what is this lvl 0 unknown legendary? is it a blue item or what?
I just wanted to say Thanks alot for putting in so much time and effort into this Addon.. really appreciate it~!!!
PS: i will do a donation in the near future! Thx again for this
Had some time over now so I am fixing the following.
- The Overlay was buggy if you did start FK before joining a game (Didn't show)
- While creating a new Item Filter, it wouldn't recognize the new sound from Browse File (throwing "Cannot find the sound"))
- Goblins, Unique Monsters, Elite Packs and Keywardens now plays multiple times if you get out of range and back within range again.
- Fixed Affixes bug, Vortex didn't show for rare elites (yellow) and that Horde would show instead of Vortex.
- Gonna remake the Elite alert system. You will now be able to chose if you want to be alerted on Elite packs or only the affixes (One affix will trigger an alert / overlay)
Meaning if you have 4 Affixes ticked and all four are present, you will have 4 sounds / Overlays.
Almost done, I found a pretty nasty bug :P
If you didn't have the config files from the previous version, FK wouldn't even start (Forgot to add some values to the config generator). This has been fixed
Patch will be out in a couple of hours
New version up, if you find any bugs you know where to find me
Note: If you cannot see the text in the overlay, go to your
custom filter and set a color for it!
New Features:
- Added images for Shrines, Goblins , Elites , Keywardens.
- Added a Color selector, you can now "color" your filters
(Goblins, Custom Item filters etc) and they will show in that
color in the overlay.
- Added an Affix mode for Elite packs (while enabled it will
play 1 overlay / alert per affix up to 4).
Bug fixes:
- Fixed a bug where the config generator was broken, making the
program crash upon start for people with no config file from
previous versions.
- Fixed a bug where the Experience overlay wouldn't show if you
started FK before joining a game (first time only).
- Fixed a bug where the Item tracker didn't work (nothing got
updated or saved , except legendaries)
- Goblins, Keywardens, Unique monsters now plays an alert if you
trigger them and then get out of range and back within range.
- Fixed that Vortex (Champion buff , yellow) didn't work. (If it
still doesn't work, delete your "UniqeMonsters" config file.
- Fixed a bug where sometimes while creating or editing your custom
filters, FK couldn't find the sound file.
demonic essence alert sound is not working while multiboxing and getting a bunch of other errors
i think its only with demonic essence while mboxing. for example whenever I drop an essence on the ground, an error window appears.
something with FK.overlay..ctor(string monster, string type, boolean unique, boolean multibox, string processname.)
then fk.statstracker.openoverlay (same like above + int32 multiboxid)
then fk.fk.timer_tick (object sender, eventargs e)
I hope this will help to fix the bug =)
Yeah, I found the bug (I am using a different check for multiboxers, forgot to att an exception :/).
Uploading the new version in a couple of mins
Edit: https://code.google.com/p/finderskee...q=#makechanges
Please download the beta and see if it works.
Last edited by Dolphe; 06-10-2013 at 10:15 AM.
alert is ok but a new bug is there now lol.
whenever an essence or legendary drops it shows the overlay with the name/process of the main screen even if is3 or is4 got the loot. mbox processes seem messed up.
Does it happen for everything, Rare, custom filter, legendary? And how doesn it not work, is it that only instead of "Nickname found" it says "You found" or could you elaborate
Test this version and report back
https://code.google.com/p/finderskee...q=#makechanges