who contributed. I wanted to give something back so here is a working Wizard version with all of jakesmurfs goodies patched in. I havent tested this one overnight yet but it ran great overnight with the 1.1 version i was using. Timing and point locations are tweaked slightly. Timings are with no run speed also to make it easy for you guys. Setup is as follows. its not setup for middle mouse but you can easily change that if you want.

    1. Magic Weapon (Force Weapon)
    2. Familiar (Sparkflint)
    3 Teleport (Wormhole)
    4. Hydra (Arcane)

    Left Mouse: Arcance Missle (Seeker)(doesnt really matter)
    Right Mouse: Archon (improved)

    wizardv3.rar

  7. #22
    freeforminfinity's Avatar Member
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    Originally Posted by brannutz View Post
    Been following this thread since yesterday and just wanted to say thanks to all who contributed. I wanted to give something back so here is a working Wizard version with all of jakesmurfs goodies patched in. I havent tested this one overnight yet but it ran great overnight with the 1.1 version i was using. Timing and point locations are tweaked slightly. Timings are with no run speed also to make it easy for you guys. Setup is as follows. its not setup for middle mouse but you can easily change that if you want.

    1. Magic Weapon (Force Weapon)
    2. Familiar (Sparkflint)
    3 Teleport (Wormhole)
    4. Hydra (Arcane)

    Left Mouse: Arcance Missle (Seeker)(doesnt really matter)
    Right Mouse: Archon (improved)

    wizardv3.rar
    It seems to work fine till after the kill where it walks to the extreme right of the screen where there isnt any loot and clicks randomly.

  8. #23
    narcotester's Avatar Private
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    Originally Posted by brannutz View Post
    Been following this thread since yesterday and just wanted to say thanks to all who contributed. I wanted to give something back so here is a working Wizard version with all of jakesmurfs goodies patched in. I havent tested this one overnight yet but it ran great overnight with the 1.1 version i was using. Timing and point locations are tweaked slightly. Timings are with no run speed also to make it easy for you guys. Setup is as follows. its not setup for middle mouse but you can easily change that if you want.

    1. Magic Weapon (Force Weapon)
    2. Familiar (Sparkflint)
    3 Teleport (Wormhole)
    4. Hydra (Arcane)

    Left Mouse: Arcance Missle (Seeker)(doesnt really matter)
    Right Mouse: Archon (improved)

    wizardv3.rar
    my sorc doesn't want to go in the cellar at all, just goes zu the "exit point" and teleports back and quits the game. this case is in a loop right now :/

    also dies, if a zombie is near the exit point and hits me, any solution to this?

    ty

  9. #24
    case_sin's Avatar Active Member
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    this was all really my idea, just that no one really gave me credit/rep http://www.ownedcore.com/forums/diab...t-sarkoth.html (Act 1 infernot bot -Sarkoth-)

  10. #25
    darkjoy's Avatar Member
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    Originally Posted by freeforminfinity View Post
    It seems to work fine till after the kill where it walks to the extreme right of the screen where there isnt any loot and clicks randomly.
    I've the same problem, I'm guessing it's from the picking up loot function but I'm not really sure what to edit here to fix this. Other than that it's working fine.

  11. #26
    damars's Avatar Member
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    Originally Posted by freeforminfinity View Post
    It seems to work fine till after the kill where it walks to the extreme right of the screen where there isnt any loot and clicks randomly.
    i had this problem to i think it has to do with the color of the topaz being the same as those lamps on the wall near the table is just deleted the part when it scans for topaz but kept the rest of the gems seems to work fine now

  12. #27
    Cronos's Avatar Member
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    1680 or it didn't happend

  13. #28
    nanoxis's Avatar Corporal
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    Originally Posted by brannutz View Post
    Been following this thread since yesterday and just wanted to say thanks to all who contributed. I wanted to give something back so here is a working Wizard version with all of jakesmurfs goodies patched in. I havent tested this one overnight yet but it ran great overnight with the 1.1 version i was using. Timing and point locations are tweaked slightly. Timings are with no run speed also to make it easy for you guys. Setup is as follows. its not setup for middle mouse but you can easily change that if you want.

    1. Magic Weapon (Force Weapon)
    2. Familiar (Sparkflint)
    3 Teleport (Wormhole)
    4. Hydra (Arcane)

    Left Mouse: Arcance Missle (Seeker)(doesnt really matter)
    Right Mouse: Archon (improved)

    wizardv3.rar

    well the script running fine till it comes to the part hes searching for rares
    first he thought my wep with magic wep buff would be a rare cuz its changing the color of my wep and tryed to pick it up and the familar seams to got the same color code too as rares
    ok i changed force wep to venom and familar to something else works fine....if there would not be this lamp o.o that hey what a surprise got the same color code >_< so he trys to pick up the lamp....not really succesfull as u can imagine...well any way to fix this? may that he wont "scan" for rares in such a big radius?

  14. #29
    derkyt's Avatar Member
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    Reposting my post from the DH Thread. Hopefully it'll help some people who are struggling

    Thanks for the original contributor and also notAres for adding the rare looter part. Loving this and getting over 150k/hr

    For any wizards out there who are having trouble with this, have a try with my setup.
    I have 16000 damage with Magic Weapon (Force weapon) with 200% GF and 23% Movespeed

    Wizard Autoit - Pastebin.com
    Wizard - Game Guide - Diablo III

    My build has Arcane Hydra with the passive slow with Arcane, this have saved me from death quite a few times while teleporting back when the door isn't open to go in.

  15. #30
    crulcx's Avatar Private
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    Originally Posted by Invincible05 View Post
    I'm with this guy and many others.
    I cannot go any larger.
    There are a lot looking forward to the 1680x1050
    Last edited by crulcx; 06-08-2012 at 01:34 PM.

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